Player Matchup

Artemis
Artemis
NofyExtreme
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,152 Elo+
Party 2
Arachne
Arachne
Nofy_Clow
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ares
Ares
Promoto
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,072 Elo+
Solo
Sun Wukong
Sun Wukong
Victitor_09
Sun Wukong
Level 23
God Stats
10W - 11L
1,524 SR
Queue Stats
163W - 211L
1,312 Elo+
Solo
Fenrir
Fenrir
夜半殘響
Fenrir
Level 3
God Stats
1W - 3L
1,181 SR
Queue Stats
5W - 5L
1,083 Elo+
Solo
Team Averages
Level 8
1,441 SR
1,224 Elo+

VS

Team Averages
Level 22
1,459 SR
1,318 Elo+
Horus
Horus
Anton2Rov
Horus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
Luhxxy
Danzaburou
Level 29
God Stats
9W - 4L
1,654 SR
Queue Stats
25W - 18L
1,444 Elo+
Solo
Bakasura
Bakasura
M21Q8
Bakasura
Level 16
God Stats
1W - 0L
1,226 SR
Queue Stats
3W - 3L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
agoodal97
Baron Samedi
Level 44
God Stats
3W - 2L
1,581 SR
Queue Stats
12W - 15L
1,168 Elo+
Party 1
Anubis
Anubis
dylanr77
Anubis
Level 5
God Stats
43W - 32L
1,336 SR
Queue Stats
801W - 890L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NofyExtreme
Artemis
11
0 / 5 / 3
6,804
425
5,405
8,082
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Nofy_Clow
Arachne
7
1 / 14 / 1
5,699
356
2,448
12,784
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Promoto
Ares
10
1 / 8 / 1
6,976
436
1,649
15,541
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Victitor_09
Sun Wukong
9
2 / 7 / 1
6,553
410
4,684
10,963
4,356
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
12
4 / 7 / 1
7,544
472
7,725
14,288
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anton2Rov
Horus
14
8 / 0 / 5
8,960
560
7,141
9,183
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Luhxxy
Danzaburou
15
10 / 1 / 5
9,952
622
15,450
10,986
5,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
M21Q8
Bakasura
12
5 / 5 / 3
8,442
528
5,600
13,171
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
agoodal97
Baron Samedi
14
9 / 0 / 6
9,393
587
6,852
5,191
2,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
dylanr77
Anubis
13
8 / 2 / 6
8,889
556
8,397
6,923
2,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
40
41
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
Anton2Rov
Horus
8
0
5
10.5
W
Danzaburou
Luhxxy
Danzaburou
10
1
5
12.5
W
Bakasura
M21Q8
Bakasura
5
5
3
1.3
L
Artemis
NofyExtreme
Artemis
0
5
3
0.3
L
Arachne
Nofy_Clow
Arachne
1
14
1
0.11
L
Ares
Promoto
Ares
1
8
1
0.19
L
Sun Wukong
Victitor_09
Sun Wukong
2
7
1
0.36
W
Baron Samedi
agoodal97
Baron Samedi
9
0
6
12
W
Anubis
dylanr77
Anubis
8
2
6
5.5
L
Fenrir
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
43,440
61,658
Taken
45,454
22,343
Mitigated
23,422
7,008
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Anton2Rov
Horus
7,141
3,500
396
4,547
9,183
8,823
520
1,033
8,041
0
37,276
W
Danzaburou
Luhxxy
Danzaburou
15,450
9,170
0
6,740
10,986
5,091
5,493
364
10,622
0
61,441
W
Bakasura
M21Q8
Bakasura
5,600
4,014
0
3,769
13,171
4,291
180
303
12,868
0
27,291
L
Artemis
NofyExtreme
Artemis
5,405
2,877
0
1,757
8,082
2,273
647
1,946
6,001
0
28,571
L
Arachne
Nofy_Clow
Arachne
2,448
2,049
0
478
12,784
2,689
0
5,300
7,141
0
8,283
L
Ares
Promoto
Ares
1,649
396
0
262
15,541
8,085
397
3,867
11,452
15,162
0
L
Sun Wukong
Victitor_09
Sun Wukong
4,684
1,622
0
1,598
10,963
4,356
0
2,573
8,060
0
25,085
W
Baron Samedi
agoodal97
Baron Samedi
6,852
2,062
383
1,586
5,191
2,268
940
1,276
3,915
37,516
0
W
Anubis
dylanr77
Anubis
8,397
590
0
2,961
6,923
2,949
507
390
6,533
34,566
0
L
Fenrir
7,725
1,942
0
2,913
14,288
4,940
0
1,563
12,100
0
38,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
45,636
199
Minions Killed
339
0
Camps Cleared
0
1,254,308
Distance Traveled
1,467,171
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,960
560
52
3
0
295,757
0
W
Danzaburou
9,952
622
94
6
0
271,103
4
W
Bakasura
8,442
528
63
4
0
343,612
0
L
Artemis
6,804
425
58
4
0
241,173
2
L
Arachne
5,699
356
10
1
0
245,226
0
L
Ares
6,976
436
23
1
0
248,533
4
L
Sun Wukong
6,553
410
43
3
0
225,621
0
W
Baron Samedi
9,393
587
71
4
0
255,307
2
W
Anubis
8,889
556
59
4
0
301,392
2
L
Fenrir
7,544
472
65
4
0
293,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role