Player Matchup

Da Ji
Da Ji
Bubblegum32
Da Ji
Level 104
God Stats
4W - 3L
1,599 SR
Queue Stats
176W - 202L
1,419 Elo+
Solo
Ne Zha
Ne Zha
Príest
Ne Zha
Level 149
God Stats
1W - 2L
1,294 SR
Queue Stats
78W - 73L
1,617 Elo+
Party 1
Anhur
Anhur
Rσgue
Anhur
Level 138
God Stats
11W - 9L
1,477 SR
Queue Stats
447W - 384L
1,689 Elo+
Party 1
Neith
Neith
Seba7iC
Neith
Level 38
God Stats
55W - 77L
1,357 SR
Queue Stats
243W - 319L
1,428 Elo+
Solo
Jing Wei
Jing Wei
SmallishDana
Jing Wei
Level 119
God Stats
1W - 1L
1,794 SR
Queue Stats
6W - 9L
1,635 Elo+
Party 1
Team Averages
Level 110
1,504 SR
1,557 Elo+

VS

Team Averages
Level 73
1,707 SR
1,560 Elo+
Persephone
Persephone
Immajeanyus
Persephone
Level 160
God Stats
12W - 3L
1,794 SR
Queue Stats
84W - 43L
1,815 Elo+
Solo
Danzaburou
Danzaburou
Silicore
Danzaburou
Level 69
God Stats
2W - 0L
1,725 SR
Queue Stats
9W - 4L
1,462 Elo+
Solo
Athena
Athena
ZodzQc
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
paardunfan
Erlang Shen
Level 45
God Stats
9W - 3L
1,681 SR
Queue Stats
57W - 58L
1,497 Elo+
Solo
Guan Yu
Guan Yu
咖咖鹏丶
Guan Yu
Level 45
God Stats
4W - 0L
1,836 SR
Queue Stats
335W - 360L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 2
11,636
529
8,996
19,127
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Príest
Ne Zha
17
10 / 9 / 4
11,553
525
17,436
22,363
11,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Rσgue
Anhur
17
4 / 6 / 8
11,161
507
12,591
19,862
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Seba7iC
Neith
15
0 / 6 / 5
9,128
415
8,275
13,839
3,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
SmallishDana
Jing Wei
17
0 / 5 / 5
9,899
450
6,627
15,402
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Immajeanyus
Persephone
20
14 / 6 / 8
13,793
627
25,111
15,771
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Silicore
Danzaburou
18
3 / 4 / 6
11,898
541
9,052
14,439
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
ZodzQc
Athena
19
5 / 1 / 13
13,031
592
6,968
16,406
25,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
paardunfan
Erlang Shen
20
10 / 5 / 8
13,713
623
13,573
18,936
13,011
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
咖咖鹏丶
Guan Yu
20
2 / 2 / 13
12,470
567
11,152
21,068
30,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
18
Kills
34
34
Deaths
18
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Persephone
Immajeanyus
Persephone
14
6
8
3
L
Ne Zha
Príest
Ne Zha
10
9
4
1.33
L
Anhur
Rσgue
Anhur
4
6
8
1.33
L
Neith
Seba7iC
Neith
0
6
5
0.42
W
Danzaburou
Silicore
Danzaburou
3
4
6
1.5
L
Jing Wei
SmallishDana
Jing Wei
0
5
5
0.5
W
Athena
ZodzQc
Athena
5
1
13
11.5
W
Erlang Shen
paardunfan
Erlang Shen
10
5
8
2.8
W
Guan Yu
咖咖鹏丶
Guan Yu
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,925
Damage
65,856
90,593
Taken
86,620
34,927
Mitigated
80,759
21,127
Healing
27,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,996
1,796
0
1,730
19,127
7,059
0
5,402
13,502
0
81,239
W
Persephone
Immajeanyus
Persephone
25,111
1,339
647
2,872
15,771
5,945
1,881
0
15,768
95,884
0
L
Ne Zha
Príest
Ne Zha
17,436
6,982
0
3,607
22,363
11,262
77
9,662
12,241
0
65,030
L
Anhur
Rσgue
Anhur
12,591
5,441
0
5,698
19,862
8,091
672
7,728
11,837
0
68,836
L
Neith
Seba7iC
Neith
8,275
3,216
0
3,550
13,839
3,345
754
3,836
9,541
0
48,925
W
Danzaburou
Silicore
Danzaburou
9,052
4,075
0
7,235
14,439
5,642
5,812
0
14,439
0
77,274
L
Jing Wei
SmallishDana
Jing Wei
6,627
4,219
0
6,542
15,402
5,170
414
4,583
10,668
0
62,901
W
Athena
ZodzQc
Athena
6,968
2,151
0
3,757
16,406
25,573
1,013
0
16,406
46,423
0
W
Erlang Shen
paardunfan
Erlang Shen
13,573
7,222
0
2,241
18,936
13,011
1,407
0
18,936
0
103,074
W
Guan Yu
咖咖鹏丶
Guan Yu
11,152
1,168
2,394
8,639
21,068
30,588
279
0
21,068
0
59,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
64,905
526
Minions Killed
560
0
Camps Cleared
0
1,849,932
Distance Traveled
2,122,952
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,636
529
119
5
0
399,487
2
W
Persephone
13,793
627
139
6
0
426,077
6
L
Ne Zha
11,553
525
84
4
0
404,869
10
L
Anhur
11,161
507
121
6
0
361,037
2
L
Neith
9,128
415
81
4
0
345,204
2
W
Danzaburou
11,898
541
112
5
0
378,083
2
L
Jing Wei
9,899
450
121
6
0
339,335
7
W
Athena
13,031
592
80
4
0
489,774
1
W
Erlang Shen
13,713
623
130
6
0
433,567
4
W
Guan Yu
12,470
567
99
5
0
395,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role