Player Matchup

Sobek
Sobek
Bochok98
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,150 Elo+
Party 3
Bellona
Bellona
Burg3rP1ng
Bellona
Level 4
God Stats
1W - 3L
1,305 SR
Queue Stats
2W - 4L
1,475 Elo+
Party 2
Thor
Thor
ProgWars
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 2
Ra
Ra
Tigreaquila86
Ra
Level 14
God Stats
2W - 3L
1,399 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 2
Xbalanque
Xbalanque
fyvra
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,265 Elo+
Party 3
Team Averages
Level 12
1,441 SR
1,348 Elo+

VS

Team Averages
Level 21
1,462 SR
1,468 Elo+
Hercules
Hercules
MrHuiSGory
Hercules
Level 15
God Stats
15W - 13L
1,500 SR
Queue Stats
320W - 352L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
Tomigozile
Erlang Shen
Level 14
God Stats
2W - 2L
1,239 SR
Queue Stats
44W - 55L
1,489 Elo+
Solo
Eset
Eset
UdoSchaefer
Eset
Level 29
God Stats
2W - 1L
1,530 SR
Queue Stats
29W - 39L
1,213 Elo+
Solo
Ullr
Ullr
ValikValli
Ullr
Level 29
God Stats
12W - 10L
1,544 SR
Queue Stats
218W - 197L
1,464 Elo+
Party 1
Freya
Freya
WiktorT4
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bochok98
Sobek
12
0 / 5 / 6
8,412
421
2,768
14,675
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Burg3rP1ng
Bellona
15
3 / 5 / 4
10,417
521
9,251
15,916
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
14
4 / 8 / 2
9,529
476
5,738
15,848
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 10 / 5
9,463
473
6,087
12,839
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
fyvra
Xbalanque
14
4 / 7 / 1
8,873
444
6,932
14,326
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrHuiSGory
Hercules
15
3 / 3 / 15
9,842
492
11,424
13,172
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Tomigozile
Erlang Shen
14
2 / 3 / 1
9,501
475
3,447
8,507
4,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
19 / 1 / 8
13,405
670
22,212
9,619
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 3 / 9
10,391
520
4,751
9,772
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
WiktorT4
Freya
17
6 / 3 / 9
11,070
554
9,697
17,144
9,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
13
Kills
35
35
Deaths
13
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bochok98
Sobek
0
5
6
0.6
L
Bellona
Burg3rP1ng
Bellona
3
5
4
1
W
Hercules
MrHuiSGory
Hercules
3
3
15
3.5
L
Thor
4
8
2
0.63
L
2
10
5
0.45
W
Erlang Shen
Tomigozile
Erlang Shen
2
3
1
0.83
W
19
1
8
23
W
5
3
9
3.17
W
Freya
WiktorT4
Freya
6
3
9
3.5
L
Xbalanque
fyvra
Xbalanque
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,776
Damage
51,531
73,604
Taken
58,214
37,743
Mitigated
31,480
10,037
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bochok98
Sobek
2,768
590
0
1,935
14,675
9,571
801
4,123
10,142
14,316
0
L
Bellona
Burg3rP1ng
Bellona
9,251
2,863
0
1,620
15,916
12,697
72
8,130
7,465
0
49,102
W
Hercules
MrHuiSGory
Hercules
11,424
3,590
0
1,780
13,172
9,850
914
2,344
10,754
0
31,625
L
Thor
5,738
2,070
0
2,164
15,848
6,508
725
5,933
9,716
0
48,659
L
6,087
685
603
1,288
12,839
4,090
472
7,820
4,583
43,837
0
W
Erlang Shen
Tomigozile
Erlang Shen
3,447
1,859
0
1,054
8,507
4,372
2,212
2,334
6,047
0
36,971
W
22,212
1,735
534
3,198
9,619
3,912
2,398
1,984
7,484
92,545
0
W
4,751
2,064
0
3,004
9,772
3,895
2,639
1,188
8,509
0
37,928
W
Freya
WiktorT4
Freya
9,697
4,036
0
9,996
17,144
9,451
520
1,005
16,064
72,502
0
L
Xbalanque
fyvra
Xbalanque
6,932
4,934
0
2,427
14,326
4,877
1,201
4,839
9,139
0
47,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,694
Gold Earned
54,209
381
Minions Killed
475
0
Camps Cleared
0
1,697,038
Distance Traveled
1,671,233
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,412
421
15
1
0
369,961
1
L
Bellona
10,417
521
95
5
0
339,289
2
W
Hercules
9,842
492
48
2
0
317,764
1
L
Thor
9,529
476
92
5
0
313,267
0
L
Ra
9,463
473
93
5
0
377,143
0
W
Erlang Shen
9,501
475
80
4
0
316,823
2
W
Eset
13,405
670
165
8
0
389,452
2
W
Ullr
10,391
520
72
4
0
289,828
0
W
Freya
11,070
554
110
6
0
357,366
4
L
Xbalanque
8,873
444
86
4
0
297,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role