Player Matchup

Chaac
Chaac
Iunb45
Chaac
Level 65
God Stats
150W - 123L
1,392 SR
Queue Stats
471W - 528L
1,303 Elo+
Solo
Loki
Loki
Kc_DatBoi
Loki
Level 67
God Stats
7W - 5L
1,813 SR
Queue Stats
79W - 103L
1,341 Elo+
Party 1
Bacchus
Bacchus
Lucasio989
Bacchus
Level 61
God Stats
10W - 6L
1,506 SR
Queue Stats
361W - 392L
1,477 Elo+
Solo
Danzaburou
Danzaburou
SerenityStone
Danzaburou
Level 86
God Stats
26W - 16L
1,595 SR
Queue Stats
214W - 212L
1,471 Elo+
Solo
Chang'e
Chang'e
SnowWhite826
Chang'e
Level 69
God Stats
13W - 11L
1,582 SR
Queue Stats
367W - 435L
1,365 Elo+
Party 1
Team Averages
Level 70
1,578 SR
1,391 Elo+

VS

Team Averages
Level 111
1,528 SR
1,388 Elo+
Anubis
Anubis
Dyn4stY17
Anubis
Level 85
God Stats
2W - 7L
1,371 SR
Queue Stats
162W - 179L
1,360 Elo+
Solo
Loki
Loki
Psych-Transfer
Loki
Level 89
God Stats
4W - 8L
1,698 SR
Queue Stats
65W - 110L
1,314 Elo+
Solo
Artio
Artio
RazaPhysics
Artio
Level 132
God Stats
6W - 4L
1,500 SR
Queue Stats
92W - 114L
1,365 Elo+
Solo
Cernunnos
Cernunnos
hectorminator99
Cernunnos
Level 122
God Stats
10W - 9L
1,611 SR
Queue Stats
673W - 642L
1,473 Elo+
Solo
Apollo
Apollo
sybr green
Apollo
Level 127
God Stats
11W - 13L
1,457 SR
Queue Stats
49W - 64L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Iunb45
Chaac
19
4 / 3 / 10
12,886
537
16,824
27,527
31,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
5 / 6 / 13
11,800
492
10,902
19,522
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Lucasio989
Bacchus
17
3 / 3 / 16
12,302
513
10,033
23,693
27,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SerenityStone
Danzaburou
20
15 / 1 / 4
16,167
674
23,601
19,611
8,168
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
SnowWhite826
Chang'e
19
7 / 2 / 8
12,705
529
14,982
23,529
9,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dyn4stY17
Anubis
17
5 / 6 / 3
11,107
463
21,599
19,478
11,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 13 / 5
9,818
409
6,357
20,257
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 6 / 7
9,301
388
9,922
24,757
20,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
hectorminator99
Cernunnos
19
6 / 6 / 5
12,096
504
24,697
20,445
8,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
sybr green
Apollo
16
2 / 3 / 1
10,041
418
4,935
18,353
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
34
Kills
15
15
Deaths
34
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dyn4stY17
Anubis
5
6
3
1.08
W
Chaac
Iunb45
Chaac
4
3
10
3
W
Loki
5
6
13
1.92
W
Bacchus
Lucasio989
Bacchus
3
3
16
3.67
L
2
13
5
0.35
L
0
6
7
0.58
W
Danzaburou
SerenityStone
Danzaburou
15
1
4
17
W
Chang'e
SnowWhite826
Chang'e
7
2
8
5.5
L
Cernunnos
hectorminator99
Cernunnos
6
6
5
1.42
L
Apollo
sybr green
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,342
Damage
67,510
113,882
Taken
103,290
83,916
Mitigated
53,781
53,749
Healing
35,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dyn4stY17
Anubis
21,599
719
243
8,238
19,478
11,163
564
7,855
11,143
76,940
0
W
Chaac
Iunb45
Chaac
16,824
2,992
1,680
10,761
27,527
31,034
1,742
4,663
22,864
0
71,113
W
Loki
10,902
3,290
1,095
3,771
19,522
7,639
1,044
4,421
15,101
0
56,154
W
Bacchus
Lucasio989
Bacchus
10,033
1,339
558
4,053
23,693
27,797
849
8,331
15,362
34,999
0
L
6,357
2,232
0
3,803
20,257
6,220
0
5,151
14,922
0
37,892
L
9,922
492
1,518
7,290
24,757
20,916
366
6,744
17,741
43,801
0
W
Danzaburou
SerenityStone
Danzaburou
23,601
14,917
0
11,036
19,611
8,168
4,575
4,731
14,880
0
153,492
W
Chang'e
SnowWhite826
Chang'e
14,982
1,665
7,583
13,212
23,529
9,278
2,303
9,375
14,154
71,734
0
L
Cernunnos
hectorminator99
Cernunnos
24,697
9,541
0
5,397
20,445
8,689
1,158
3,390
16,397
0
85,367
L
Apollo
sybr green
Apollo
4,935
2,167
0
9,202
18,353
6,793
176
1,191
16,997
0
75,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,860
Gold Earned
52,363
583
Minions Killed
484
0
Camps Cleared
0
2,224,775
Distance Traveled
1,869,738
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,107
463
119
5
0
307,931
0
W
Chaac
12,886
537
126
5
0
435,237
0
W
Loki
11,800
492
86
4
0
454,610
0
W
Bacchus
12,302
513
50
2
0
460,338
1
L
Loki
9,818
409
53
2
0
394,765
1
L
Artio
9,301
388
55
2
0
384,611
2
W
Danzaburou
16,167
674
194
8
0
417,166
1
W
Chang'e
12,705
529
127
5
0
457,424
2
L
Cernunnos
12,096
504
141
6
0
347,740
3
L
Apollo
10,041
418
116
5
0
434,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role