Player Matchup

Sun Wukong
Sun Wukong
FortnitePro6000
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,124 Elo+
Party 2
Cerberus
Cerberus
WintryTulip6068
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,250 Elo+
Party 2
Tiamat
Tiamat
energetic_mitt22
Tiamat
Level 16
God Stats
0W - 2L
1,277 SR
Queue Stats
5W - 21L
1,021 Elo+
Solo
Ymir
Ymir
helgierbetrienka
Ymir
Level 25
God Stats
43W - 61L
1,430 SR
Queue Stats
145W - 199L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
snorridavidsson
Ao Kuang
Level 14
God Stats
53W - 61L
1,409 SR
Queue Stats
300W - 364L
1,395 Elo+
Party 1
Team Averages
Level 13
1,423 SR
1,231 Elo+

VS

Team Averages
Level 12
1,393 SR
1,291 Elo+
Fenrir
Fenrir
KingDabmand
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Kollito
Merlin
Level 18
God Stats
18W - 25L
1,440 SR
Queue Stats
92W - 123L
1,352 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M4K4VeLiE
Ah Muzen Cab
Level 29
God Stats
2W - 3L
1,358 SR
Queue Stats
50W - 64L
1,275 Elo+
Solo
Cthulhu
Cthulhu
den_lille_seje
Cthulhu
Level 5
God Stats
3W - 2L
1,386 SR
Queue Stats
5W - 6L
1,201 Elo+
Party 3
Tiamat
Tiamat
oliver_penge
Tiamat
Level 5
God Stats
5W - 3L
1,282 SR
Queue Stats
5W - 5L
1,125 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FortnitePro6000
Sun Wukong
18
1 / 15 / 13
11,637
895
7,887
29,078
23,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
19
0 / 16 / 18
12,195
938
8,805
29,474
14,518
19
1 / 4 / 13
11,936
918
4,865
13,485
13,603
20
8 / 4 / 11
14,665
1,128
13,173
19,055
23,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
20
16 / 7 / 9
16,513
1,270
29,951
25,826
12,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 8 / 22
13,396
1,030
14,338
20,234
11,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Kollito
Merlin
19
3 / 5 / 17
12,563
966
13,516
10,652
4,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
M4K4VeLiE
Ah Muzen Cab
20
18 / 3 / 21
15,539
1,195
45,887
10,942
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 5 / 24
15,246
1,173
18,267
19,163
24,323
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
19
5 / 6 / 15
12,189
938
12,570
10,371
9,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
145
26
Kills
46
46
Deaths
27
64
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FortnitePro6000
Sun Wukong
1
15
13
0.5
W
Fenrir
11
8
22
2.75
W
Merlin
Kollito
Merlin
3
5
17
2.3
W
Ah Muzen Cab
M4K4VeLiE
Ah Muzen Cab
18
3
21
9.5
L
Cerberus
0
16
18
0.56
W
9
5
24
4.2
L
1
4
13
1.88
L
8
4
11
3.38
W
Tiamat
5
6
15
2.08
L
Ao Kuang
16
7
9
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,681
Damage
104,578
116,918
Taken
71,362
87,514
Mitigated
53,279
15,155
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FortnitePro6000
Sun Wukong
7,887
4,376
0
3,269
29,078
23,509
0
11,316
17,562
0
33,688
W
Fenrir
14,338
6,508
0
2,287
20,234
11,345
0
17,016
2,934
0
25,449
W
Merlin
Kollito
Merlin
13,516
2,918
0
531
10,652
4,027
0
8,812
1,815
30,452
0
W
Ah Muzen Cab
M4K4VeLiE
Ah Muzen Cab
45,887
28,604
534
1,985
10,942
4,435
0
9,402
1,465
0
69,908
L
Cerberus
8,805
2,026
0
1,228
29,474
14,518
0
9,582
19,646
20,030
0
W
18,267
2,118
590
785
19,163
24,323
0
13,942
5,031
33,260
0
L
4,865
284
0
2,230
13,485
13,603
0
5,231
8,130
20,409
0
L
13,173
3,425
0
0
19,055
23,641
0
8,917
9,626
23,386
0
W
Tiamat
12,570
1,770
0
743
10,371
9,149
0
7,622
2,669
26,807
0
L
Ao Kuang
29,951
9,218
0
8,428
25,826
12,243
0
8,160
17,601
49,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,946
Gold Earned
68,933
169
Minions Killed
208
2
Camps Cleared
4
1,081,951
Distance Traveled
927,988
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,637
895
58
4
0
227,992
0
W
Fenrir
13,396
1,030
25
2
1
184,253
0
W
Merlin
12,563
966
43
3
0
159,767
1
W
Ah Muzen Cab
15,539
1,195
62
5
2
179,319
0
L
Cerberus
12,195
938
17
1
0
201,789
0
W
Cthulhu
15,246
1,173
46
4
1
216,867
0
L
Tiamat
11,936
918
30
2
0
231,492
5
L
Ymir
14,665
1,128
25
2
0
173,824
0
W
Tiamat
12,189
938
32
2
0
187,782
0
L
Ao Kuang
16,513
1,270
39
3
2
246,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role