Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
DannyPleis
Osiris
Gold IV
Level 122
God Stats
8W - 6L
1,711 SR
Queue Stats
217W - 205L
1,400 MMR
Party 1
Ullr
Ullr
Gold II
MONOVGAMER7
Ullr
Gold II
Level 126
God Stats
8W - 3L
1,921 SR
Queue Stats
546W - 564L
1,599 MMR
Party 1
Anubis
Anubis
Silver III
mmcsswaw
Anubis
Silver III
Level 140
God Stats
1W - 4L
1,582 SR
Queue Stats
53W - 57L
1,474 MMR
Solo
Ganesha
Ganesha
Gold III
rodrigo_cl93
Ganesha
Gold III
Level 146
God Stats
138W - 97L
1,652 SR
Queue Stats
288W - 290L
1,473 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,673 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,476 SR
1,493 MMR
Thoth
Thoth
Gold III
CsTuMyy
Thoth
Gold III
Level 157
God Stats
7W - 13L
1,434 SR
Queue Stats
291W - 291L
1,485 MMR
Solo
Guan Yu
Guan Yu
Silver II
Despise My Aim
Guan Yu
Silver II
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 11L
1,468 MMR
Solo
Sylvanus
Sylvanus
Gold IV
TheWings16
Sylvanus
Gold IV
Level 123
God Stats
3W - 2L
1,417 SR
Queue Stats
25W - 25L
1,493 MMR
Solo
Cupid
Cupid
Gold III
nolysnefs3
Cupid
Gold III
Level 140
God Stats
4W - 0L
1,748 SR
Queue Stats
111W - 105L
1,536 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
sameulw50
Erlang Shen
Gold V
Level 107
God Stats
3W - 0L
1,281 SR
Queue Stats
33W - 28L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 4 / 2
14,670
564
11,556
19,736
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
DannyPleis
Osiris
20
2 / 5 / 1
13,625
524
12,763
26,872
20,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
1 / 2 / 0
12,938
498
13,536
14,719
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
mmcsswaw
Anubis
19
3 / 10 / 2
12,320
474
10,789
24,757
13,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
rodrigo_cl93
Ganesha
16
0 / 6 / 6
11,311
435
8,643
22,203
19,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiApolloCthulhuNemesisDanzaburou

VS

Bans
Cu ChulainnScyllaNu WaJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CsTuMyy
Thoth
20
7 / 3 / 11
14,670
564
21,006
8,290
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 3 / 9
13,737
528
14,257
24,392
31,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
TheWings16
Sylvanus
18
1 / 1 / 14
13,159
506
8,545
18,881
25,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
20
6 / 1 / 8
15,306
589
14,396
16,508
8,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
sameulw50
Erlang Shen
20
9 / 4 / 14
15,316
589
22,308
21,442
15,030
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
12
Kills
26
27
Deaths
12
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
4
2
1.75
W
Thoth
CsTuMyy
Thoth
7
3
11
4.17
L
Osiris
DannyPleis
Osiris
2
5
1
0.5
W
3
3
9
2.5
L
1
2
0
0.5
W
Sylvanus
TheWings16
Sylvanus
1
1
14
8
L
Anubis
mmcsswaw
Anubis
3
10
2
0.4
W
Cupid
6
1
8
10
L
Ganesha
rodrigo_cl93
Ganesha
0
6
6
0.5
W
Erlang Shen
sameulw50
Erlang Shen
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,287
Damage
80,512
108,287
Taken
89,513
67,024
Mitigated
82,697
35,125
Healing
45,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,556
4,848
0
8,791
19,736
7,799
0
3,708
15,697
0
161,989
W
Thoth
CsTuMyy
Thoth
21,006
841
460
1,414
8,290
3,019
1,817
3,497
4,793
94,288
0
L
Osiris
DannyPleis
Osiris
12,763
5,760
0
11,117
26,872
20,968
446
3,413
22,691
0
102,679
W
14,257
1,947
1,745
12,936
24,392
31,194
1,280
2,392
22,000
0
76,741
L
13,536
9,666
0
4,602
14,719
5,496
762
2,572
12,012
0
103,171
W
Sylvanus
TheWings16
Sylvanus
8,545
1,568
3,300
9,483
18,881
25,213
327
5,150
13,731
28,492
0
L
Anubis
mmcsswaw
Anubis
10,789
484
0
7,504
24,757
13,084
447
12,187
11,858
86,508
0
W
Cupid
14,396
9,530
326
10,478
16,508
8,241
1,791
4,010
12,498
0
139,875
L
Ganesha
rodrigo_cl93
Ganesha
8,643
463
0
3,111
22,203
19,677
383
6,417
15,521
47,820
0
W
Erlang Shen
sameulw50
Erlang Shen
22,308
12,817
0
5,408
21,442
15,030
2,349
4,965
16,477
0
120,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,864
Gold Earned
72,188
826
Minions Killed
684
0
Camps Cleared
0
2,420,904
Distance Traveled
2,635,580
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,670
564
203
8
0
583,249
4
W
Thoth
14,670
564
178
7
0
547,611
6
L
Osiris
13,625
524
190
7
0
460,607
4
W
Guan Yu
13,737
528
121
5
0
545,531
2
L
Ullr
12,938
498
216
8
0
473,204
4
W
Sylvanus
13,159
506
27
1
0
501,329
12
L
Anubis
12,320
474
178
7
0
400,582
8
W
Cupid
15,306
589
205
8
0
497,800
5
L
Ganesha
11,311
435
39
2
0
503,262
5
W
Erlang Shen
15,316
589
153
6
0
543,309
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role