Player Matchup

King Arthur
King Arthur
Damkko
King Arthur
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
9W - 5L
1,275 Elo+
Solo
Hades
Hades
Suciosocio
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Merlin
Merlin
UNNEWSUAL
Merlin
Level 12
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 2L
1,523 Elo+
Solo
Hachiman
Hachiman
iFreneTiiKz
Hachiman
Level 18
God Stats
0W - 3L
1,213 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Nemesis
Nemesis
masterg77
Nemesis
Level 29
God Stats
7W - 3L
1,819 SR
Queue Stats
18W - 6L
1,675 Elo+
Solo
Team Averages
Level 22
1,463 SR
1,455 Elo+

VS

Team Averages
Level 20
1,419 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Beltrazord656
Sun Wukong
Level 4
God Stats
1W - 1L
1,284 SR
Queue Stats
7W - 6L
1,344 Elo+
Solo
Arachne
Arachne
JvstLeon
Arachne
Level 28
God Stats
5W - 2L
1,498 SR
Queue Stats
69W - 48L
1,542 Elo+
Party 2
Tiamat
Tiamat
Normiemaster
Tiamat
Level 29
God Stats
3W - 1L
1,294 SR
Queue Stats
68W - 52L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
Ronnyponny0203
Nu Wa
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
72W - 60L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
oOoHxHoOo
Cernunnos
Level 12
God Stats
1W - 1L
1,518 SR
Queue Stats
2W - 2L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damkko
King Arthur
17
1 / 8 / 0
10,572
481
9,650
21,938
21,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
14
6 / 7 / 6
10,781
490
14,169
24,149
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
UNNEWSUAL
Merlin
18
3 / 8 / 1
11,311
514
10,855
16,566
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
iFreneTiiKz
Hachiman
18
6 / 4 / 6
11,364
517
10,942
13,709
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
masterg77
Nemesis
17
1 / 9 / 1
10,208
464
5,588
23,517
10,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beltrazord656
Sun Wukong
15
2 / 8 / 4
10,273
467
7,137
15,028
6,598
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
JvstLeon
Arachne
20
22 / 0 / 6
15,651
711
28,240
29,404
18,636
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
17
3 / 2 / 12
11,481
522
12,348
9,893
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 4 / 9
12,924
587
18,997
14,040
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
oOoHxHoOo
Cernunnos
18
2 / 3 / 6
11,841
538
9,537
15,906
6,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
17
Kills
36
36
Deaths
17
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beltrazord656
Sun Wukong
2
8
4
0.5
L
King Arthur
Damkko
King Arthur
1
8
0
0.13
W
Arachne
JvstLeon
Arachne
22
0
6
25
W
Tiamat
3
2
12
4.5
W
7
4
9
2.88
L
Hades
6
7
6
1.29
L
Merlin
UNNEWSUAL
Merlin
3
8
1
0.44
L
Hachiman
iFreneTiiKz
Hachiman
6
4
6
2.25
L
Nemesis
masterg77
Nemesis
1
9
1
0.17
W
Cernunnos
oOoHxHoOo
Cernunnos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,204
Damage
76,259
99,879
Taken
84,271
57,303
Mitigated
43,154
23,579
Healing
39,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beltrazord656
Sun Wukong
7,137
1,665
0
2,324
15,028
6,598
1,438
5,941
9,037
0
34,446
L
King Arthur
Damkko
King Arthur
9,650
1,559
0
1,965
21,938
21,645
0
9,150
12,236
0
63,206
W
Arachne
JvstLeon
Arachne
28,240
19,046
0
20,015
29,404
18,636
4,129
7,964
21,134
0
119,949
W
Tiamat
12,348
1,646
0
4,427
9,893
6,068
1,303
3,553
6,142
50,145
0
W
18,997
6,293
0
4,110
14,040
5,504
5,262
4,968
8,951
82,638
0
L
Hades
14,169
2,378
425
8,265
24,149
14,251
1,546
6,493
17,455
46,970
0
L
Merlin
UNNEWSUAL
Merlin
10,855
773
0
1,490
16,566
5,881
2,853
6,589
9,855
75,478
0
L
Hachiman
iFreneTiiKz
Hachiman
10,942
6,247
0
5,446
13,709
4,708
1,563
3,064
10,495
0
57,506
L
Nemesis
masterg77
Nemesis
5,588
1,909
0
5,988
23,517
10,818
0
4,888
18,493
0
86,370
W
Cernunnos
oOoHxHoOo
Cernunnos
9,537
4,232
0
8,161
15,906
6,348
4,577
3,361
12,470
0
78,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,236
Gold Earned
62,170
585
Minions Killed
553
0
Camps Cleared
0
1,785,339
Distance Traveled
1,965,744
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,273
467
63
3
0
343,527
1
L
King Arthur
10,572
481
136
6
0
351,379
0
W
Arachne
15,651
711
155
7
0
473,963
4
W
Tiamat
11,481
522
108
5
0
401,940
0
W
Nu Wa
12,924
587
92
4
0
370,013
0
L
Hades
10,781
490
62
3
0
365,857
6
L
Merlin
11,311
514
148
7
0
332,379
2
L
Hachiman
11,364
517
111
5
0
352,791
0
L
Nemesis
10,208
464
128
6
0
382,933
0
W
Cernunnos
11,841
538
135
6
0
376,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role