Player Matchup

Eset
Eset
DoHim
Eset
Level 63
God Stats
5W - 3L
1,363 SR
Queue Stats
89W - 77L
1,569 Elo+
Party 1
Thor
Thor
GKB93
Thor
Level 17
God Stats
8W - 6L
1,753 SR
Queue Stats
41W - 23L
1,690 Elo+
Party 1
Aphrodite
Aphrodite
KcusEtims
Aphrodite
Level 48
God Stats
40W - 25L
1,381 SR
Queue Stats
310W - 211L
1,610 Elo+
Party 1
Chronos
Chronos
OhanaMeansFamily
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,427 Elo+
Party 2
Skadi
Skadi
schuhterspieler
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,646 Elo+
Party 2
Team Averages
Level 50
1,499 SR
1,588 Elo+

VS

Team Averages
Level 82
1,616 SR
1,618 Elo+
Tiamat
Tiamat
AlreadyOn
Tiamat
Level 154
God Stats
14W - 1L
2,070 SR
Queue Stats
70W - 36L
1,888 Elo+
Party 3
Achilles
Achilles
Ivaylo666333
Achilles
Level 44
God Stats
2W - 3L
1,391 SR
Queue Stats
97W - 125L
1,321 Elo+
Solo
Fenrir
Fenrir
MangartTv
Fenrir
Level 36
God Stats
28W - 24L
1,620 SR
Queue Stats
845W - 795L
1,421 Elo+
Solo
Hel
Hel
TarikWasHere
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
iSlamSlam01
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,959 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DoHim
Eset
11
3 / 6 / 3
7,197
514
8,891
11,237
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
GKB93
Thor
11
2 / 3 / 3
7,039
503
2,579
11,003
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
KcusEtims
Aphrodite
12
2 / 3 / 1
7,137
510
6,397
9,951
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 7 / 1
5,933
424
5,596
10,714
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 9 / 2
6,151
439
5,213
11,203
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlreadyOn
Tiamat
11
4 / 2 / 8
7,472
534
10,096
10,422
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Ivaylo666333
Achilles
11
0 / 2 / 3
6,661
476
2,198
9,296
5,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
MangartTv
Fenrir
11
5 / 2 / 7
7,559
540
6,447
6,852
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 7
8,238
588
7,105
10,064
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
iSlamSlam01
Cabrakan
15
14 / 0 / 3
9,331
667
13,891
10,889
7,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
27
28
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlreadyOn
Tiamat
4
2
8
4
L
Eset
DoHim
Eset
3
6
3
0.75
L
Thor
GKB93
Thor
2
3
3
1.17
W
Achilles
Ivaylo666333
Achilles
0
2
3
0.75
L
Aphrodite
KcusEtims
Aphrodite
2
3
1
0.83
W
Fenrir
MangartTv
Fenrir
5
2
7
4.25
L
1
7
1
0.21
W
4
2
7
3.75
W
Cabrakan
iSlamSlam01
Cabrakan
14
0
3
15.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
39,737
54,108
Taken
47,523
22,218
Mitigated
29,133
17,371
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlreadyOn
Tiamat
10,096
2,091
0
2,407
10,422
10,502
126
3,211
7,211
25,269
0
L
Eset
DoHim
Eset
8,891
712
141
3,556
11,237
8,278
137
7,978
3,099
38,437
0
L
Thor
GKB93
Thor
2,579
501
0
3,593
11,003
3,656
0
6,443
4,528
0
30,035
W
Achilles
Ivaylo666333
Achilles
2,198
724
207
3,139
9,296
5,129
551
5,672
3,624
0
26,067
L
Aphrodite
KcusEtims
Aphrodite
6,397
394
1,025
6,119
9,951
3,605
155
1,905
8,044
37,494
0
W
Fenrir
MangartTv
Fenrir
6,447
1,085
0
1,668
6,852
2,381
235
2,915
3,937
0
29,559
L
5,596
2,230
0
2,027
10,714
3,192
1,198
6,112
4,546
25,346
0
W
7,105
549
4,533
6,402
10,064
4,018
480
3,737
6,327
55,115
0
W
Cabrakan
iSlamSlam01
Cabrakan
13,891
1,818
0
5,055
10,889
7,103
0
5,349
5,540
57,680
0
L
5,213
2,179
0
910
11,203
3,487
60
8,274
2,799
0
24,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
39,261
299
Minions Killed
345
0
Camps Cleared
0
1,237,597
Distance Traveled
1,464,021
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,472
534
48
3
0
298,903
6
L
Eset
7,197
514
60
4
0
266,953
5
L
Thor
7,039
503
76
5
0
262,978
1
W
Achilles
6,661
476
57
4
0
268,597
1
L
Aphrodite
7,137
510
70
5
0
267,173
1
W
Fenrir
7,559
540
47
3
0
326,611
2
L
Chronos
5,933
424
52
4
0
219,530
2
W
Hel
8,238
588
105
8
0
281,324
1
W
Cabrakan
9,331
667
88
6
0
288,586
2
L
Skadi
6,151
439
41
3
0
220,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role