Player Matchup

Kukulkan
Kukulkan
Alvaro_Joker10
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,094 Elo+
Solo
Cthulhu
Cthulhu
ID00569392
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Bellona
Bellona
Miihk
Bellona
Level 22
God Stats
10W - 12L
1,465 SR
Queue Stats
65W - 69L
1,418 Elo+
Solo
Tiamat
Tiamat
POVapdate2
Tiamat
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 50L
1,500 Elo+
Solo
Thor
Thor
famous-overpass
Thor
Level 4
God Stats
1W - 5L
1,233 SR
Queue Stats
3W - 5L
1,174 Elo+
Solo
Team Averages
Level 14
1,440 SR
1,337 Elo+

VS

Team Averages
Level 19
1,435 SR
1,391 Elo+
Cerberus
Cerberus
Kolton1221
Cerberus
Level 6
God Stats
1W - 3L
1,310 SR
Queue Stats
36W - 73L
1,332 Elo+
Solo
Neith
Neith
Spaventii
Neith
Level 29
God Stats
16W - 7L
1,548 SR
Queue Stats
46W - 28L
1,552 Elo+
Solo
Guan Yu
Guan Yu
Sportacaus619
Guan Yu
Level 29
God Stats
37W - 39L
1,491 SR
Queue Stats
139W - 148L
1,553 Elo+
Solo
Hera
Hera
jay_the_rebel
Hera
Level 16
God Stats
0W - 2L
1,144 SR
Queue Stats
21W - 19L
1,308 Elo+
Solo
Loki
Loki
mere_adverba
Loki
Level 17
God Stats
2W - 2L
1,683 SR
Queue Stats
18W - 26L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
0 / 12 / 15
11,463
882
1,227
15,735
7,224
Cthulhu
ID00569392
Cthulhu
20
2 / 7 / 26
13,105
1,008
16,158
21,170
25,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Miihk
Bellona
20
15 / 1 / 17
15,304
1,177
25,624
18,260
20,022
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
POVapdate2
Tiamat
20
12 / 3 / 18
14,526
1,117
24,631
14,919
16,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 6 / 15
14,819
1,140
20,422
17,680
9,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kolton1221
Cerberus
19
0 / 13 / 16
12,727
979
3,613
24,646
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Spaventii
Neith
20
9 / 5 / 10
13,537
1,041
29,273
18,610
7,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
20
16 / 1 / 7
15,736
1,210
19,593
17,914
24,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 11 / 16
13,031
1,002
20,714
16,453
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
0 / 14 / 18
11,989
922
2,462
21,834
8,660

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
96
44
Kills
29
29
Deaths
44
91
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
12
15
0.63
W
Cthulhu
ID00569392
Cthulhu
2
7
26
2.14
L
Cerberus
Kolton1221
Cerberus
0
13
16
0.62
W
Bellona
Miihk
Bellona
15
1
17
23.5
W
Tiamat
POVapdate2
Tiamat
12
3
18
7
L
Neith
Spaventii
Neith
9
5
10
2.8
L
Guan Yu
16
1
7
19.5
W
15
6
15
3.75
L
4
11
16
1.09
L
0
14
18
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,062
Damage
75,655
87,764
Taken
99,457
78,836
Mitigated
65,358
10,598
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
1,227
1,227
0
0
15,735
7,224
0
2,216
13,269
3,347
0
W
Cthulhu
ID00569392
Cthulhu
16,158
1,078
851
683
21,170
25,151
0
6,861
14,104
38,781
0
L
Cerberus
Kolton1221
Cerberus
3,613
1,449
0
1,595
24,646
17,957
0
7,161
16,986
18,065
0
W
Bellona
Miihk
Bellona
25,624
14,759
0
1,756
18,260
20,022
0
5,388
12,622
0
47,824
W
Tiamat
POVapdate2
Tiamat
24,631
4,719
465
5,061
14,919
16,869
0
2,917
11,867
52,505
0
L
Neith
Spaventii
Neith
29,273
15,357
0
3,103
18,610
7,437
0
10,698
7,562
0
56,938
L
Guan Yu
19,593
5,129
1,891
6,115
17,914
24,287
0
7,700
9,889
0
40,301
W
20,422
7,924
0
1,782
17,680
9,570
0
6,945
10,685
0
51,447
L
20,714
9,257
0
0
16,453
7,017
0
8,426
7,623
39,069
0
L
2,462
1,871
0
0
21,834
8,660
0
7,126
14,322
0
9,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,217
Gold Earned
67,020
199
Minions Killed
190
7
Camps Cleared
0
1,069,317
Distance Traveled
1,014,732
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,463
882
2
0
1
113,967
0
W
Cthulhu
13,105
1,008
37
3
2
229,304
0
L
Cerberus
12,727
979
27
2
0
164,864
2
W
Bellona
15,304
1,177
36
3
3
253,253
0
W
Tiamat
14,526
1,117
68
5
0
239,045
0
L
Neith
13,537
1,041
55
4
0
227,506
0
L
Guan Yu
15,736
1,210
41
3
0
274,726
1
W
Thor
14,819
1,140
56
4
1
233,748
0
L
Hera
13,031
1,002
54
4
0
157,631
1
L
Loki
11,989
922
13
1
0
190,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role