Player Matchup

Fenrir
Fenrir
AliochaVaron
Fenrir
Level 16
God Stats
8W - 11L
1,537 SR
Queue Stats
13W - 21L
1,438 Elo+
Party 1
Merlin
Merlin
FEAR2302
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,514 Elo+
Solo
Hel
Hel
TheCatOfHell
Hel
Level 25
God Stats
1W - 3L
1,304 SR
Queue Stats
3W - 4L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
cro484eagle
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,498 Elo+
Solo
Artemis
Artemis
ght1306
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,499 Elo+
Party 1
Team Averages
Level 17
1,468 SR
1,490 Elo+

VS

Team Averages
Level 18
1,505 SR
1,402 Elo+
Izanami
Izanami
MOLODOY66
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,262 Elo+
Solo
Sun Wukong
Sun Wukong
Mseehr
Sun Wukong
Level 13
God Stats
25W - 22L
1,647 SR
Queue Stats
64W - 56L
1,589 Elo+
Solo
Cernunnos
Cernunnos
Ster45
Cernunnos
Level 24
God Stats
6W - 5L
1,528 SR
Queue Stats
439W - 449L
1,509 Elo+
Solo
Anubis
Anubis
kondrat1312
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
mitsuki666
Cthulhu
Level 7
God Stats
1W - 0L
1,350 SR
Queue Stats
38W - 29L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 8 / 6
11,891
991
12,095
21,260
10,005
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
FEAR2302
Merlin
17
2 / 5 / 5
11,075
923
12,659
13,088
5,270
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 6 / 9
11,559
963
13,939
14,225
8,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 9 / 6
11,618
968
22,059
16,322
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ght1306
Artemis
15
0 / 5 / 1
9,546
796
4,474
11,207
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MOLODOY66
Izanami
16
2 / 3 / 9
10,673
889
8,896
13,031
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Mseehr
Sun Wukong
20
10 / 1 / 16
13,721
1,143
17,188
15,538
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Ster45
Cernunnos
18
9 / 5 / 11
12,624
1,052
14,985
14,438
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
19
8 / 2 / 12
12,744
1,062
17,624
15,114
6,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
mitsuki666
Cthulhu
19
4 / 1 / 19
12,027
1,002
13,014
13,413
16,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
12
Kills
33
33
Deaths
12
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
8
6
1
L
Merlin
FEAR2302
Merlin
2
5
5
0.9
W
Izanami
MOLODOY66
Izanami
2
3
9
2.17
W
Sun Wukong
Mseehr
Sun Wukong
10
1
16
18
W
Cernunnos
Ster45
Cernunnos
9
5
11
2.9
L
2
6
9
1.08
L
3
9
6
0.67
L
Artemis
ght1306
Artemis
0
5
1
0.1
W
Anubis
8
2
12
7
W
Cthulhu
mitsuki666
Cthulhu
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,226
Damage
71,707
76,102
Taken
71,534
33,434
Mitigated
45,496
7,928
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,095
2,960
0
201
21,260
10,005
0
10,460
10,575
0
16,685
L
Merlin
FEAR2302
Merlin
12,659
1,533
0
882
13,088
5,270
0
3,297
9,466
44,533
0
W
Izanami
MOLODOY66
Izanami
8,896
5,695
0
1,879
13,031
4,106
0
8,522
4,509
0
22,283
W
Sun Wukong
Mseehr
Sun Wukong
17,188
3,568
0
4,128
15,538
13,722
0
11,101
4,437
191
45,076
W
Cernunnos
Ster45
Cernunnos
14,985
7,730
0
4,176
14,438
5,004
0
9,440
4,998
0
34,581
L
13,939
866
1,554
3,545
14,225
8,085
0
5,689
8,311
28,347
0
L
22,059
6,480
0
0
16,322
5,690
0
7,209
8,738
45,784
0
L
Artemis
ght1306
Artemis
4,474
3,208
0
1,746
11,207
4,384
0
3,479
7,628
0
16,885
W
Anubis
17,624
1,487
0
7,896
15,114
6,011
0
8,390
6,724
45,486
0
W
Cthulhu
mitsuki666
Cthulhu
13,014
792
0
525
13,413
16,653
0
11,204
2,209
39,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
61,789
181
Minions Killed
265
7
Camps Cleared
6
938,105
Distance Traveled
1,041,285
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,891
991
10
1
0
232,158
0
L
Merlin
11,075
923
77
6
1
167,488
0
W
Izanami
10,673
889
32
3
4
200,013
2
W
Sun Wukong
13,721
1,143
68
6
1
254,907
1
W
Cernunnos
12,624
1,052
36
3
0
167,859
0
L
Hel
11,559
963
34
3
0
205,621
0
L
Nu Wa
11,618
968
47
4
1
190,634
0
L
Artemis
9,546
796
13
1
5
142,204
0
W
Anubis
12,744
1,062
87
7
1
205,571
1
W
Cthulhu
12,027
1,002
42
4
0
212,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role