Player Matchup

Tsukuyomi
Tsukuyomi
Gns spiringspy
Tsukuyomi
Level 12
God Stats
12W - 8L
1,500 SR
Queue Stats
30W - 30L
1,491 Elo+
Solo
Discordia
Discordia
Lecon95
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 178L
1,379 Elo+
Party 2
Merlin
Merlin
Okeveryone
Merlin
Level 19
God Stats
24W - 31L
1,270 SR
Queue Stats
170W - 195L
1,465 Elo+
Solo
Cupid
Cupid
PrencicK
Cupid
Level 7
God Stats
20W - 13L
1,349 SR
Queue Stats
220W - 208L
1,365 Elo+
Party 2
Neith
Neith
jceace
Neith
Level 11
God Stats
9W - 5L
1,875 SR
Queue Stats
254W - 254L
1,415 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,423 Elo+

VS

Team Averages
Level 14
1,554 SR
1,437 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PapiPrettycakes
Artemis
Level 26
God Stats
8W - 4L
1,769 SR
Queue Stats
160W - 160L
1,631 Elo+
Solo
Camazotz
Camazotz
firey-divide5
Camazotz
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
nejo2006
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
xxEDU2011xx
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gns spiringspy
Tsukuyomi
18
15 / 2 / 18
12,551
1,255
21,574
10,551
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Lecon95
Discordia
18
4 / 1 / 31
11,170
1,117
14,260
8,882
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Okeveryone
Merlin
18
8 / 0 / 27
10,937
1,094
11,125
6,866
2,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
PrencicK
Cupid
19
11 / 0 / 23
11,440
1,144
18,918
15,151
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
jceace
Neith
18
8 / 2 / 21
10,640
1,064
15,289
10,054
4,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

266

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 2 / 4
9,345
935
5,985
8,230
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 8 / 1
10,235
1,024
23,227
14,329
5,906
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
firey-divide5
Camazotz
13
0 / 15 / 0
8,072
807
4,822
21,579
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
nejo2006
Cthulhu
14
0 / 16 / 3
8,660
866
8,837
31,609
25,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
xxEDU2011xx
Arachne
15
1 / 5 / 1
9,437
944
5,274
16,769
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
14
46
Kills
5
5
Deaths
46
120
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
4
1
W
Tsukuyomi
Gns spiringspy
Tsukuyomi
15
2
18
12
W
Discordia
Lecon95
Discordia
4
1
31
19.5
W
Merlin
Okeveryone
Merlin
8
0
27
21.5
L
4
8
1
0.56
W
Cupid
PrencicK
Cupid
11
0
23
22.5
L
Camazotz
firey-divide5
Camazotz
0
15
0
0
W
Neith
jceace
Neith
8
2
21
9.25
L
Cthulhu
nejo2006
Cthulhu
0
16
3
0.09
L
Arachne
xxEDU2011xx
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,166
Damage
48,145
51,504
Taken
92,516
21,332
Mitigated
47,889
8,562
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,985
74
5,008
3,808
8,230
3,133
0
1,383
6,847
26,026
0
W
Tsukuyomi
Gns spiringspy
Tsukuyomi
21,574
8,396
0
1,214
10,551
4,081
0
3,652
6,781
0
28,633
W
Discordia
Lecon95
Discordia
14,260
3,880
0
966
8,882
3,652
0
2,729
6,078
23,263
0
W
Merlin
Okeveryone
Merlin
11,125
1,693
0
0
6,866
2,904
0
1,391
5,400
30,163
0
L
23,227
15,950
0
0
14,329
5,906
0
3,117
11,212
0
43,968
W
Cupid
PrencicK
Cupid
18,918
11,885
159
4,814
15,151
6,542
0
3,766
11,260
0
41,227
L
Camazotz
firey-divide5
Camazotz
4,822
2,325
0
1,585
21,579
7,262
0
6,523
14,201
0
7,422
W
Neith
jceace
Neith
15,289
9,115
0
1,409
10,054
4,153
0
2,766
7,163
0
30,677
L
Cthulhu
nejo2006
Cthulhu
8,837
1,752
171
1,768
31,609
25,090
0
9,883
21,726
18,073
0
L
Arachne
xxEDU2011xx
Arachne
5,274
3,397
0
2,584
16,769
6,498
0
4,479
12,290
0
30,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
45,749
167
Minions Killed
165
8
Camps Cleared
1
941,604
Distance Traveled
931,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,345
935
42
4
0
225,870
1
W
Tsukuyomi
12,551
1,255
13
1
1
226,078
0
W
Discordia
11,170
1,117
14
1
3
182,362
0
W
Merlin
10,937
1,094
51
5
0
178,103
0
L
Artemis
10,235
1,024
55
6
0
169,755
1
W
Cupid
11,440
1,144
65
7
4
189,219
0
L
Camazotz
8,072
807
5
1
0
149,765
0
W
Neith
10,640
1,064
24
2
0
165,842
0
L
Cthulhu
8,660
866
18
2
0
152,600
0
L
Arachne
9,437
944
45
5
1
233,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role