Player Matchup

Skadi
Skadi
BraydenEustace
Skadi
Level 43
God Stats
23W - 9L
1,679 SR
Queue Stats
170W - 93L
1,655 Elo+
Party 2
Tiamat
Tiamat
CubbStep
Tiamat
Level 124
God Stats
12W - 2L
1,814 SR
Queue Stats
218W - 93L
1,728 Elo+
Party 2
Jormungandr
Jormungandr
Tacocat
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
413W - 171L
1,786 Elo+
Party 2
Team Averages
Level 98
1,664 SR
1,723 Elo+

VS

Team Averages
Level 30
1,594 SR
1,428 Elo+
Vamana
Vamana
AidanIsBad4869
Vamana
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 6L
1,354 Elo+
Party 1
Aphrodite
Aphrodite
ThePipPipMan
Aphrodite
Level 66
God Stats
9W - 9L
1,642 SR
Queue Stats
20W - 29L
1,456 Elo+
Solo
Tiamat
Tiamat
Vishiat
Tiamat
Level 17
God Stats
2W - 3L
1,433 SR
Queue Stats
2W - 4L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
11,443
636
17,426
10,516
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
CubbStep
Tiamat
16
4 / 1 / 2
11,676
649
16,686
11,011
9,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Tacocat
Jormungandr
14
1 / 4 / 3
11,676
649
15,328
20,337
22,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
10,635
591
11,943
24,835
16,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
ThePipPipMan
Aphrodite
15
3 / 2 / 3
11,296
628
7,935
16,972
8,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Vishiat
Tiamat
12
0 / 4 / 5
9,969
554
12,034
15,472
14,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
6
6
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
2
1
4
4
W
Tiamat
CubbStep
Tiamat
4
1
2
5
W
Jormungandr
Tacocat
Jormungandr
1
4
3
0.63
L
Aphrodite
ThePipPipMan
Aphrodite
3
2
3
2.25
L
Tiamat
Vishiat
Tiamat
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,440
Damage
31,912
41,864
Taken
57,279
36,183
Mitigated
38,654
10,754
Healing
27,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,943
5,295
232
7,848
24,835
16,557
0
12,990
11,845
0
52,237
W
17,426
11,041
0
750
10,516
4,133
2,721
4,809
5,538
0
56,745
W
Tiamat
CubbStep
Tiamat
16,686
2,376
0
5,420
11,011
9,844
282
5,574
5,161
73,797
0
W
Jormungandr
Tacocat
Jormungandr
15,328
2,390
0
4,584
20,337
22,206
184
9,061
10,449
52,050
0
L
Aphrodite
ThePipPipMan
Aphrodite
7,935
534
7,900
10,772
16,972
8,073
129
9,971
7,001
45,833
0
L
Tiamat
Vishiat
Tiamat
12,034
694
0
1,220
15,472
14,024
0
9,113
6,359
31,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
31,900
239
Minions Killed
219
0
Camps Cleared
0
978,080
Distance Traveled
1,039,861
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,635
591
64
4
0
377,586
6
W
Skadi
11,443
636
76
4
0
324,490
1
W
Tiamat
11,676
649
119
7
0
325,203
0
W
Jormungandr
11,676
649
44
2
0
328,387
2
L
Aphrodite
11,296
628
113
6
0
314,633
3
L
Tiamat
9,969
554
42
2
0
347,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role