Player Matchup

Amaterasu
Amaterasu
Deadsoon
Amaterasu
Level 106
God Stats
3W - 2L
1,528 SR
Queue Stats
24W - 17L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Kenzoor
Danzaburou
Level 116
God Stats
77W - 70L
1,523 SR
Queue Stats
276W - 281L
1,396 Elo+
Solo
Awilix
Awilix
Rebbradd
Awilix
Level 124
God Stats
1W - 0L
1,491 SR
Queue Stats
25W - 18L
1,560 Elo+
Party 1
Eset
Eset
Roahl
Eset
Level 127
God Stats
6W - 3L
1,936 SR
Queue Stats
70W - 52L
1,563 Elo+
Solo
Cerberus
Cerberus
irondevi8
Cerberus
Level 67
God Stats
2W - 4L
1,263 SR
Queue Stats
118W - 111L
1,437 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,492 Elo+

VS

Team Averages
Level 93
1,393 SR
1,466 Elo+
He Bo
He Bo
FallingHarp737
He Bo
Level 63
God Stats
0W - 3L
1,074 SR
Queue Stats
170W - 203L
1,417 Elo+
Solo
Cerberus
Cerberus
ekoinox69
Cerberus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,600 Elo+
Solo
Thanatos
Thanatos
psytherapi
Thanatos
Level 82
God Stats
2W - 4L
1,506 SR
Queue Stats
17W - 20L
1,406 Elo+
Solo
Neith
Neith
valsiDARs
Neith
Level 58
God Stats
126W - 113L
1,492 SR
Queue Stats
196W - 210L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
洗面奶钢铁侠
Erlang Shen
Level 115
God Stats
11W - 11L
1,392 SR
Queue Stats
370W - 287L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deadsoon
Amaterasu
20
3 / 8 / 13
13,831
512
9,713
26,204
19,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Kenzoor
Danzaburou
20
13 / 6 / 12
16,998
630
25,634
26,229
10,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Rebbradd
Awilix
20
5 / 9 / 16
14,003
519
13,582
25,963
12,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Roahl
Eset
20
19 / 5 / 13
16,927
627
37,101
20,892
9,454
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
irondevi8
Cerberus
18
1 / 4 / 12
11,800
437
8,386
20,283
21,354
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 12 / 6
12,294
455
10,286
19,812
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ekoinox69
Cerberus
19
6 / 6 / 9
13,145
487
18,675
30,225
37,257
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
psytherapi
Thanatos
17
7 / 8 / 11
12,240
453
12,158
19,958
9,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
valsiDARs
Neith
18
2 / 8 / 8
12,453
461
15,734
20,341
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
洗面奶钢铁侠
Erlang Shen
20
12 / 7 / 5
15,528
575
31,241
36,937
33,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
71
41
Kills
32
32
Deaths
41
66
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Deadsoon
Amaterasu
3
8
13
1.19
L
5
12
6
0.67
W
Danzaburou
Kenzoor
Danzaburou
13
6
12
3.17
W
Awilix
Rebbradd
Awilix
5
9
16
1.44
W
Eset
Roahl
Eset
19
5
13
5.1
L
Cerberus
ekoinox69
Cerberus
6
6
9
1.75
W
Cerberus
irondevi8
Cerberus
1
4
12
1.75
L
Thanatos
psytherapi
Thanatos
7
8
11
1.56
L
Neith
valsiDARs
Neith
2
8
8
0.75
L
Erlang Shen
洗面奶钢铁侠
Erlang Shen
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,416
Damage
88,094
119,571
Taken
127,273
72,854
Mitigated
95,454
39,934
Healing
34,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Deadsoon
Amaterasu
9,713
5,431
0
10,551
26,204
19,670
1,401
7,336
18,864
0
89,986
L
10,286
1,084
0
743
19,812
6,239
566
11,727
7,693
60,211
0
W
Danzaburou
Kenzoor
Danzaburou
25,634
13,081
0
9,742
26,229
10,121
5,542
9,459
16,682
0
104,079
W
Awilix
Rebbradd
Awilix
13,582
6,063
0
5,010
25,963
12,255
1,099
7,630
18,187
0
92,099
W
Eset
Roahl
Eset
37,101
2,502
2,195
6,148
20,892
9,454
998
9,430
11,320
106,672
0
L
Cerberus
ekoinox69
Cerberus
18,675
1,537
0
8,201
30,225
37,257
0
8,509
21,439
78,544
0
W
Cerberus
irondevi8
Cerberus
8,386
552
1,170
5,118
20,283
21,354
290
5,647
14,551
45,254
0
L
Thanatos
psytherapi
Thanatos
12,158
3,541
0
9,784
19,958
9,789
57
6,656
13,156
0
65,540
L
Neith
valsiDARs
Neith
15,734
7,444
0
6,434
20,341
8,742
1,140
8,541
11,718
0
91,561
L
Erlang Shen
洗面奶钢铁侠
Erlang Shen
31,241
11,656
0
9,538
36,937
33,427
458
9,015
27,688
45,980
84,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,559
Gold Earned
65,660
678
Minions Killed
703
0
Camps Cleared
0
2,453,380
Distance Traveled
2,121,378
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,831
512
142
5
0
491,342
4
L
He Bo
12,294
455
125
5
0
408,142
1
W
Danzaburou
16,998
630
147
5
0
505,100
5
W
Awilix
14,003
519
130
5
0
481,957
6
W
Eset
16,927
627
137
5
0
505,699
7
L
Cerberus
13,145
487
123
5
0
466,803
6
W
Cerberus
11,800
437
122
5
0
469,282
4
L
Thanatos
12,240
453
101
4
0
435,176
1
L
Neith
12,453
461
164
6
0
404,224
4
L
Erlang Shen
15,528
575
190
7
0
407,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role