Player Matchup

Nemesis
Nemesis
Hoousky
Nemesis
Level 20
God Stats
8W - 6L
1,543 SR
Queue Stats
11W - 9L
1,358 Elo+
Party 1
Camazotz
Camazotz
PrelawSplash676
Camazotz
Level 11
God Stats
3W - 9L
1,303 SR
Queue Stats
75W - 91L
1,486 Elo+
Solo
Merlin
Merlin
SockProphet
Merlin
Level 14
God Stats
1W - 1L
1,626 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
genrylayden
Kukulkan
Level 5
God Stats
4W - 3L
1,280 SR
Queue Stats
4W - 3L
1,442 Elo+
Solo
Cthulhu
Cthulhu
miniman690420
Cthulhu
Level 11
God Stats
9W - 3L
1,816 SR
Queue Stats
10W - 11L
1,358 Elo+
Party 1
Team Averages
Level 12
1,514 SR
1,429 Elo+

VS

Team Averages
Level 10
1,451 SR
1,305 Elo+
Fenrir
Fenrir
BigColin
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 198L
1,507 Elo+
Solo
Thor
Thor
Tick-kazama
Thor
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 94L
1,374 Elo+
Solo
Bakasura
Bakasura
grim_reaper7907
Bakasura
Level 6
God Stats
8W - 13L
1,256 SR
Queue Stats
9W - 13L
1,292 Elo+
Solo
Ra
Ra
kevjaya
Ra
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 81L
1,203 Elo+
Solo
Ares
Ares
xxEDU2011xx
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hoousky
Nemesis
18
5 / 3 / 22
11,485
1,044
13,068
13,321
5,484
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
18
5 / 3 / 20
11,584
1,053
10,674
15,885
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
18 / 0 / 21
13,964
1,269
29,478
6,859
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
genrylayden
Kukulkan
19
11 / 2 / 20
13,176
1,198
27,907
5,869
2,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
17
3 / 2 / 14
10,678
971
8,872
10,470
10,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigColin
Fenrir
16
3 / 6 / 4
10,572
961
7,448
19,481
10,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 7 / 5
10,930
994
8,136
18,440
7,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
16
0 / 17 / 2
9,928
903
9,004
31,289
11,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 10 / 2
10,365
942
10,187
21,651
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
9,482
862
2,964
7,886
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
25
42
Kills
10
10
Deaths
42
97
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigColin
Fenrir
3
6
4
0.83
W
Nemesis
Hoousky
Nemesis
5
3
22
5.33
W
Camazotz
5
3
20
5
W
Merlin
18
0
21
28.5
L
3
7
5
0.79
W
Kukulkan
genrylayden
Kukulkan
11
2
20
10.5
L
Bakasura
0
17
2
0.06
L
3
10
2
0.4
W
Cthulhu
3
2
14
5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,999
Damage
37,739
52,404
Taken
98,747
30,111
Mitigated
41,590
17,250
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigColin
Fenrir
7,448
2,573
0
874
19,481
10,898
0
14,504
4,952
143
14,962
W
Nemesis
Hoousky
Nemesis
13,068
6,254
313
4,034
13,321
5,484
0
3,610
9,591
0
24,205
W
Camazotz
10,674
3,057
0
6,631
15,885
7,699
0
3,860
12,025
0
23,703
W
Merlin
29,478
2,082
992
2,010
6,859
3,422
0
1,422
5,437
54,824
0
L
8,136
2,480
0
0
18,440
7,134
0
13,235
5,155
0
24,603
W
Kukulkan
genrylayden
Kukulkan
27,907
738
0
296
5,869
2,539
0
1,341
4,528
49,322
0
L
Bakasura
9,004
6,021
0
1,778
31,289
11,297
0
18,592
12,597
0
35,057
L
10,187
501
634
1,944
21,651
7,795
0
15,976
5,550
27,566
0
W
Cthulhu
8,872
218
1,018
1,956
10,470
10,967
0
3,061
7,409
21,906
0
L
2,964
583
0
288
7,886
4,466
0
3,625
4,236
5,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,887
Gold Earned
51,277
192
Minions Killed
149
9
Camps Cleared
0
1,073,907
Distance Traveled
887,773
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,572
961
13
1
0
205,445
0
W
Nemesis
11,485
1,044
17
2
1
219,586
0
W
Camazotz
11,584
1,053
19
2
4
227,714
0
W
Merlin
13,964
1,269
56
5
0
240,134
1
L
Thor
10,930
994
28
3
0
183,473
0
W
Kukulkan
13,176
1,198
62
6
2
209,930
0
L
Bakasura
9,928
903
59
5
0
172,740
0
L
Ra
10,365
942
49
4
0
197,285
0
W
Cthulhu
10,678
971
38
3
2
176,543
1
L
Ares
9,482
862
0
0
0
128,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role