Player Matchup

Horus
Horus
Scorchoonga
Horus
Level 28
God Stats
4W - 1L
1,294 SR
Queue Stats
61W - 29L
1,607 Elo+
Party 1
Hachiman
Hachiman
SenpaiSealy
Hachiman
Level 58
God Stats
13W - 2L
1,677 SR
Queue Stats
108W - 71L
1,649 Elo+
Party 1
Olorun
Olorun
Sir Oaks
Olorun
Level 124
God Stats
1W - 1L
1,304 SR
Queue Stats
114W - 88L
1,615 Elo+
Party 1
Team Averages
Level 70
1,425 SR
1,623 Elo+

VS

Team Averages
Level 77
1,485 SR
1,385 Elo+
Ymir
Ymir
Dynas_B_Good
Ymir
Level 121
God Stats
7W - 15L
1,396 SR
Queue Stats
140W - 197L
1,341 Elo+
Party 2
Merlin
Merlin
genrylayden
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,310 Elo+
Solo
Hou Yi
Hou Yi
xLionheart95
Hou Yi
Level 106
God Stats
43W - 41L
1,559 SR
Queue Stats
573W - 498L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,852
714
5,348
8,433
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
SenpaiSealy
Hachiman
10
3 / 1 / 6
7,639
694
7,324
5,702
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Sir Oaks
Olorun
12
5 / 0 / 6
8,240
749
15,575
8,361
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,884
626
3,393
17,772
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
9
0 / 6 / 1
6,311
574
3,103
6,928
2,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
9
2 / 4 / 0
6,931
630
8,610
9,151
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
4
1
7
7.5
W
Hachiman
SenpaiSealy
Hachiman
3
1
6
6
W
Olorun
Sir Oaks
Olorun
5
0
6
8
L
Merlin
0
6
1
0.08
L
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
15,106
22,496
Taken
33,851
9,828
Mitigated
15,171
10,779
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,393
405
609
5,793
17,772
8,741
0
6,883
10,409
15,789
0
W
5,348
2,609
1,525
2,217
8,433
4,655
0
3,114
5,319
0
9,697
W
Hachiman
SenpaiSealy
Hachiman
7,324
3,284
0
1,789
5,702
1,943
21
1,196
4,506
0
21,734
W
Olorun
Sir Oaks
Olorun
15,575
7,858
259
4,989
8,361
3,230
1,150
2,222
6,139
42,077
0
L
Merlin
3,103
371
0
190
6,928
2,152
0
3,630
2,940
12,666
0
L
Hou Yi
8,610
3,472
0
1,624
9,151
4,278
77
4,227
4,562
0
24,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
20,126
107
Minions Killed
78
0
Camps Cleared
0
525,151
Distance Traveled
556,229
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,884
626
32
3
0
195,855
0
W
Horus
7,852
714
7
1
0
189,079
0
W
Hachiman
7,639
694
40
4
0
161,084
1
W
Olorun
8,240
749
60
5
0
174,988
0
L
Merlin
6,311
574
19
2
0
185,673
1
L
Hou Yi
6,931
630
27
2
0
174,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role