Player Matchup

Ymir
Ymir
Exodus Scorpi0
Ymir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,558 Elo+
Party 1
Zeus
Zeus
Triggered Au
Zeus
Level 61
God Stats
1W - 2L
1,239 SR
Queue Stats
5W - 9L
1,659 Elo+
Party 1
Ra
Ra
alphawolfyeet
Ra
Level 3
God Stats
4W - 1L
1,850 SR
Queue Stats
4W - 5L
1,836 Elo+
Party 1
Odin
Odin
gungirlULTRA
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,488 Elo+
Solo
Kukulkan
Kukulkan
kingpeanut27
Kukulkan
Level 12
God Stats
3W - 2L
1,547 SR
Queue Stats
3W - 3L
1,558 Elo+
Party 1
Team Averages
Level 39
1,527 SR
1,620 Elo+

VS

Team Averages
Level 23
1,563 SR
1,557 Elo+
Cerberus
Cerberus
AirborneC4
Cerberus
Level 25
God Stats
19W - 12L
1,500 SR
Queue Stats
850W - 1,058L
1,470 Elo+
Solo
Medusa
Medusa
Naterpotater47
Medusa
Level 24
God Stats
5W - 6L
1,514 SR
Queue Stats
14W - 13L
1,552 Elo+
Solo
Pele
Pele
illKillHarpo
Pele
Level 17
God Stats
5W - 4L
1,652 SR
Queue Stats
51W - 35L
1,637 Elo+
Solo
Aphrodite
Aphrodite
kou1987
Aphrodite
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
47W - 37L
1,565 Elo+
Solo
Merlin
Merlin
ogebe00
Merlin
Level 22
God Stats
3W - 1L
1,647 SR
Queue Stats
9W - 7L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
10,536
1,054
8,556
9,688
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 6
9,957
996
13,973
8,769
2,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 6
8,895
890
3,355
8,975
3,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 10
10,718
1,072
9,538
10,559
9,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
kingpeanut27
Kukulkan
15
4 / 2 / 6
9,898
990
1,745
7,540
2,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

235

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AirborneC4
Cerberus
11
0 / 0 / 0
6,010
601
0
0
0
16
3 / 6 / 5
9,978
998
13,191
11,014
5,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 5 / 1
10,757
1,076
11,881
12,694
4,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
kou1987
Aphrodite
15
0 / 2 / 4
8,799
880
789
8,268
3,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
ogebe00
Merlin
16
3 / 4 / 2
9,476
948
13,476
10,067
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
17
Kills
15
15
Deaths
17
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AirborneC4
Cerberus
0
0
0
0
W
5
2
8
4.5
L
3
6
5
0.92
W
4
4
6
1.75
W
0
6
6
0.5
W
4
1
10
9
L
9
5
1
1.9
W
Kukulkan
kingpeanut27
Kukulkan
4
2
6
3.5
L
Aphrodite
kou1987
Aphrodite
0
2
4
1
L
Merlin
ogebe00
Merlin
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,167
Damage
39,337
45,531
Taken
42,043
23,298
Mitigated
17,463
6,372
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AirborneC4
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
8,556
1,012
354
537
9,688
5,348
0
1,338
8,350
19,656
0
L
13,191
7,204
453
1,321
11,014
5,450
0
8,730
2,284
0
33,752
W
13,973
913
168
940
8,769
2,814
0
2,913
5,856
33,848
0
W
3,355
282
701
1,251
8,975
3,240
0
4,124
4,851
27,235
0
W
9,538
2,790
0
1,675
10,559
9,115
0
2,537
8,022
5,189
19,873
L
11,881
2,793
243
1,829
12,694
4,732
0
7,098
5,596
0
29,055
W
Kukulkan
kingpeanut27
Kukulkan
1,745
666
414
332
7,540
2,781
0
3,353
4,187
9,780
0
L
Aphrodite
kou1987
Aphrodite
789
556
757
1,227
8,268
3,716
0
5,828
2,440
8,820
0
L
Merlin
ogebe00
Merlin
13,476
170
0
824
10,067
3,565
0
8,224
1,843
42,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
45,020
167
Minions Killed
164
8
Camps Cleared
4
886,549
Distance Traveled
654,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,010
601
0
0
0
0
0
W
Ymir
10,536
1,054
25
3
1
173,001
0
L
Medusa
9,978
998
46
5
2
116,309
1
W
Zeus
9,957
996
43
4
1
166,927
0
W
Ra
8,895
890
59
6
0
160,247
0
W
Odin
10,718
1,072
24
2
5
205,186
1
L
Pele
10,757
1,076
26
3
1
201,783
1
W
Kukulkan
9,898
990
16
2
1
181,188
2
L
Aphrodite
8,799
880
25
3
1
174,813
0
L
Merlin
9,476
948
67
7
0
161,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role