Player Matchup

Ao Kuang
Ao Kuang
Fobuss3228
Ao Kuang
Level 27
God Stats
5W - 3L
1,767 SR
Queue Stats
37W - 37L
1,536 Elo+
Party 2
Fenrir
Fenrir
MarksillaTheTiny
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Roxnx
Tiamat
Level 114
God Stats
44W - 23L
1,472 SR
Queue Stats
592W - 468L
1,494 Elo+
Solo
Danzaburou
Danzaburou
mahaчkala
Danzaburou
Level 69
God Stats
17W - 15L
1,594 SR
Queue Stats
28W - 35L
1,457 Elo+
Party 2
Bacchus
Bacchus
前方有诈
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 326L
1,437 Elo+
Solo
Team Averages
Level 80
1,567 SR
1,485 Elo+

VS

Team Averages
Level 78
1,526 SR
1,444 Elo+
Tiamat
Tiamat
Adapterino
Tiamat
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
Boogienator
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,302 Elo+
Party 1
Ymir
Ymir
Dempsey13
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
Malibuu
Apollo
Level 108
God Stats
1W - 1L
1,746 SR
Queue Stats
49W - 44L
1,468 Elo+
Party 1
Ra
Ra
MangartTv
Ra
Level 37
God Stats
14W - 14L
1,384 SR
Queue Stats
845W - 795L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fobuss3228
Ao Kuang
8
0 / 3 / 0
4,640
464
2,983
6,997
2,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 4
5,795
580
2,906
6,841
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Roxnx
Tiamat
11
4 / 1 / 0
6,658
666
6,067
4,224
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mahaчkala
Danzaburou
7
0 / 3 / 1
4,653
465
4,212
5,903
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
前方有诈
Bacchus
6
0 / 3 / 1
4,406
441
2,430
6,536
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adapterino
Tiamat
12
3 / 1 / 0
6,565
657
5,587
5,239
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Boogienator
Hun Batz
10
1 / 1 / 1
5,486
549
3,036
7,762
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
2 / 1 / 4
5,538
554
3,242
6,607
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Malibuu
Apollo
9
4 / 1 / 3
5,594
559
5,541
5,393
1,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,573
557
1,912
3,880
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
12
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Adapterino
Tiamat
3
1
0
3
W
Hun Batz
Boogienator
Hun Batz
1
1
1
1.5
W
Ymir
2
1
4
4
L
Ao Kuang
Fobuss3228
Ao Kuang
0
3
0
0
W
Apollo
Malibuu
Apollo
4
1
3
5.5
W
1
1
1
1.5
L
1
2
4
1.5
L
Tiamat
Roxnx
Tiamat
4
1
0
4
L
Danzaburou
mahaчkala
Danzaburou
0
3
1
0.17
L
Bacchus
前方有诈
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
19,318
30,501
Taken
28,881
13,201
Mitigated
10,840
10,504
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Adapterino
Tiamat
5,587
1,060
0
2,798
5,239
3,350
426
2,828
2,256
29,991
0
W
Hun Batz
Boogienator
Hun Batz
3,036
794
0
3,347
7,762
2,413
0
1,753
5,845
0
31,040
W
Ymir
3,242
1,152
0
1,995
6,607
2,405
0
2,368
3,942
9,237
0
L
Ao Kuang
Fobuss3228
Ao Kuang
2,983
788
0
1,955
6,997
2,819
0
4,879
1,606
14,113
0
W
Apollo
Malibuu
Apollo
5,541
4,404
0
3,014
5,393
1,388
0
946
4,397
0
31,099
W
1,912
243
120
1,920
3,880
1,284
0
2,657
961
29,445
0
L
2,906
526
0
2,770
6,841
2,159
0
1,033
5,724
0
25,481
L
Tiamat
Roxnx
Tiamat
6,067
402
0
1,113
4,224
3,092
130
1,021
3,078
33,646
0
L
Danzaburou
mahaчkala
Danzaburou
4,212
1,809
99
2,472
5,903
1,232
0
838
5,065
0
18,270
L
Bacchus
前方有诈
Bacchus
2,430
383
0
2,095
6,536
3,899
0
2,249
4,287
9,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
28,756
212
Minions Killed
307
0
Camps Cleared
0
908,244
Distance Traveled
933,377
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,565
657
82
8
0
160,629
1
W
Hun Batz
5,486
549
67
7
0
218,770
0
W
Ymir
5,538
554
13
1
0
178,053
0
L
Ao Kuang
4,640
464
37
4
0
198,227
0
W
Apollo
5,594
559
74
7
0
171,797
2
W
Ra
5,573
557
71
7
0
204,128
2
L
Fenrir
5,795
580
49
5
0
180,901
3
L
Tiamat
6,658
666
74
7
0
205,705
4
L
Danzaburou
4,653
465
34
3
0
141,476
0
L
Bacchus
4,406
441
18
2
0
181,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role