Player Matchup

Danzaburou
Danzaburou
DiceWeazel
Danzaburou
Level 7
God Stats
5W - 2L
1,666 SR
Queue Stats
176W - 224L
1,500 Elo+
Solo
Ra
Ra
Fox01105
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
izzy_Money_AZ
Chaac
Level 28
God Stats
4W - 2L
1,266 SR
Queue Stats
39W - 32L
1,278 Elo+
Solo
Skadi
Skadi
lastorm24
Skadi
Level 28
God Stats
90W - 139L
1,408 SR
Queue Stats
93W - 145L
1,315 Elo+
Party 1
Serqet
Serqet
richyhood
Serqet
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 63L
1,344 Elo+
Party 1
Team Averages
Level 18
1,468 SR
1,387 Elo+

VS

Team Averages
Level 16
1,301 SR
1,315 Elo+
Nemesis
Nemesis
GP-James-06
Nemesis
Level 20
God Stats
2W - 9L
1,199 SR
Queue Stats
158W - 150L
1,455 Elo+
Solo
Kukulkan
Kukulkan
HellsAngel_1588
Kukulkan
Level 24
God Stats
46W - 48L
1,333 SR
Queue Stats
75W - 79L
1,269 Elo+
Solo
Cupid
Cupid
ILJS15
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 2
Tiamat
Tiamat
Synthetic VX
Tiamat
Level 26
God Stats
1W - 2L
1,338 SR
Queue Stats
1W - 2L
1,625 Elo+
Solo
Cthulhu
Cthulhu
kevinator-007m
Cthulhu
Level 6
God Stats
0W - 1L
1,134 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiceWeazel
Danzaburou
6
2 / 0 / 1
4,004
667
1,252
2,153
481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 1 / 1
3,599
600
883
2,159
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
1 / 0 / 1
3,151
525
506
748
307
Skadi
lastorm24
Skadi
6
4 / 0 / 1
4,091
682
2,838
2,453
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Serqet
richyhood
Serqet
5
1 / 0 / 0
3,355
559
978
1,280
304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GP-James-06
Nemesis
1
0 / 0 / 0
2,658
443
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
6
1 / 1 / 0
3,660
610
494
1,760
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
ILJS15
Cupid
4
0 / 3 / 0
2,982
497
478
2,418
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
6
0 / 0 / 0
3,543
591
711
1,462
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 5 / 0
3,033
506
1,448
4,338
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
9
Kills
1
1
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DiceWeazel
Danzaburou
2
0
1
2.5
W
1
1
1
1.5
L
Nemesis
GP-James-06
Nemesis
0
0
0
0
L
Kukulkan
1
1
0
1
L
Cupid
ILJS15
Cupid
0
3
0
0
L
Tiamat
0
0
0
0
W
1
0
1
1.5
L
0
5
0
0
W
Skadi
lastorm24
Skadi
4
0
1
4.5
W
Serqet
richyhood
Serqet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,457
Damage
3,131
8,793
Taken
9,978
2,219
Mitigated
2,957
1,639
Healing
913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DiceWeazel
Danzaburou
1,252
789
0
443
2,153
481
391
325
1,828
0
10,729
W
883
208
0
14
2,159
483
372
450
1,681
12,106
0
L
Nemesis
GP-James-06
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
494
0
0
0
1,760
469
672
385
1,253
11,913
0
L
Cupid
ILJS15
Cupid
478
312
0
279
2,418
531
0
294
2,124
0
3,960
L
Tiamat
711
0
0
598
1,462
647
539
204
1,258
10,170
0
W
506
154
0
0
748
307
208
422
326
0
2,371
L
1,448
596
0
36
4,338
1,310
0
0
4,338
7,038
0
W
Skadi
lastorm24
Skadi
2,838
1,652
0
1,182
2,453
644
569
876
1,577
0
13,441
W
Serqet
richyhood
Serqet
978
303
0
0
1,280
304
0
360
728
0
2,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,200
Gold Earned
15,876
88
Minions Killed
48
0
Camps Cleared
0
475,964
Distance Traveled
422,047
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,004
667
31
5
0
97,452
0
W
Ra
3,599
600
22
4
0
129,127
1
L
Nemesis
2,658
443
0
0
0
0
0
L
Kukulkan
3,660
610
20
3
0
88,456
0
L
Cupid
2,982
497
7
1
0
103,483
0
L
Tiamat
3,543
591
15
3
0
102,588
0
W
Chaac
3,151
525
4
1
0
54,132
0
L
Cthulhu
3,033
506
6
1
0
127,520
1
W
Skadi
4,091
682
23
4
0
90,342
0
W
Serqet
3,355
559
8
1
0
104,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role