Player Matchup

Chaac
Chaac
Fortex7
Chaac
Level 25
God Stats
9W - 4L
1,784 SR
Queue Stats
75W - 66L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
ScorPerNoX
Cabrakan
Level 29
God Stats
2W - 4L
1,197 SR
Queue Stats
112W - 136L
1,497 Elo+
Solo
Vulcan
Vulcan
Sm411W1lly
Vulcan
Level 27
God Stats
42W - 58L
1,358 SR
Queue Stats
171W - 219L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Zbom0N
Danzaburou
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 33L
1,527 Elo+
Solo
Thor
Thor
zlJoelz
Thor
Level 17
God Stats
7W - 4L
1,647 SR
Queue Stats
64W - 61L
1,459 Elo+
Party 1
Team Averages
Level 24
1,497 SR
1,480 Elo+

VS

Team Averages
Level 18
1,612 SR
1,491 Elo+
Neith
Neith
Fenritrin
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,710 Elo+
Solo
Nemesis
Nemesis
MileSumar
Nemesis
Level 22
God Stats
0W - 3L
1,751 SR
Queue Stats
50W - 77L
1,431 Elo+
Solo
Nox
Nox
SILL1902
Nox
Level 28
God Stats
2W - 2L
1,524 SR
Queue Stats
57W - 61L
1,485 Elo+
Solo
Bellona
Bellona
SeBardGof
Bellona
Level 14
God Stats
2W - 1L
1,822 SR
Queue Stats
67W - 64L
1,405 Elo+
Solo
Medusa
Medusa
pepe360
Medusa
Level 26
God Stats
5W - 6L
1,464 SR
Queue Stats
387W - 463L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fortex7
Chaac
10
2 / 1 / 1
6,393
533
4,760
6,799
4,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ScorPerNoX
Cabrakan
10
3 / 1 / 6
7,116
593
3,745
7,723
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Sm411W1lly
Vulcan
13
4 / 2 / 1
7,614
635
7,274
5,528
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zbom0N
Danzaburou
13
6 / 0 / 4
8,094
675
6,202
5,270
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
zlJoelz
Thor
9
1 / 1 / 2
5,895
491
2,566
5,735
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fenritrin
Neith
10
2 / 3 / 1
5,853
488
5,751
8,427
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MileSumar
Nemesis
8
0 / 3 / 2
4,971
414
1,930
5,827
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 6 / 3
5,293
441
1,820
6,296
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SeBardGof
Bellona
11
2 / 2 / 1
6,282
524
5,318
7,610
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
pepe360
Medusa
10
1 / 3 / 0
5,675
473
2,710
6,017
1,874
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
5
5
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Fenritrin
Neith
2
3
1
0.83
W
Chaac
Fortex7
Chaac
2
1
1
2.5
L
Nemesis
MileSumar
Nemesis
0
3
2
0.33
L
0
6
3
0.25
W
Cabrakan
ScorPerNoX
Cabrakan
3
1
6
6
L
Bellona
SeBardGof
Bellona
2
2
1
1.25
W
Vulcan
Sm411W1lly
Vulcan
4
2
1
2.25
W
Danzaburou
Zbom0N
Danzaburou
6
0
4
8
L
Medusa
pepe360
Medusa
1
3
0
0.33
W
Thor
zlJoelz
Thor
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,547
Damage
17,529
31,055
Taken
34,177
16,393
Mitigated
14,768
10,973
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fenritrin
Neith
5,751
2,394
0
3,082
8,427
2,596
0
1,719
6,708
0
28,111
W
Chaac
Fortex7
Chaac
4,760
985
195
3,046
6,799
4,586
0
256
6,522
0
23,477
L
Nemesis
MileSumar
Nemesis
1,930
485
159
386
5,827
2,500
0
2,499
3,235
0
18,332
L
1,820
71
0
630
6,296
2,464
0
1,676
4,620
20,834
0
W
Cabrakan
ScorPerNoX
Cabrakan
3,745
920
0
1,999
7,723
6,141
100
703
6,900
10,951
0
L
Bellona
SeBardGof
Bellona
5,318
1,141
0
2,195
7,610
5,334
0
1,345
6,219
0
27,963
W
Vulcan
Sm411W1lly
Vulcan
7,274
1,271
0
1,632
5,528
2,149
688
0
5,528
45,719
0
W
Danzaburou
Zbom0N
Danzaburou
6,202
2,864
0
1,743
5,270
1,793
2,354
602
4,550
0
48,443
L
Medusa
pepe360
Medusa
2,710
864
0
412
6,017
1,874
210
3,373
2,376
0
22,868
W
Thor
zlJoelz
Thor
2,566
550
0
2,358
5,735
1,724
0
0
5,735
0
23,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
28,074
292
Minions Killed
246
0
Camps Cleared
0
1,054,186
Distance Traveled
1,021,922
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,853
488
60
5
0
179,511
0
W
Chaac
6,393
533
48
4
0
228,410
2
L
Nemesis
4,971
414
37
3
0
202,766
0
L
Nox
5,293
441
40
3
0
202,533
0
W
Cabrakan
7,116
593
14
1
0
222,770
2
L
Bellona
6,282
524
64
5
0
234,631
0
W
Vulcan
7,614
635
83
7
0
219,706
1
W
Danzaburou
8,094
675
88
7
0
210,302
2
L
Medusa
5,675
473
45
4
0
202,481
2
W
Thor
5,895
491
59
5
0
172,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role