Player Matchup

Ares
Ares
Ashley199913
Ares
Level 3
God Stats
1W - 2L
1,672 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo
Tiamat
Tiamat
Flow_Jam
Tiamat
Level 22
God Stats
3W - 1L
1,768 SR
Queue Stats
104W - 88L
1,650 Elo+
Solo
Cupid
Cupid
JuanDoug
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,755 Elo+
Solo
Jing Wei
Jing Wei
Rising_Tyde_Jack
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
ShinyBuneary
Set
Level 6
God Stats
2W - 5L
1,612 SR
Queue Stats
6W - 8L
1,598 Elo+
Solo
Team Averages
Level 14
1,610 SR
1,634 Elo+

VS

Team Averages
Level 18
1,573 SR
1,554 Elo+
Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ArcticPhoenix44
Discordia
Level 24
God Stats
12W - 12L
1,827 SR
Queue Stats
513W - 599L
1,531 Elo+
Solo
Ymir
Ymir
El J Herbo
Ymir
Level 18
God Stats
2W - 2L
1,539 SR
Queue Stats
33W - 19L
1,739 Elo+
Solo
Medusa
Medusa
kill038aking
Medusa
Level 29
God Stats
18W - 7L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Solo
Ra
Ra
sakuranemia
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 42L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,551
414
1,177
6,846
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Flow_Jam
Tiamat
8
0 / 5 / 0
4,635
421
2,154
7,554
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
JuanDoug
Cupid
5
0 / 7 / 2
4,127
375
1,195
5,883
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
2 / 7 / 0
5,063
460
2,486
7,976
2,164
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 0
5,996
545
2,130
8,307
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 0 / 2
8,247
750
4,904
5,788
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
ArcticPhoenix44
Discordia
11
6 / 1 / 6
7,157
651
6,619
4,395
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 9
7,172
652
3,911
5,379
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
7 / 1 / 10
7,431
676
10,062
5,565
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 0 / 4
7,433
676
2,334
3,168
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
28
28
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
2
10
W
Discordia
ArcticPhoenix44
Discordia
6
1
6
9
L
0
5
2
0.2
W
4
1
9
8.5
L
Tiamat
Flow_Jam
Tiamat
0
5
0
0
L
Cupid
JuanDoug
Cupid
0
7
2
0.14
L
2
7
0
0.29
L
1
4
0
0.25
W
Medusa
7
1
10
12
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,142
Damage
27,830
36,566
Taken
24,295
12,299
Mitigated
11,392
5,130
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,904
1,043
0
2,735
5,788
2,556
0
519
5,229
0
50,309
W
Discordia
ArcticPhoenix44
Discordia
6,619
635
0
405
4,395
1,435
389
735
3,506
31,548
0
L
1,177
0
0
365
6,846
3,005
0
2,660
4,186
3,889
0
W
3,911
791
5
815
5,379
4,165
1,141
1,026
4,313
23,280
0
L
Tiamat
Flow_Jam
Tiamat
2,154
152
0
1,392
7,554
2,898
0
2,858
4,696
18,636
0
L
Cupid
JuanDoug
Cupid
1,195
649
187
263
5,883
1,578
0
2,147
3,736
0
5,804
L
2,486
1,584
0
547
7,976
2,164
0
3,768
4,208
0
14,779
L
2,130
951
0
2,376
8,307
2,654
0
1,431
6,876
0
27,887
W
Medusa
10,062
5,316
0
2,719
5,565
1,787
4,322
633
4,902
0
33,350
W
2,334
194
677
1,939
3,168
1,449
856
130
3,014
42,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
37,440
136
Minions Killed
368
0
Camps Cleared
0
873,805
Distance Traveled
1,020,641
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,247
750
109
10
0
237,120
2
W
Discordia
7,157
651
57
5
0
200,817
0
L
Ares
4,551
414
4
0
0
196,672
2
W
Ymir
7,172
652
42
4
0
200,498
3
L
Tiamat
4,635
421
39
4
0
186,327
0
L
Cupid
4,127
375
6
1
0
128,977
0
L
Jing Wei
5,063
460
24
2
0
199,349
0
L
Set
5,996
545
63
6
0
162,480
0
W
Medusa
7,431
676
56
5
0
192,454
1
W
Ra
7,433
676
104
9
0
189,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role