Player Matchup

Da Ji
Da Ji
BLANKotaku27
Da Ji
Level 4
God Stats
1W - 3L
1,345 SR
Queue Stats
2W - 6L
1,162 Elo+
Solo
King Arthur
King Arthur
DEVILKING616
King Arthur
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,174 Elo+
Solo
Ares
Ares
Rk1203
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Neith
Neith
pitangex91
Neith
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 35L
1,398 Elo+
Solo
Tyr
Tyr
zjh202
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,469 SR
1,347 Elo+

VS

Team Averages
Level 14
1,420 SR
1,419 Elo+
Cabrakan
Cabrakan
Aryxs-
Cabrakan
Level 22
God Stats
3W - 1L
1,269 SR
Queue Stats
73W - 74L
1,545 Elo+
Solo
Odin
Odin
Electuss
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
JohnDay29
Bakasura
Level 13
God Stats
9W - 6L
1,500 SR
Queue Stats
53W - 52L
1,374 Elo+
Party 1
Neith
Neith
Randomguy32
Neith
Level 15
God Stats
3W - 3L
1,330 SR
Queue Stats
24W - 27L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
UltimateGodd24
Kukulkan
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,354
396
276
5,905
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
DEVILKING616
King Arthur
8
0 / 4 / 0
4,960
451
5,221
7,028
3,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Rk1203
Ares
7
0 / 8 / 1
4,997
454
1,673
10,194
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
9
1 / 3 / 0
5,213
474
2,606
5,798
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
zjh202
Tyr
6
1 / 4 / 0
4,882
444
1,602
7,621
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aryxs-
Cabrakan
10
3 / 2 / 2
5,903
537
4,096
6,476
3,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
9
2 / 1 / 3
5,474
498
3,227
3,954
2,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
JohnDay29
Bakasura
13
9 / 0 / 2
7,658
696
5,031
5,136
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 0 / 0
5,971
543
2,763
4,957
1,456
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
12
8 / 0 / 3
7,474
679
6,832
4,043
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
25
26
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aryxs-
Cabrakan
3
2
2
2
L
0
7
0
0
L
King Arthur
DEVILKING616
King Arthur
0
4
0
0
W
Odin
2
1
3
3.5
W
Bakasura
JohnDay29
Bakasura
9
0
2
10
W
3
0
0
3
L
Ares
Rk1203
Ares
0
8
1
0.06
W
Kukulkan
8
0
3
9.5
L
Neith
1
3
0
0.33
L
Tyr
zjh202
Tyr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,378
Damage
21,949
36,546
Taken
24,566
16,826
Mitigated
11,695
3,537
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aryxs-
Cabrakan
4,096
223
102
1,453
6,476
3,156
49
0
6,308
27,881
0
L
276
0
0
0
5,905
1,977
102
2,265
3,640
0
8,889
L
King Arthur
DEVILKING616
King Arthur
5,221
745
0
532
7,028
3,573
252
0
6,689
0
19,548
W
Odin
3,227
1,462
0
300
3,954
2,468
369
18
3,737
0
12,019
W
Bakasura
JohnDay29
Bakasura
5,031
3,436
0
585
5,136
3,225
435
685
4,407
0
45,096
W
2,763
1,373
0
2,503
4,957
1,456
390
105
4,552
0
20,492
L
Ares
Rk1203
Ares
1,673
39
0
276
10,194
4,902
32
4,567
5,392
12,160
0
W
Kukulkan
6,832
1,145
0
0
4,043
1,390
726
865
3,153
39,814
0
L
Neith
2,606
742
0
1,851
5,798
1,668
479
1,586
3,930
0
21,523
L
Tyr
zjh202
Tyr
1,602
735
0
878
7,621
4,706
229
2,510
4,986
0
10,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
32,480
115
Minions Killed
274
0
Camps Cleared
0
952,072
Distance Traveled
1,087,894
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,903
537
50
5
0
238,363
2
L
Da Ji
4,354
396
16
1
0
129,473
0
L
King Arthur
4,960
451
22
2
0
212,488
0
W
Odin
5,474
498
19
2
0
229,860
1
W
Bakasura
7,658
696
95
9
0
247,683
2
W
Neith
5,971
543
40
4
0
175,761
3
L
Ares
4,997
454
20
2
0
193,129
2
W
Kukulkan
7,474
679
70
6
0
196,227
5
L
Neith
5,213
474
28
3
0
186,198
0
L
Tyr
4,882
444
29
3
0
230,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role