Player Matchup

Anubis
Anubis
R1SK-Zoom
Anubis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,232 Elo+
Party 1
Nemesis
Nemesis
Rilave
Nemesis
Level 7
God Stats
2W - 0L
1,727 SR
Queue Stats
194W - 193L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
accurateBOSS13
Ao Kuang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 181L
1,472 Elo+
Party 1
Zeus
Zeus
unbeatableboss_1
Zeus
Level 5
God Stats
9W - 7L
1,263 SR
Queue Stats
117W - 97L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
xMoist_Milkmanx
Danzaburou
Level 29
God Stats
17W - 23L
1,426 SR
Queue Stats
58W - 73L
1,421 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,397 Elo+

VS

Team Averages
Level 17
1,503 SR
1,350 Elo+
Fenrir
Fenrir
Falkar246810
Fenrir
Level 5
God Stats
0W - 3L
1,131 SR
Queue Stats
1W - 4L
1,066 Elo+
Party 2
Thanatos
Thanatos
Falkar28
Thanatos
Level 5
God Stats
4W - 3L
1,718 SR
Queue Stats
4W - 8L
1,181 Elo+
Party 2
Hades
Hades
NaZaNiN_Far
Hades
Level 27
God Stats
28W - 30L
1,593 SR
Queue Stats
31W - 36L
1,541 Elo+
Solo
Tiamat
Tiamat
erichasnochill
Tiamat
Level 29
God Stats
5W - 9L
1,479 SR
Queue Stats
260W - 259L
1,491 Elo+
Solo
Izanami
Izanami
franig11
Izanami
Level 21
God Stats
50W - 42L
1,595 SR
Queue Stats
152W - 188L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
R1SK-Zoom
Anubis
20
3 / 9 / 16
13,474
962
11,858
16,672
15,433
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Rilave
Nemesis
20
1 / 7 / 16
13,723
980
6,152
21,602
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
20
17 / 7 / 12
17,005
1,215
26,621
24,455
9,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 12
15,624
1,116
30,982
11,179
3,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xMoist_Milkmanx
Danzaburou
20
5 / 3 / 16
15,297
1,093
24,541
19,744
7,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 16 / 12
13,705
979
13,918
30,737
18,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Falkar28
Thanatos
20
1 / 7 / 14
13,651
975
7,691
21,372
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
18 / 8 / 8
17,724
1,266
39,098
36,880
15,412
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 17
13,845
989
18,825
14,178
19,522
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
franig11
Izanami
18
1 / 2 / 7
12,117
866
7,651
7,515
2,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
86
37
Kills
28
28
Deaths
37
72
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
16
12
0.63
L
Thanatos
Falkar28
Thanatos
1
7
14
1.14
L
18
8
8
2.75
W
Anubis
R1SK-Zoom
Anubis
3
9
16
1.22
W
Nemesis
Rilave
Nemesis
1
7
16
1.29
W
Ao Kuang
17
7
12
3.29
L
4
4
17
3.13
L
Izanami
franig11
Izanami
1
2
7
2.25
W
11
2
12
8.5
W
Danzaburou
xMoist_Milkmanx
Danzaburou
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,154
Damage
87,183
93,652
Taken
110,682
46,138
Mitigated
63,701
15,392
Healing
25,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,918
3,426
0
2,324
30,737
18,745
0
17,473
13,264
0
29,814
L
Thanatos
Falkar28
Thanatos
7,691
2,028
0
5,792
21,372
7,593
0
11,894
9,478
0
36,230
L
39,098
3,052
915
15,133
36,880
15,412
0
24,952
11,928
69,593
0
W
Anubis
R1SK-Zoom
Anubis
11,858
1,616
0
1,500
16,672
15,433
0
12,295
4,377
28,842
0
W
Nemesis
Rilave
Nemesis
6,152
1,181
0
2,141
21,602
9,822
0
11,679
9,923
0
19,544
W
Ao Kuang
26,621
6,186
837
6,749
24,455
9,821
0
17,643
6,812
44,519
0
L
18,825
1,358
0
1,665
14,178
19,522
0
10,058
4,120
32,584
0
L
Izanami
franig11
Izanami
7,651
6,581
0
0
7,515
2,429
0
5,084
2,431
0
24,838
W
30,982
3,359
344
1,460
11,179
3,764
0
4,979
6,200
50,211
0
W
Danzaburou
xMoist_Milkmanx
Danzaburou
24,541
11,420
0
2,361
19,744
7,298
0
11,327
8,417
0
75,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,123
Gold Earned
71,042
260
Minions Killed
234
7
Camps Cleared
4
1,095,989
Distance Traveled
1,138,162
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,705
979
36
3
1
232,712
0
L
Thanatos
13,651
975
65
5
1
264,142
0
L
Hades
17,724
1,266
78
6
1
236,726
0
W
Anubis
13,474
962
38
3
3
153,654
1
W
Nemesis
13,723
980
18
1
0
198,963
1
W
Ao Kuang
17,005
1,215
55
4
0
236,883
0
L
Tiamat
13,845
989
16
1
0
235,727
0
L
Izanami
12,117
866
39
3
1
168,855
0
W
Zeus
15,624
1,116
46
3
2
247,962
1
W
Danzaburou
15,297
1,093
103
7
2
258,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role