Player Matchup

Serqet
Serqet
Gold III
Diegorodriguezz
Serqet
Gold III
Level 84
God Stats
12W - 14L
1,632 SR
Queue Stats
412W - 410L
1,543 MMR
Solo
Bellona
Bellona
Gold III
MonsterEvel
Bellona
Gold III
Level 154
God Stats
24W - 27L
1,851 SR
Queue Stats
213W - 222L
1,536 MMR
Solo
Izanami
Izanami
Silver II
Pikary
Izanami
Silver II
Level 46
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 2L
1,531 MMR
Solo
Janus
Janus
Gold IV
Poporc
Janus
Gold IV
Level 141
God Stats
3W - 1L
1,501 SR
Queue Stats
72W - 67L
1,538 MMR
Party 2
Ganesha
Ganesha
Gold IV
Shadoxa
Ganesha
Gold IV
Level 126
God Stats
14W - 13L
1,643 SR
Queue Stats
46W - 42L
1,525 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,583 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,509 SR
1,535 MMR
Camazotz
Camazotz
Gold IV
CAMPANOXYLOPHONE
Camazotz
Gold IV
Level 143
God Stats
10W - 7L
1,761 SR
Queue Stats
181W - 175L
1,507 MMR
Party 1
Chang'e
Chang'e
Gold III
NachoXulo
Chang'e
Gold III
Level 117
God Stats
4W - 2L
1,315 SR
Queue Stats
169W - 170L
1,576 MMR
Party 1
Athena
Athena
Gold IV
Nyesscerkal
Athena
Gold IV
Level 147
God Stats
5W - 10L
1,361 SR
Queue Stats
71W - 67L
1,514 MMR
Solo
Fenrir
Fenrir
Silver III
Visporta
Fenrir
Silver III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,538 MMR
Solo
Rama
Rama
Gold IV
ignagx
Rama
Gold IV
Level 99
God Stats
7W - 4L
1,607 SR
Queue Stats
30W - 24L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 10
11,417
496
9,073
17,056
10,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
MonsterEvel
Bellona
18
6 / 7 / 6
11,885
517
14,078
23,842
18,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Pikary
Izanami
20
10 / 1 / 7
14,279
621
19,536
13,655
7,794
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Poporc
Janus
20
4 / 2 / 10
12,961
564
11,129
9,857
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Shadoxa
Ganesha
16
0 / 1 / 16
11,662
507
9,254
16,720
19,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
DanzaburouSetApolloNu WaScylla

VS

Bans
TsukuyomiCu ChulainnNemesisCthulhuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
10,392
452
9,164
18,184
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
NachoXulo
Chang'e
16
2 / 6 / 2
10,453
454
13,125
16,585
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
0 / 5 / 8
10,096
439
8,050
23,536
21,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Visporta
Fenrir
17
9 / 3 / 3
11,593
504
14,268
18,918
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
ignagx
Rama
18
3 / 4 / 2
11,582
504
9,395
17,768
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
21
Kills
15
15
Deaths
21
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
1
4
10
1.5
W
Bellona
MonsterEvel
Bellona
6
7
6
1.29
L
Chang'e
NachoXulo
Chang'e
2
6
2
0.5
L
Athena
0
5
8
0.8
W
Izanami
Pikary
Izanami
10
1
7
13.5
W
Janus
Poporc
Janus
4
2
10
4.5
W
Ganesha
Shadoxa
Ganesha
0
1
16
8
L
Fenrir
Visporta
Fenrir
9
3
3
3.5
L
Rama
ignagx
Rama
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,070
Damage
54,002
81,130
Taken
94,991
60,909
Mitigated
58,608
25,510
Healing
31,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,164
2,580
0
10,880
18,184
7,727
1,371
3,779
14,223
0
79,615
W
9,073
2,153
0
5,038
17,056
10,776
918
3,872
12,922
0
74,353
W
Bellona
MonsterEvel
Bellona
14,078
6,348
0
8,145
23,842
18,963
1,074
7,009
16,303
0
51,861
L
Chang'e
NachoXulo
Chang'e
13,125
771
2,608
5,821
16,585
5,109
54
4,270
11,743
73,147
0
L
Athena
8,050
2,512
0
2,694
23,536
21,436
247
6,439
17,001
35,929
0
W
Izanami
Pikary
Izanami
19,536
13,729
0
6,933
13,655
7,794
5,852
3,872
9,612
0
147,754
W
Janus
Poporc
Janus
11,129
581
185
2,029
9,857
3,839
776
3,389
6,277
103,559
0
W
Ganesha
Shadoxa
Ganesha
9,254
837
0
3,180
16,720
19,537
312
6,039
10,297
33,602
0
L
Fenrir
Visporta
Fenrir
14,268
2,820
0
3,636
18,918
17,034
858
2,539
14,959
19,720
41,423
L
Rama
ignagx
Rama
9,395
7,940
0
6,002
17,768
7,302
74
2,796
14,946
0
92,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,204
Gold Earned
54,116
635
Minions Killed
598
0
Camps Cleared
0
2,362,656
Distance Traveled
2,174,047
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,392
452
124
5
0
496,125
9
W
Serqet
11,417
496
103
4
0
532,301
2
W
Bellona
11,885
517
106
5
0
447,789
5
L
Chang'e
10,453
454
156
7
0
407,981
9
L
Athena
10,096
439
62
3
0
440,389
10
W
Izanami
14,279
621
226
10
0
424,322
4
W
Janus
12,961
564
193
8
0
487,650
11
W
Ganesha
11,662
507
7
0
0
470,594
10
L
Fenrir
11,593
504
94
4
0
438,038
3
L
Rama
11,582
504
162
7
0
391,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role