Player Matchup

Apollo
Apollo
HeavyD_YT1
Apollo
Level 23
God Stats
2W - 1L
1,725 SR
Queue Stats
60W - 42L
1,699 Elo+
Solo
Nemesis
Nemesis
ToejamLunacy
Nemesis
Level 21
God Stats
37W - 31L
1,639 SR
Queue Stats
49W - 47L
1,662 Elo+
Solo
Guan Yu
Guan Yu
XXSSSSQGT
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Sobek
Sobek
vXvBLACKOUTvXv
Sobek
Level 12
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 16L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
vini-vidi-venci
Sun Wukong
Level 26
God Stats
1W - 2L
1,743 SR
Queue Stats
21W - 12L
1,697 Elo+
Solo
Team Averages
Level 17
1,666 SR
1,648 Elo+

VS

Team Averages
Level 41
1,620 SR
1,614 Elo+
Tiamat
Tiamat
Bhussy
Tiamat
Level 149
God Stats
17W - 10L
1,693 SR
Queue Stats
117W - 130L
1,521 Elo+
Party 1
Neith
Neith
BhussyLicker
Neith
Level 4
God Stats
12W - 12L
1,733 SR
Queue Stats
20W - 19L
1,596 Elo+
Party 1
Ra
Ra
Gimminifox
Ra
Level 8
God Stats
2W - 2L
1,608 SR
Queue Stats
9W - 9L
1,561 Elo+
Solo
Artio
Artio
Iunauria
Artio
Level 27
God Stats
4W - 7L
1,202 SR
Queue Stats
63W - 44L
1,661 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jamaica__Power
Cu Chulainn
Level 19
God Stats
4W - 2L
1,865 SR
Queue Stats
355W - 298L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HeavyD_YT1
Apollo
11
1 / 2 / 2
5,937
540
6,248
6,949
1,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
ToejamLunacy
Nemesis
9
2 / 2 / 2
5,674
516
2,113
6,024
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
XXSSSSQGT
Guan Yu
5
0 / 8 / 0
4,029
366
747
8,374
2,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
4,481
407
704
7,315
3,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
vini-vidi-venci
Sun Wukong
10
1 / 4 / 0
5,434
494
4,357
8,340
4,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bhussy
Tiamat
12
1 / 0 / 1
6,752
614
4,448
3,191
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 2
6,538
594
3,988
7,559
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 2 / 0
6,043
549
5,020
6,459
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Iunauria
Artio
9
3 / 1 / 4
6,163
560
2,767
6,550
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Jamaica__Power
Cu Chulainn
13
7 / 0 / 1
7,334
667
7,768
5,198
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
19
19
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bhussy
Tiamat
1
0
1
1.5
W
4
2
2
2.5
W
4
2
0
2
L
Apollo
HeavyD_YT1
Apollo
1
2
2
1
W
Artio
Iunauria
Artio
3
1
4
5
W
Cu Chulainn
Jamaica__Power
Cu Chulainn
7
0
1
7.5
L
Nemesis
ToejamLunacy
Nemesis
2
2
2
1.5
L
Guan Yu
XXSSSSQGT
Guan Yu
0
8
0
0
L
0
3
0
0
L
Sun Wukong
vini-vidi-venci
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,169
Damage
23,991
37,002
Taken
28,957
14,514
Mitigated
12,527
7,428
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bhussy
Tiamat
4,448
637
0
2,204
3,191
2,264
901
447
2,744
38,423
0
W
3,988
1,997
0
4,148
7,559
2,344
1,319
99
7,460
0
32,430
W
5,020
517
222
1,679
6,459
2,006
696
0
6,459
28,218
0
L
Apollo
HeavyD_YT1
Apollo
6,248
3,670
0
2,594
6,949
1,942
770
1,846
5,085
0
35,516
W
Artio
Iunauria
Artio
2,767
326
213
2,996
6,550
2,753
69
158
6,392
15,657
0
W
Cu Chulainn
Jamaica__Power
Cu Chulainn
7,768
3,539
0
1,599
5,198
3,160
0
0
5,198
0
44,367
L
Nemesis
ToejamLunacy
Nemesis
2,113
425
0
2,217
6,024
1,701
0
699
5,245
0
18,805
L
Guan Yu
XXSSSSQGT
Guan Yu
747
701
0
170
8,374
2,607
102
2,899
5,267
0
5,108
L
704
167
0
1,322
7,315
3,607
0
4,118
2,835
9,499
0
L
Sun Wukong
vini-vidi-venci
Sun Wukong
4,357
1,075
0
1,125
8,340
4,657
0
1,871
6,335
0
27,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
32,830
186
Minions Killed
315
0
Camps Cleared
0
1,080,510
Distance Traveled
1,069,825
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,752
614
93
8
0
203,761
4
W
Neith
6,538
594
61
6
0
188,028
0
W
Ra
6,043
549
47
4
0
213,246
2
L
Apollo
5,937
540
68
6
0
192,088
1
W
Artio
6,163
560
22
2
0
232,852
1
W
Cu Chulainn
7,334
667
92
8
0
231,938
1
L
Nemesis
5,674
516
39
4
0
237,091
1
L
Guan Yu
4,029
366
10
1
0
210,838
1
L
Sobek
4,481
407
23
2
0
231,635
3
L
Sun Wukong
5,434
494
46
4
0
208,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role