Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GHC x Fantomium
Ymir
Level 27
God Stats
467W - 350L
1,594 SR
Queue Stats
558W - 455L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
MonsterKoma324
Ao Kuang
Level 113
God Stats
4W - 4L
1,180 SR
Queue Stats
334W - 326L
1,451 Elo+
Party 1
Artemis
Artemis
RadnarLodbrock
Artemis
Level 43
God Stats
6W - 4L
1,609 SR
Queue Stats
71W - 75L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xMakoto
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,400 Elo+
Party 1
Team Averages
Level 63
1,477 SR
1,454 Elo+

VS

Team Averages
Level 52
1,552 SR
1,380 Elo+
Tiamat
Tiamat
BenGamerX5
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,436 Elo+
Party 3
Izanami
Izanami
KingKevinVII
Izanami
Level 17
God Stats
10W - 9L
1,700 SR
Queue Stats
19W - 20L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
KoKochi-Sensei
Cthulhu
Level 87
God Stats
17W - 8L
1,500 SR
Queue Stats
118W - 121L
1,367 Elo+
Party 2
Fenrir
Fenrir
RSBC
Fenrir
Level 65
God Stats
1W - 3L
1,249 SR
Queue Stats
24W - 37L
1,325 Elo+
Party 3
Terra
Terra
Toxic_-Uchiwa
Terra
Level 44
God Stats
4W - 4L
1,814 SR
Queue Stats
142W - 141L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 2
6,590
599
2,855
2,557
908
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 4
5,730
521
1,950
6,694
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
12
6 / 0 / 4
7,197
654
5,429
7,068
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 2 / 2
6,055
550
7,195
7,717
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
xMakoto
Tsukuyomi
8
0 / 4 / 1
4,963
451
2,395
5,149
1,557
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BenGamerX5
Tiamat
9
0 / 3 / 0
5,190
472
2,899
4,989
2,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
KingKevinVII
Izanami
8
2 / 4 / 1
5,233
476
5,007
5,008
953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 3
5,332
485
4,313
8,782
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
RSBC
Fenrir
8
2 / 3 / 0
5,258
478
2,440
5,347
1,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 0
6,458
587
4,565
8,756
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
8
8
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
L
Tiamat
BenGamerX5
Tiamat
0
3
0
0
W
1
1
4
3
L
Izanami
KingKevinVII
Izanami
2
4
1
0.63
L
0
4
3
0.38
W
Ao Kuang
6
0
4
8
L
Fenrir
RSBC
Fenrir
2
3
0
0.67
W
5
2
2
3
L
4
1
0
4
W
Tsukuyomi
xMakoto
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,824
Damage
19,224
29,185
Taken
32,882
9,815
Mitigated
14,926
11,603
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,855
315
0
0
2,557
908
572
1,713
844
35,294
0
L
Tiamat
BenGamerX5
Tiamat
2,899
300
0
1,122
4,989
2,557
0
2,572
2,417
28,061
0
W
1,950
603
306
2,330
6,694
3,098
0
1,866
4,828
18,087
0
L
Izanami
KingKevinVII
Izanami
5,007
3,364
0
1,256
5,008
953
0
1,399
3,609
0
22,018
L
4,313
74
135
1,349
8,782
4,467
0
1,545
7,237
18,468
0
W
Ao Kuang
5,429
1,707
0
4,528
7,068
2,222
0
1,943
5,057
33,092
0
L
Fenrir
RSBC
Fenrir
2,440
608
0
849
5,347
1,744
0
2,678
2,669
0
17,639
W
7,195
4,976
342
3,982
7,717
2,030
0
2,276
5,441
0
27,809
L
4,565
1,299
20
2,227
8,756
5,205
235
2,040
6,716
32,495
0
W
Tsukuyomi
xMakoto
Tsukuyomi
2,395
559
0
115
5,149
1,557
82
3,677
1,238
0
17,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
27,471
262
Minions Killed
218
0
Camps Cleared
0
968,576
Distance Traveled
954,696
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,590
599
81
7
0
179,000
5
L
Tiamat
5,190
472
56
5
0
194,154
1
W
Ymir
5,730
521
27
2
0
189,258
4
L
Izanami
5,233
476
35
3
0
167,291
3
L
Cthulhu
5,332
485
26
2
0
189,064
2
W
Ao Kuang
7,197
654
72
7
0
248,289
2
L
Fenrir
5,258
478
31
3
0
209,081
0
W
Artemis
6,055
550
51
5
0
168,711
4
L
Terra
6,458
587
70
6
0
195,106
3
W
Tsukuyomi
4,963
451
31
3
0
183,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role