Player Matchup

Ne Zha
Ne Zha
Ancoron
Ne Zha
Level 143
God Stats
7W - 7L
1,375 SR
Queue Stats
245W - 256L
1,498 Elo+
Solo
Ymir
Ymir
K1llerBiller
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,304 Elo+
Party 2
Rama
Rama
Osk1x
Rama
Level 107
God Stats
5W - 2L
1,753 SR
Queue Stats
321W - 311L
1,511 Elo+
Party 2
Mulan
Mulan
ProJumper99
Mulan
Level 106
God Stats
28W - 11L
2,062 SR
Queue Stats
178W - 141L
1,551 Elo+
Solo
Tiamat
Tiamat
SkyfalTR
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,638 SR
1,473 Elo+

VS

Team Averages
Level 70
1,515 SR
1,466 Elo+
Ullr
Ullr
Freyitaa
Ullr
Level 56
God Stats
1W - 4L
1,543 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 1
Ra
Ra
KamishiniNoJari
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 195L
1,433 Elo+
Solo
Sylvanus
Sylvanus
Maanuprd
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
TuMamasitaInLove
Ne Zha
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
byxLoLx7
Susano
Level 60
God Stats
3W - 3L
1,533 SR
Queue Stats
8W - 7L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ancoron
Ne Zha
12
0 / 1 / 3
6,770
615
3,023
9,483
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 3
6,202
564
1,296
5,162
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Osk1x
Rama
11
4 / 0 / 0
6,496
591
4,238
5,663
1,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 0
7,040
640
4,461
9,339
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
SkyfalTR
Tiamat
12
3 / 0 / 0
7,192
654
6,243
4,841
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 1 / 0
4,966
451
2,282
5,741
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 0
6,240
567
2,398
5,971
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Maanuprd
Sylvanus
11
5 / 3 / 0
6,779
616
7,286
10,777
10,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
5,358
487
3,167
4,448
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
byxLoLx7
Susano
10
0 / 1 / 0
5,486
499
2,561
7,602
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
5
5
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ancoron
Ne Zha
0
1
3
1.5
L
Ullr
0
1
0
0
W
0
0
3
1.5
L
0
2
0
0
L
Sylvanus
Maanuprd
Sylvanus
5
3
0
1.67
W
Rama
Osk1x
Rama
4
0
0
4
W
2
4
0
0.5
W
Tiamat
SkyfalTR
Tiamat
3
0
0
3
L
0
2
0
0
L
Susano
byxLoLx7
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
17,694
34,488
Taken
34,539
15,259
Mitigated
19,258
14,971
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ancoron
Ne Zha
3,023
1,654
0
4,201
9,483
2,811
0
673
8,810
0
45,455
L
Ullr
2,282
495
0
2,291
5,741
1,652
0
458
5,283
0
26,353
W
1,296
229
0
1,981
5,162
2,188
136
0
5,162
15,920
0
L
2,398
265
24
2,116
5,971
1,978
0
2,326
3,645
43,809
0
L
Sylvanus
Maanuprd
Sylvanus
7,286
2,272
131
4,925
10,777
10,969
56
1,040
9,451
28,218
6,774
W
Rama
Osk1x
Rama
4,238
3,040
0
2,934
5,663
1,531
524
364
5,287
0
35,330
W
4,461
1,052
0
3,083
9,339
5,879
0
5,994
3,345
0
32,370
W
Tiamat
SkyfalTR
Tiamat
6,243
1,231
0
2,772
4,841
2,850
2,982
1,867
2,819
42,863
0
L
3,167
277
0
1,145
4,448
2,211
0
838
3,610
0
18,080
L
Susano
byxLoLx7
Susano
2,561
931
0
2,374
7,602
2,448
0
2,877
4,725
0
27,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
28,829
348
Minions Killed
315
0
Camps Cleared
0
1,047,085
Distance Traveled
1,031,280
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,770
615
86
8
0
238,480
1
L
Ullr
4,966
451
57
5
0
195,385
3
W
Ymir
6,202
564
17
2
0
231,014
4
L
Ra
6,240
567
98
9
0
231,523
0
L
Sylvanus
6,779
616
70
6
0
153,556
3
W
Rama
6,496
591
81
7
0
209,812
2
W
Mulan
7,040
640
73
7
0
190,907
1
W
Tiamat
7,192
654
91
8
0
176,872
2
L
Ne Zha
5,358
487
25
2
0
226,764
4
L
Susano
5,486
499
65
6
0
224,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role