Player Matchup

Bellona
Bellona
Entes93
Bellona
Level 30
God Stats
6W - 6L
1,500 SR
Queue Stats
89W - 107L
1,510 Elo+
Solo
Yemoja
Yemoja
Maciekelo320
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 2
Artemis
Artemis
PumpkinV2
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,508 Elo+
Solo
Kukulkan
Kukulkan
SideaLannister
Kukulkan
Level 14
God Stats
5W - 6L
1,422 SR
Queue Stats
10W - 10L
1,583 Elo+
Solo
Nemesis
Nemesis
filiplol1916
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Team Averages
Level 11
1,484 SR
1,499 Elo+

VS

Team Averages
Level 37
1,525 SR
1,554 Elo+
Yemoja
Yemoja
SnufkinChan
Yemoja
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,541 Elo+
Party 1
Fenrir
Fenrir
Vraxion
Fenrir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,621 Elo+
Party 1
Ullr
Ullr
WiktorT4
Ullr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Chang'e
Chang'e
perocas25
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 93L
1,540 Elo+
Solo
Artemis
Artemis
sm4321
Artemis
Level 15
God Stats
8W - 2L
1,623 SR
Queue Stats
20W - 19L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Entes93
Bellona
7
1 / 5 / 0
4,475
448
1,847
7,636
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
6
0 / 1 / 0
4,234
423
1,807
4,679
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
PumpkinV2
Artemis
10
3 / 1 / 2
6,223
622
4,744
7,135
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
9
1 / 3 / 1
5,150
515
3,749
3,598
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
filiplol1916
Nemesis
3
0 / 6 / 0
3,677
368
942
5,051
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
2 / 1 / 3
5,188
519
2,776
5,193
2,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Vraxion
Fenrir
10
3 / 1 / 2
6,179
618
4,563
6,110
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
9
4 / 1 / 2
5,612
561
4,470
4,730
1,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
perocas25
Chang'e
12
4 / 1 / 0
6,760
676
1,979
4,716
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
sm4321
Artemis
8
2 / 1 / 0
4,919
492
4,168
4,647
1,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
15
16
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Entes93
Bellona
1
5
0
0.2
L
Yemoja
0
1
0
0
L
Artemis
PumpkinV2
Artemis
3
1
2
4
L
Kukulkan
1
3
1
0.5
W
Yemoja
2
1
3
3.5
W
Fenrir
Vraxion
Fenrir
3
1
2
4
W
Ullr
4
1
2
5
L
Nemesis
filiplol1916
Nemesis
0
6
0
0
W
Chang'e
perocas25
Chang'e
4
1
0
4
W
Artemis
sm4321
Artemis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,089
Damage
17,956
28,099
Taken
25,396
11,325
Mitigated
8,268
2,550
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Entes93
Bellona
1,847
295
0
172
7,636
5,472
0
180
7,456
0
11,336
L
Yemoja
1,807
706
139
252
4,679
1,676
0
730
3,949
11,531
0
L
Artemis
PumpkinV2
Artemis
4,744
2,395
0
1,459
7,135
1,892
0
1,046
6,059
0
31,743
L
Kukulkan
3,749
306
0
250
3,598
1,137
0
1,661
1,821
22,355
0
W
Yemoja
2,776
1,177
196
581
5,193
2,334
0
1,223
3,970
6,418
0
W
Fenrir
Vraxion
Fenrir
4,563
1,753
0
3,878
6,110
1,960
0
439
5,621
0
34,231
W
Ullr
4,470
2,403
0
587
4,730
1,463
852
1,167
3,465
0
20,552
L
Nemesis
filiplol1916
Nemesis
942
478
0
278
5,051
1,148
50
992
4,059
0
5,582
W
Chang'e
perocas25
Chang'e
1,979
196
474
2,635
4,716
1,382
1,169
2,376
2,340
30,407
0
W
Artemis
sm4321
Artemis
4,168
2,318
0
1,769
4,647
1,129
0
351
4,296
0
22,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,759
Gold Earned
28,658
155
Minions Killed
245
0
Camps Cleared
0
748,416
Distance Traveled
888,195
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,475
448
25
3
0
127,827
2
L
Yemoja
4,234
423
19
2
0
164,748
0
L
Artemis
6,223
622
60
6
0
150,821
0
L
Kukulkan
5,150
515
43
4
0
131,173
2
W
Yemoja
5,188
519
8
1
0
169,092
2
W
Fenrir
6,179
618
73
7
0
207,957
2
W
Ullr
5,612
561
39
4
0
168,095
2
L
Nemesis
3,677
368
8
1
0
173,847
2
W
Chang'e
6,760
676
83
8
0
181,116
3
W
Artemis
4,919
492
42
4
0
161,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role