Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Svenbabo12
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 2
Sun Wukong
Sun Wukong
The Bokken
Sun Wukong
Level 49
God Stats
1W - 3L
1,292 SR
Queue Stats
191W - 186L
1,454 Elo+
Solo
Pele
Pele
Xx_Perez03_xX
Pele
Level 49
God Stats
3W - 1L
1,836 SR
Queue Stats
21W - 19L
1,527 Elo+
Solo
Cthulhu
Cthulhu
matze--mas2pac
Cthulhu
Level 69
God Stats
3W - 0L
1,839 SR
Queue Stats
14W - 13L
1,520 Elo+
Party 2
Team Averages
Level 44
1,594 SR
1,538 Elo+

VS

Team Averages
Level 74
1,406 SR
1,441 Elo+
Baron Samedi
Baron Samedi
MuchLongCrow
Baron Samedi
Level 106
God Stats
10W - 8L
1,548 SR
Queue Stats
203W - 230L
1,517 Elo+
Party 1
Artio
Artio
MuchLongDino
Artio
Level 125
God Stats
8W - 11L
1,384 SR
Queue Stats
266W - 301L
1,470 Elo+
Party 1
Odin
Odin
phoenilegend
Odin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
safe-canoe0
Zeus
Level 46
God Stats
16W - 30L
1,302 SR
Queue Stats
172W - 185L
1,447 Elo+
Solo
Neith
Neith
yaare13
Neith
Level 47
God Stats
4W - 7L
1,296 SR
Queue Stats
71W - 134L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 0 / 0
6,091
554
1,610
5,194
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
6
0 / 1 / 0
4,343
395
732
3,000
1,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
The Bokken
Sun Wukong
12
3 / 0 / 1
6,939
631
4,797
5,979
2,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 1
6,877
625
3,410
6,218
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,762
433
3,418
5,570
2,013
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MuchLongCrow
Baron Samedi
9
0 / 3 / 0
5,186
471
2,292
6,229
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
3 / 0 / 0
5,527
502
1,859
5,185
2,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 1 / 0
4,970
452
1,164
4,056
1,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,250
477
3,045
6,938
2,559
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
yaare13
Neith
9
0 / 1 / 2
5,144
468
3,827
4,992
1,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
7
Kills
3
3
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
L
Baron Samedi
MuchLongCrow
Baron Samedi
0
3
0
0
L
3
0
0
3
W
Cupid
0
1
0
0
W
Sun Wukong
The Bokken
Sun Wukong
3
0
1
3.5
W
4
0
1
4.5
W
0
2
0
0
L
0
1
0
0
L
0
2
0
0
L
Neith
yaare13
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,967
Damage
12,187
25,961
Taken
27,400
11,282
Mitigated
10,661
8,513
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,610
431
0
1,140
5,194
3,149
245
2,496
2,514
33,631
0
L
Baron Samedi
MuchLongCrow
Baron Samedi
2,292
167
0
1,450
6,229
2,498
0
1,256
4,973
28,981
0
L
1,859
51
234
1,757
5,185
2,144
23
1,821
3,364
11,196
0
W
Cupid
732
295
393
273
3,000
1,278
0
567
2,433
0
6,523
W
Sun Wukong
The Bokken
Sun Wukong
4,797
1,337
0
1,650
5,979
2,885
138
1,243
4,549
0
39,025
W
3,410
613
0
3,975
6,218
1,957
915
1,794
4,387
0
35,957
W
3,418
188
203
879
5,570
2,013
238
813
4,757
18,857
0
L
1,164
480
0
124
4,056
1,894
0
0
4,056
0
19,980
L
3,045
61
0
1,906
6,938
2,559
62
266
6,672
33,743
0
L
Neith
yaare13
Neith
3,827
1,933
0
2,087
4,992
1,566
120
1,685
3,307
0
22,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
26,077
275
Minions Killed
255
0
Camps Cleared
0
1,009,017
Distance Traveled
925,593
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,091
554
68
6
0
195,655
0
L
Baron Samedi
5,186
471
86
8
0
163,877
3
L
Artio
5,527
502
22
2
0
198,313
2
W
Cupid
4,343
395
11
1
0
160,283
1
W
Sun Wukong
6,939
631
86
8
0
209,586
2
W
Pele
6,877
625
86
8
0
250,906
1
W
Cthulhu
4,762
433
24
2
0
192,587
0
L
Odin
4,970
452
41
4
0
205,240
0
L
Zeus
5,250
477
65
6
0
173,406
3
L
Neith
5,144
468
41
4
0
184,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role