Player Matchup

Nike
Nike
PinkQueenDeath
Nike
Level 38
God Stats
25W - 29L
1,500 SR
Queue Stats
99W - 130L
1,311 Elo+
Party 1
Heimdallr
Heimdallr
TRICKSTÆR
Heimdallr
Level 44
God Stats
1W - 2L
1,525 SR
Queue Stats
2W - 4L
1,218 Elo+
Solo
Hera
Hera
Weysmann
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 183L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
nare100
Hun Batz
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,475 Elo+
Solo
Serqet
Serqet
xMalefikaRx
Serqet
Level 33
God Stats
4W - 3L
1,788 SR
Queue Stats
14W - 14L
1,512 Elo+
Solo
Team Averages
Level 36
1,563 SR
1,369 Elo+

VS

Team Averages
Level 55
1,429 SR
1,424 Elo+
Nu Wa
Nu Wa
DKLastra
Nu Wa
Level 123
God Stats
7W - 5L
1,562 SR
Queue Stats
305W - 306L
1,525 Elo+
Party 2
Anubis
Anubis
PeterNaufrage
Anubis
Level 36
God Stats
2W - 7L
1,202 SR
Queue Stats
55W - 80L
1,394 Elo+
Solo
Chernobog
Chernobog
RReivenn
Chernobog
Level 43
God Stats
64W - 70L
1,421 SR
Queue Stats
357W - 392L
1,408 Elo+
Solo
Sobek
Sobek
arwio
Sobek
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 127L
1,374 Elo+
Party 2
Loki
Loki
pbatistamp
Loki
Level 48
God Stats
4W - 2L
1,461 SR
Queue Stats
16W - 20L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,062
433
1,072
4,789
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
TRICKSTÆR
Heimdallr
8
0 / 6 / 2
5,196
371
4,121
7,386
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hera
12
4 / 4 / 0
6,919
494
4,608
6,845
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
nare100
Hun Batz
12
5 / 0 / 1
7,169
512
4,560
7,511
2,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
10
2 / 2 / 3
6,473
462
2,779
7,517
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DKLastra
Nu Wa
16
3 / 1 / 1
8,946
639
8,309
3,681
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 0
7,036
503
658
6,130
2,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
RReivenn
Chernobog
11
3 / 2 / 3
6,876
491
2,714
6,964
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
arwio
Sobek
10
2 / 3 / 5
7,109
508
3,190
9,715
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 1
8,023
573
3,641
6,951
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
13
13
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DKLastra
Nu Wa
3
1
1
3.5
W
0
6
0
0
L
1
1
2
2
W
Chernobog
RReivenn
Chernobog
3
2
3
2.25
L
Heimdallr
TRICKSTÆR
Heimdallr
0
6
2
0.17
L
Hera
4
4
0
1
W
Sobek
arwio
Sobek
2
3
5
1.5
L
Hun Batz
nare100
Hun Batz
5
0
1
5.5
W
5
0
1
5.5
L
Serqet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
18,512
34,048
Taken
33,441
9,638
Mitigated
12,894
7,568
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DKLastra
Nu Wa
8,309
1,697
0
644
3,681
1,221
39
1,139
2,542
63,390
0
W
658
43
0
356
6,130
2,250
1,765
700
5,314
33,909
0
L
1,072
0
0
937
4,789
1,741
128
1,479
3,240
0
17,559
W
Chernobog
RReivenn
Chernobog
2,714
824
0
1,793
6,964
2,040
0
943
5,993
0
31,882
L
Heimdallr
TRICKSTÆR
Heimdallr
4,121
1,493
0
0
7,386
1,885
100
2,994
4,254
0
24,903
L
Hera
4,608
1,110
0
1,215
6,845
1,749
917
3,714
2,777
37,646
0
W
Sobek
arwio
Sobek
3,190
450
0
4,073
9,715
5,178
0
1,465
7,972
19,126
0
L
Hun Batz
nare100
Hun Batz
4,560
2,400
0
4,118
7,511
2,335
0
1,765
5,636
0
34,591
W
3,641
776
0
3,959
6,951
2,205
0
361
6,590
0
45,204
L
Serqet
2,779
730
0
1,298
7,517
1,928
0
1,415
5,984
0
26,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
37,990
282
Minions Killed
366
0
Camps Cleared
0
1,284,524
Distance Traveled
1,249,878
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,946
639
125
9
0
263,037
2
W
Anubis
7,036
503
66
5
0
167,859
0
L
Nike
6,062
433
39
3
0
242,230
1
W
Chernobog
6,876
491
61
4
0
255,961
0
L
Heimdallr
5,196
371
43
3
0
230,625
1
L
Hera
6,919
494
78
6
0
245,636
2
W
Sobek
7,109
508
22
2
0
247,312
2
L
Hun Batz
7,169
512
62
4
0
293,438
0
W
Loki
8,023
573
92
7
0
315,709
0
L
Serqet
6,473
462
60
4
0
272,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role