Player Matchup

Tiamat
Tiamat
AlCaponeForYou
Tiamat
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Hognus
Achilles
Level 63
God Stats
2W - 4L
1,423 SR
Queue Stats
23W - 29L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
samlolzz
Ah Muzen Cab
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 1
Team Averages
Level 52
1,474 SR
1,365 Elo+

VS

Team Averages
Level 64
1,428 SR
1,437 Elo+
Loki
Loki
C3L3BR1B0R
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Liliemes
Olorun
Level 57
God Stats
6W - 20L
1,285 SR
Queue Stats
59W - 142L
1,312 Elo+
Party 2
Ymir
Ymir
PrIzRak73
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 7
9,385
782
8,380
7,685
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Hognus
Achilles
13
5 / 1 / 7
9,131
761
10,789
16,653
13,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
samlolzz
Ah Muzen Cab
12
2 / 0 / 7
8,188
682
4,654
3,246
1,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
8,324
694
6,537
8,636
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Liliemes
Olorun
11
1 / 4 / 3
7,674
640
6,652
10,044
3,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
0 / 4 / 2
6,939
578
5,304
11,286
6,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
3
5
1
0.7
W
Achilles
Hognus
Achilles
5
1
7
8.5
L
Olorun
Liliemes
Olorun
1
4
3
0.63
L
Ymir
0
4
2
0.25
W
Ah Muzen Cab
samlolzz
Ah Muzen Cab
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
18,493
27,584
Taken
29,966
20,133
Mitigated
13,282
11,855
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,380
602
207
1,917
7,685
5,571
72
4,047
3,638
29,868
0
L
6,537
2,641
0
992
8,636
2,945
0
1,698
6,621
0
29,082
W
Achilles
Hognus
Achilles
10,789
3,247
0
7,647
16,653
13,489
576
6,807
9,846
0
25,054
L
Olorun
Liliemes
Olorun
6,652
4,541
538
3,446
10,044
3,673
555
2,813
7,135
28,503
0
L
Ymir
5,304
1,129
891
1,518
11,286
6,664
180
3,899
7,153
19,572
0
W
Ah Muzen Cab
samlolzz
Ah Muzen Cab
4,654
1,859
424
1,660
3,246
1,073
416
1,249
1,997
0
25,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
22,937
124
Minions Killed
126
0
Camps Cleared
0
628,115
Distance Traveled
549,627
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,385
782
46
4
0
199,119
4
L
Loki
8,324
694
41
3
0
222,415
0
W
Achilles
9,131
761
35
3
0
217,363
2
L
Olorun
7,674
640
53
4
0
143,618
1
L
Ymir
6,939
578
32
3
0
183,594
2
W
Ah Muzen Cab
8,188
682
43
4
0
211,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role