Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
EchoSpecial
Susano
Level 142
God Stats
8W - 8L
1,845 SR
Queue Stats
736W - 739L
1,491 Elo+
Solo
Izanami
Izanami
XxPexusxX
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
downtownbrody
Hel
Level 153
God Stats
20W - 20L
1,422 SR
Queue Stats
1,334W - 1,398L
1,492 Elo+
Solo
Team Averages
Level 135
1,553 SR
1,497 Elo+

VS

Team Averages
Level 98
1,438 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chompiras
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
gunstar808
Cerberus
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
195W - 189L
1,495 Elo+
Solo
Ymir
Ymir
powder-puff56
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,561 Elo+
Solo
Bellona
Bellona
ryuzaki16
Bellona
Level 62
God Stats
4W - 4L
1,188 SR
Queue Stats
431W - 473L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 5 / 8
8,031
803
12,020
26,385
17,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
 
Vamana
12
1 / 5 / 3
6,966
697
9,031
15,613
8,056
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
12
2 / 5 / 6
7,181
718
11,148
10,803
4,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
XxPexusxX
Izanami
16
4 / 6 / 6
9,180
918
13,577
11,983
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 5
7,593
759
6,114
12,243
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
8 / 1 / 18
10,790
1,079
13,225
13,730
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Chompiras
Hachiman
15
8 / 2 / 17
9,249
925
21,576
14,003
6,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
gunstar808
Cerberus
15
4 / 2 / 22
9,383
938
11,997
18,546
19,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 15
8,388
839
6,337
16,564
18,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
ryuzaki16
Bellona
15
5 / 4 / 17
9,187
919
13,006
14,515
13,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
11
Kills
28
28
Deaths
11
28
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
8
1.2
L
Vamana
 
Vamana
1
5
3
0.5
W
Ra
 
Ra
8
1
18
17
W
Hachiman
Chompiras
Hachiman
8
2
17
8.25
L
Susano
2
5
6
1
L
Izanami
XxPexusxX
Izanami
4
6
6
1.17
L
2
7
5
0.64
W
Cerberus
gunstar808
Cerberus
4
2
22
7.5
W
3
2
15
5.25
W
Bellona
ryuzaki16
Bellona
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,890
Damage
66,141
77,027
Taken
77,358
40,643
Mitigated
65,586
34,066
Healing
39,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,020
1,045
1,232
11,880
26,385
17,752
0
10,953
15,432
20,724
0
L
Vamana
 
Vamana
9,031
3,870
1,353
3,310
15,613
8,056
0
5,799
9,814
0
13,674
W
Ra
 
Ra
13,225
108
10,586
7,941
13,730
7,791
192
4,409
9,321
43,020
0
W
Hachiman
Chompiras
Hachiman
21,576
10,414
1,259
3,411
14,003
6,827
912
2,596
11,193
0
29,705
L
Susano
11,148
521
666
279
10,803
4,194
0
4,858
5,945
0
20,803
L
Izanami
XxPexusxX
Izanami
13,577
8,560
794
1,306
11,983
5,207
662
4,331
7,652
0
26,346
L
6,114
89
8,738
4,508
12,243
5,434
154
5,618
6,625
15,443
0
W
Cerberus
gunstar808
Cerberus
11,997
449
1,606
7,517
18,546
19,255
275
4,398
14,148
18,823
0
W
6,337
915
2,686
1,596
16,564
18,485
780
3,338
12,842
10,487
0
W
Bellona
ryuzaki16
Bellona
13,006
5,252
1,422
1,234
14,515
13,228
1,964
3,393
10,659
0
19,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
46,997
114
Minions Killed
126
0
Camps Cleared
0
923,569
Distance Traveled
952,017
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,031
803
42
4
0
166,244
0
L
Vamana
6,966
697
12
1
0
197,857
0
W
Ra
10,790
1,079
65
7
0
216,003
2
W
Hachiman
9,249
925
14
1
0
189,092
0
L
Susano
7,181
718
14
1
0
203,487
3
L
Izanami
9,180
918
35
4
0
158,523
0
L
Hel
7,593
759
11
1
0
197,458
0
W
Cerberus
9,383
938
24
2
0
176,464
0
W
Ymir
8,388
839
5
1
0
170,019
0
W
Bellona
9,187
919
18
2
0
200,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role