Player Matchup

Tiamat
Tiamat
CrustyyBunzz
Tiamat
Level 28
God Stats
19W - 12L
1,419 SR
Queue Stats
43W - 21L
1,389 Elo+
Party 1
Skadi
Skadi
Germie x
Skadi
Level 15
God Stats
16W - 8L
1,478 SR
Queue Stats
31W - 28L
1,333 Elo+
Party 1
Sol
Sol
SilverCarcass66
Sol
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Hercules
Hercules
Solias90
Hercules
Level 13
God Stats
9W - 12L
1,228 SR
Queue Stats
19W - 35L
1,220 Elo+
Solo
Ra
Ra
matallard44
Ra
Level 26
God Stats
1W - 6L
1,267 SR
Queue Stats
50W - 73L
1,283 Elo+
Solo
Team Averages
Level 20
1,379 SR
1,345 Elo+

VS

Team Averages
Level 16
1,498 SR
1,325 Elo+
Discordia
Discordia
Crash-31111
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,157 Elo+
Solo
Neith
Neith
Foxxysox88
Neith
Level 28
God Stats
44W - 49L
1,490 SR
Queue Stats
166W - 202L
1,430 Elo+
Solo
Artemis
Artemis
Jamal khatib
Artemis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 47L
1,370 Elo+
Solo
Kukulkan
Kukulkan
LordMamede
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RexPollicem
Sun Wukong
Level 7
God Stats
9W - 3L
1,500 SR
Queue Stats
103W - 99L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
14 / 2 / 10
18,435
1,229
39,502
11,578
6,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Germie x
Skadi
20
13 / 8 / 12
17,521
1,168
29,786
27,897
12,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
1 / 9 / 9
13,740
916
8,776
27,114
18,300
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Solias90
Hercules
20
0 / 14 / 15
13,738
916
12,569
32,617
27,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

19
3 / 4 / 10
13,657
910
2,862
11,439
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crash-31111
Discordia
16
0 / 1 / 1
11,139
743
1,346
1,309
354
Neith
20
5 / 11 / 15
14,412
961
20,558
23,081
11,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Jamal khatib
Artemis
20
19 / 11 / 12
18,468
1,231
38,949
33,879
13,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
LordMamede
Kukulkan
20
11 / 2 / 18
17,225
1,148
27,871
15,181
5,850
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
RexPollicem
Sun Wukong
20
2 / 6 / 17
14,568
971
13,225
26,785
19,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
100
31
Kills
37
37
Deaths
31
56
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Discordia
Crash-31111
Discordia
0
1
1
0.5
L
Tiamat
14
2
10
9.5
W
Neith
5
11
15
1.14
L
Skadi
Germie x
Skadi
13
8
12
2.38
W
Artemis
Jamal khatib
Artemis
19
11
12
2.27
W
Kukulkan
LordMamede
Kukulkan
11
2
18
10
W
Sun Wukong
RexPollicem
Sun Wukong
2
6
17
1.75
L
1
9
9
0.61
L
Hercules
Solias90
Hercules
0
14
15
0.54
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,495
Damage
101,949
110,645
Taken
100,235
69,990
Mitigated
51,185
13,589
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Crash-31111
Discordia
1,346
358
0
0
1,309
354
0
560
749
3,032
0
L
Tiamat
39,502
1,678
0
5,283
11,578
6,934
0
2,566
8,962
62,898
0
W
Neith
20,558
10,115
0
1,946
23,081
11,502
0
9,172
13,909
0
35,211
L
Skadi
Germie x
Skadi
29,786
17,473
0
471
27,897
12,618
0
6,466
21,431
0
48,205
W
Artemis
Jamal khatib
Artemis
38,949
25,425
0
10,460
33,879
13,988
0
16,896
16,983
0
66,135
W
Kukulkan
LordMamede
Kukulkan
27,871
1,033
0
819
15,181
5,850
0
9,423
5,758
95,490
0
W
Sun Wukong
RexPollicem
Sun Wukong
13,225
3,633
0
701
26,785
19,491
0
15,407
11,378
0
27,803
L
8,776
2,510
0
2,284
27,114
18,300
0
9,678
17,411
57,509
0
L
Hercules
Solias90
Hercules
12,569
3,068
255
4,724
32,617
27,097
0
8,024
24,568
398
33,499
L
2,862
1,004
224
348
11,439
5,041
0
2,483
8,956
13,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,091
Gold Earned
75,812
268
Minions Killed
289
4
Camps Cleared
5
1,241,682
Distance Traveled
1,111,616
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,139
743
3
0
0
30,261
0
L
Tiamat
18,435
1,229
49
3
4
333,745
1
W
Neith
14,412
961
23
2
1
235,877
0
L
Skadi
17,521
1,168
48
3
0
279,457
0
W
Artemis
18,468
1,231
73
5
3
244,866
0
W
Kukulkan
17,225
1,148
162
11
1
310,474
0
W
Sun Wukong
14,568
971
28
2
0
290,138
2
L
Sol
13,740
916
118
8
0
234,438
0
L
Hercules
13,738
916
37
2
0
232,276
0
L
Ra
13,657
910
16
1
0
161,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role