Player Matchup

Tyr
Tyr
BLACK-_-BUNNY305
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
FA-PY-PA-PY
Kukulkan
Level 25
God Stats
9W - 11L
1,482 SR
Queue Stats
13W - 24L
1,284 Elo+
Party 1
Merlin
Merlin
Okeveryone
Merlin
Level 20
God Stats
13W - 15L
1,421 SR
Queue Stats
60W - 75L
1,092 Elo+
Party 1
Team Averages
Level 25
1,468 SR
1,220 Elo+

VS

Team Averages
Level 43
1,240 SR
1,204 Elo+
Mulan
Mulan
ASTRXxBOOMIN
Mulan
Level 87
God Stats
0W - 2L
1,264 SR
Queue Stats
166W - 360L
1,195 Elo+
Solo
Loki
Loki
ELITExxDREW619
Loki
Level 26
God Stats
0W - 3L
1,227 SR
Queue Stats
2W - 7L
1,221 Elo+
Solo
Ra
Ra
GhOstman239838
Ra
Level 17
God Stats
32W - 53L
1,229 SR
Queue Stats
65W - 124L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
11,087
616
7,369
12,282
7,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
FA-PY-PA-PY
Kukulkan
17
10 / 2 / 4
12,853
714
17,136
8,829
3,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Okeveryone
Merlin
14
3 / 1 / 9
11,282
627
9,095
7,932
5,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 0
11,165
620
11,600
16,780
13,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 8 / 1
9,226
513
3,995
13,543
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 2
10,045
558
4,049
13,219
6,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
6
6
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
W
2
3
7
1.83
L
0
8
1
0.06
W
Kukulkan
FA-PY-PA-PY
Kukulkan
10
2
4
6
L
0
3
2
0.33
W
Merlin
Okeveryone
Merlin
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,600
Damage
19,644
29,043
Taken
43,542
15,470
Mitigated
25,199
7,145
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,600
3,024
159
2,222
16,780
13,598
0
7,575
9,205
0
41,292
W
7,369
2,647
839
2,417
12,282
7,027
475
1,673
10,609
0
42,095
L
3,995
366
0
0
13,543
5,064
0
9,526
4,017
0
30,002
W
Kukulkan
FA-PY-PA-PY
Kukulkan
17,136
1,866
1,174
1,650
8,829
3,433
1,337
1,156
7,673
58,913
0
L
4,049
234
36
971
13,219
6,537
0
9,209
4,010
20,905
0
W
Merlin
Okeveryone
Merlin
9,095
887
0
1,065
7,932
5,010
383
1,252
6,680
29,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,222
Gold Earned
30,436
176
Minions Killed
101
0
Camps Cleared
0
948,762
Distance Traveled
738,995
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,165
620
42
2
0
244,489
3
W
Tyr
11,087
616
52
3
0
334,689
5
L
Loki
9,226
513
36
2
0
265,575
0
W
Kukulkan
12,853
714
78
4
0
315,747
2
L
Ra
10,045
558
23
1
0
228,931
0
W
Merlin
11,282
627
46
3
0
298,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role