Player Matchup

Set
Set
AKFrosty
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 102L
1,415 Elo+
Solo
Chaac
Chaac
Callumiz
Chaac
Level 9
God Stats
7W - 4L
1,500 SR
Queue Stats
65W - 72L
1,344 Elo+
Party 1
Medusa
Medusa
GamingHydra
Medusa
Level 9
God Stats
7W - 7L
1,468 SR
Queue Stats
71W - 68L
1,367 Elo+
Party 1
Ymir
Ymir
NadaTropBg
Ymir
Level 8
God Stats
3W - 0L
1,688 SR
Queue Stats
32W - 40L
1,333 Elo+
Party 3
Janus
Janus
PhoEniX_HLaveur9
Janus
Level 27
God Stats
2W - 3L
1,501 SR
Queue Stats
239W - 262L
1,370 Elo+
Party 3
Team Averages
Level 12
1,531 SR
1,366 Elo+

VS

Team Averages
Level 14
1,541 SR
1,390 Elo+
Nemesis
Nemesis
Damkko
Nemesis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 5L
1,184 Elo+
Solo
Hachiman
Hachiman
Fihiv123
Hachiman
Level 5
God Stats
21W - 22L
1,500 SR
Queue Stats
321W - 331L
1,230 Elo+
Party 2
Sylvanus
Sylvanus
GrimmjowWP
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,402 Elo+
Party 2
Bellona
Bellona
Lelok1986
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Spektor
Merlin
Level 29
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 2L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,123
437
3,920
7,199
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Callumiz
Chaac
13
3 / 0 / 3
7,212
515
7,625
7,256
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
12
7 / 2 / 2
7,502
536
8,798
5,417
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 5
7,277
520
3,921
10,354
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 2
7,068
505
2,147
6,029
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Damkko
Nemesis
15
8 / 2 / 0
8,899
636
6,176
9,200
3,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Fihiv123
Hachiman
9
0 / 4 / 2
5,544
396
2,382
8,964
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
GrimmjowWP
Sylvanus
8
1 / 5 / 2
5,944
425
4,275
13,207
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Lelok1986
Bellona
1
0 / 0 / 0
4,168
298
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Spektor
Merlin
12
3 / 3 / 2
7,488
535
5,723
6,531
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
12
12
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Chaac
Callumiz
Chaac
3
0
3
4.5
L
Nemesis
Damkko
Nemesis
8
2
0
4
L
Hachiman
Fihiv123
Hachiman
0
4
2
0.25
W
Medusa
7
2
2
4
L
Sylvanus
GrimmjowWP
Sylvanus
1
5
2
0.4
L
Bellona
Lelok1986
Bellona
0
0
0
0
W
2
4
5
1.13
W
1
3
2
0.67
L
Merlin
Spektor
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
18,556
36,255
Taken
37,902
14,906
Mitigated
19,015
7,293
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,920
1,377
0
1,450
7,199
2,101
0
1,169
6,030
0
20,291
W
Chaac
Callumiz
Chaac
7,625
526
0
2,192
7,256
4,397
681
1,873
5,383
0
33,166
L
Nemesis
Damkko
Nemesis
6,176
2,763
0
4,854
9,200
3,660
0
1,395
7,765
0
64,798
L
Hachiman
Fihiv123
Hachiman
2,382
2,086
0
2,339
8,964
2,812
288
1,471
7,203
0
17,359
W
Medusa
8,798
4,713
0
850
5,417
1,716
2,097
2,170
3,247
0
25,498
L
Sylvanus
GrimmjowWP
Sylvanus
4,275
1,556
873
2,445
13,207
10,386
180
1,154
11,630
11,856
0
L
Bellona
Lelok1986
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
3,921
1,087
0
1,374
10,354
5,130
1,103
2,474
7,880
19,774
0
W
2,147
45
0
1,427
6,029
1,562
246
2,312
3,717
36,832
0
L
Merlin
Spektor
Merlin
5,723
92
0
879
6,531
2,157
165
1,746
4,603
38,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
32,043
243
Minions Killed
242
0
Camps Cleared
0
1,389,959
Distance Traveled
1,024,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,123
437
35
3
0
279,804
0
W
Chaac
7,212
515
60
4
0
320,147
0
L
Nemesis
8,899
636
118
8
0
282,881
0
L
Hachiman
5,544
396
34
2
0
228,559
0
W
Medusa
7,502
536
42
3
0
263,756
0
L
Sylvanus
5,944
425
13
1
0
247,260
1
L
Bellona
4,168
298
0
0
0
0
0
W
Ymir
7,277
520
32
2
0
266,236
0
W
Janus
7,068
505
74
5
0
260,016
2
L
Merlin
7,488
535
77
6
0
265,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role