Player Matchup

Bellona
Bellona
DoinkyBoinky
Bellona
Level 28
God Stats
11W - 3L
1,906 SR
Queue Stats
209W - 79L
1,807 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Femboy-Nagisa
Tsukuyomi
Level 44
God Stats
20W - 16L
1,646 SR
Queue Stats
92W - 116L
1,434 Elo+
Party 3
Persephone
Persephone
Natsuo360OMG
Persephone
Level 44
God Stats
3W - 14L
1,452 SR
Queue Stats
284W - 312L
1,353 Elo+
Solo
Khepri
Khepri
Xx_cant_rpz68_xX
Khepri
Level 89
God Stats
1W - 1L
1,731 SR
Queue Stats
300W - 306L
1,461 Elo+
Party 4
Neith
Neith
titou68ps
Neith
Level 29
God Stats
3W - 5L
1,282 SR
Queue Stats
61W - 91L
1,432 Elo+
Party 4
Team Averages
Level 47
1,603 SR
1,497 Elo+

VS

Team Averages
Level 38
1,309 SR
1,351 Elo+
Kali
Kali
Cascana_69
Kali
Level 48
God Stats
11W - 10L
1,376 SR
Queue Stats
262W - 395L
1,255 Elo+
Party 1
Hachiman
Hachiman
Febreze-Nation
Hachiman
Level 27
God Stats
1W - 2L
1,290 SR
Queue Stats
19W - 19L
1,493 Elo+
Party 2
Chang'e
Chang'e
NaveSilva
Chang'e
Level 61
God Stats
8W - 1L
1,333 SR
Queue Stats
438W - 579L
1,259 Elo+
Party 1
Bellona
Bellona
XxCIMBOM74xX
Bellona
Level 45
God Stats
5W - 2L
1,440 SR
Queue Stats
70W - 61L
1,452 Elo+
Party 2
Tyr
Tyr
dariodariodyno78
Tyr
Level 8
God Stats
2W - 7L
1,106 SR
Queue Stats
146W - 179L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoinkyBoinky
Bellona
7
0 / 0 / 0
7,884
282
999
4,298
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Femboy-Nagisa
Tsukuyomi
8
0 / 7 / 2
7,997
286
3,374
8,840
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
Natsuo360OMG
Persephone
19
5 / 11 / 5
12,024
429
15,717
25,711
9,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 8 / 9
12,123
433
10,940
29,030
27,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
titou68ps
Neith
20
13 / 3 / 6
15,323
547
28,039
15,118
7,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 8
15,942
569
17,238
22,799
15,436
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
18
4 / 7 / 3
12,755
456
11,491
20,873
8,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
NaveSilva
Chang'e
20
5 / 6 / 8
14,181
506
21,894
28,212
20,533
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
XxCIMBOM74xX
Bellona
20
11 / 0 / 5
16,850
602
19,709
14,445
19,827
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 6 / 2
10,655
381
1,480
14,235
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
22
Kills
28
29
Deaths
22
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
Bellona
DoinkyBoinky
Bellona
0
0
0
0
W
Hachiman
4
7
3
0.79
L
Tsukuyomi
Femboy-Nagisa
Tsukuyomi
0
7
2
0.14
L
Persephone
Natsuo360OMG
Persephone
5
11
5
0.68
W
Chang'e
NaveSilva
Chang'e
5
6
8
1.5
W
Bellona
XxCIMBOM74xX
Bellona
11
0
5
13.5
L
4
8
9
1.06
W
0
6
2
0.17
L
Neith
titou68ps
Neith
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,069
Damage
71,812
82,997
Taken
100,564
49,541
Mitigated
72,370
20,655
Healing
33,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,238
7,976
291
6,240
22,799
15,436
507
4,903
17,896
0
146,955
L
Bellona
DoinkyBoinky
Bellona
999
465
0
2,915
4,298
2,072
0
0
4,298
0
14,155
W
Hachiman
11,491
8,885
0
4,370
20,873
8,028
921
4,711
16,162
0
78,564
L
Tsukuyomi
Femboy-Nagisa
Tsukuyomi
3,374
603
0
1,331
8,840
2,713
0
2,680
6,034
0
15,206
L
Persephone
Natsuo360OMG
Persephone
15,717
2,919
366
6,452
25,711
9,865
0
8,704
16,356
60,508
0
W
Chang'e
NaveSilva
Chang'e
21,894
1,480
1,732
16,334
28,212
20,533
5,230
11,466
16,746
95,258
0
W
Bellona
XxCIMBOM74xX
Bellona
19,709
6,683
0
2,156
14,445
19,827
4,772
2,966
11,479
66
116,546
L
10,940
702
508
3,680
29,030
27,840
48
2,932
25,874
50,303
0
W
1,480
1,104
0
1,922
14,235
8,546
0
2,611
11,624
0
30,147
L
Neith
titou68ps
Neith
28,039
14,642
315
5,088
15,118
7,051
1,957
6,414
8,390
0
113,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,351
Gold Earned
70,383
444
Minions Killed
720
0
Camps Cleared
0
1,673,891
Distance Traveled
2,505,711
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,942
569
179
6
0
561,754
0
L
Bellona
7,884
282
40
1
0
114,538
0
W
Hachiman
12,755
456
102
4
0
437,449
6
L
Tsukuyomi
7,997
286
35
1
0
240,348
0
L
Persephone
12,024
429
94
3
0
402,969
0
W
Chang'e
14,181
506
154
6
0
476,336
3
W
Bellona
16,850
602
232
8
0
579,983
2
L
Khepri
12,123
433
68
2
0
469,484
1
W
Tyr
10,655
381
53
2
0
450,189
0
L
Neith
15,323
547
207
7
0
446,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role