Player Matchup

Xing Tian
Xing Tian
CHICKENSHAQ333
Xing Tian
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 55L
1,363 Elo+
Party 1
Nemesis
Nemesis
Dancerinos
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Solo
Artio
Artio
aless_L2R2
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 120L
1,461 Elo+
Solo
Ra
Ra
o0_popito_0o
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,496 Elo+
Solo
Arachne
Arachne
xRJ2Ux
Arachne
Level 12
God Stats
5W - 3L
1,578 SR
Queue Stats
71W - 84L
1,273 Elo+
Party 1
Team Averages
Level 11
1,516 SR
1,399 Elo+

VS

Team Averages
Level 12
1,396 SR
1,379 Elo+
Xbalanque
Xbalanque
MomoTank3017
Xbalanque
Level 20
God Stats
5W - 5L
1,708 SR
Queue Stats
31W - 31L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
bearyuu
Kukulkan
Level 18
God Stats
3W - 1L
1,214 SR
Queue Stats
20W - 13L
1,507 Elo+
Party 2
Arachne
Arachne
shopgamevn1
Arachne
Level 5
God Stats
1W - 4L
1,205 SR
Queue Stats
3W - 8L
1,308 Elo+
Solo
Tiamat
Tiamat
symbolica
Tiamat
Level 14
God Stats
7W - 12L
1,353 SR
Queue Stats
20W - 27L
1,382 Elo+
Solo
Ymir
Ymir
xXStxticxX
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CHICKENSHAQ333
Xing Tian
16
0 / 3 / 0
11,225
802
2,171
9,423
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Dancerinos
Nemesis
15
0 / 4 / 0
10,622
759
0
4,549
1,556
Artio
19
3 / 1 / 1
13,945
996
9,617
25,726
39,510
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 11 / 2
13,588
971
18,776
25,988
13,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
xRJ2Ux
Arachne
17
0 / 4 / 2
11,590
828
5,215
11,682
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MomoTank3017
Xbalanque
20
8 / 0 / 6
15,436
1,103
24,314
8,839
3,662
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
bearyuu
Kukulkan
20
9 / 1 / 11
14,584
1,042
23,468
9,185
3,667
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
shopgamevn1
Arachne
20
3 / 2 / 13
13,583
970
12,754
15,555
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
symbolica
Tiamat
20
2 / 0 / 10
13,006
929
5,235
4,810
5,037
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 1
10,901
779
858
2,785
1,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
5
Kills
22
23
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CHICKENSHAQ333
Xing Tian
0
3
0
0
L
Nemesis
Dancerinos
Nemesis
0
4
0
0
W
Xbalanque
MomoTank3017
Xbalanque
8
0
6
11
L
Artio
3
1
1
3.5
W
Kukulkan
bearyuu
Kukulkan
9
1
11
14.5
L
2
11
2
0.27
W
Arachne
shopgamevn1
Arachne
3
2
13
4.75
W
Tiamat
symbolica
Tiamat
2
0
10
7
L
Arachne
xRJ2Ux
Arachne
0
4
2
0.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
66,629
77,368
Taken
41,174
65,660
Mitigated
19,694
7,208
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CHICKENSHAQ333
Xing Tian
2,171
287
0
372
9,423
6,383
0
2,876
6,547
12,060
0
L
Nemesis
Dancerinos
Nemesis
0
0
0
0
4,549
1,556
0
1,870
2,679
0
1,074
W
Xbalanque
MomoTank3017
Xbalanque
24,314
17,322
0
0
8,839
3,662
0
5,736
3,103
0
75,629
L
Artio
9,617
1,783
779
3,858
25,726
39,510
0
8,787
16,939
25,002
0
W
Kukulkan
bearyuu
Kukulkan
23,468
3,628
0
1,751
9,185
3,667
0
7,871
1,314
49,841
0
L
18,776
1,074
262
65
25,988
13,403
0
12,232
13,756
61,993
0
W
Arachne
shopgamevn1
Arachne
12,754
8,828
0
4,173
15,555
5,741
0
11,334
4,221
0
29,112
W
Tiamat
symbolica
Tiamat
5,235
0
1,407
599
4,810
5,037
0
4,551
259
21,248
0
L
Arachne
xRJ2Ux
Arachne
5,215
3,703
0
1,872
11,682
4,808
0
3,796
7,886
0
16,555
W
858
431
0
216
2,785
1,587
0
1,072
1,713
1,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,970
Gold Earned
67,510
173
Minions Killed
269
5
Camps Cleared
15
930,957
Distance Traveled
1,135,352
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,225
802
10
1
0
143,836
0
L
Nemesis
10,622
759
1
0
0
75,073
0
W
Xbalanque
15,436
1,103
120
9
10
267,885
0
L
Artio
13,945
996
27
2
2
299,322
0
W
Kukulkan
14,584
1,042
80
6
0
247,725
0
L
Ra
13,588
971
109
8
1
264,011
0
W
Arachne
13,583
970
39
3
4
298,428
1
W
Tiamat
13,006
929
27
2
0
263,473
1
L
Arachne
11,590
828
26
2
2
148,715
1
W
Ymir
10,901
779
3
0
1
57,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role