Player Matchup

Chiron
Chiron
Glasgowed
Chiron
Level 64
God Stats
10W - 7L
1,597 SR
Queue Stats
134W - 131L
1,426 Elo+
Solo
Achilles
Achilles
IKARIxKING
Achilles
Level 89
God Stats
7W - 6L
1,486 SR
Queue Stats
175W - 167L
1,477 Elo+
Solo
Ganesha
Ganesha
Spavacado
Ganesha
Level 65
God Stats
10W - 9L
1,622 SR
Queue Stats
305W - 274L
1,502 Elo+
Party 1
Poseidon
Poseidon
TxB-Ash
Poseidon
Level 66
God Stats
5W - 7L
1,732 SR
Queue Stats
620W - 580L
1,445 Elo+
Party 1
Arachne
Arachne
vxnzil
Arachne
Level 80
God Stats
5W - 4L
1,426 SR
Queue Stats
50W - 49L
1,536 Elo+
Solo
Team Averages
Level 73
1,572 SR
1,477 Elo+

VS

Team Averages
Level 96
1,592 SR
1,481 Elo+
Jing Wei
Jing Wei
LudwygLG
Jing Wei
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,539 Elo+
Solo
Arachne
Arachne
RealEsc0bar
Arachne
Level 89
God Stats
73W - 49L
1,659 SR
Queue Stats
204W - 198L
1,430 Elo+
Solo
Cerberus
Cerberus
ReneRRB
Cerberus
Level 66
God Stats
30W - 16L
1,633 SR
Queue Stats
321W - 351L
1,442 Elo+
Solo
King Arthur
King Arthur
kmgiacone
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 217L
1,481 Elo+
Solo
Tiamat
Tiamat
lilWhatever
Tiamat
Level 107
God Stats
24W - 15L
1,668 SR
Queue Stats
232W - 217L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Glasgowed
Chiron
20
4 / 11 / 18
17,226
442
20,714
30,251
12,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
IKARIxKING
Achilles
20
13 / 3 / 9
19,364
497
29,536
37,932
53,935
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Spavacado
Ganesha
20
2 / 8 / 22
16,268
417
22,006
29,274
24,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
TxB-Ash
Poseidon
20
9 / 15 / 9
19,793
508
28,685
30,557
13,539
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Arachne
vxnzil
Arachne
20
18 / 10 / 11
20,271
520
21,108
38,772
19,410
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LudwygLG
Jing Wei
20
9 / 10 / 7
19,357
496
24,815
39,298
16,469
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
RealEsc0bar
Arachne
20
17 / 12 / 11
21,261
545
37,593
39,506
29,766
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
ReneRRB
Cerberus
13
1 / 5 / 5
12,716
326
7,075
18,721
6,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
kmgiacone
King Arthur
20
0 / 11 / 11
16,925
434
15,375
34,825
40,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
20 / 8 / 11
21,469
550
47,307
29,544
19,772
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
92
46
Kills
47
47
Deaths
46
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
Glasgowed
Chiron
4
11
18
1.18
W
Achilles
IKARIxKING
Achilles
13
3
9
5.83
L
Jing Wei
LudwygLG
Jing Wei
9
10
7
1.25
L
Arachne
RealEsc0bar
Arachne
17
12
11
1.88
L
Cerberus
ReneRRB
Cerberus
1
5
5
0.7
W
Ganesha
Spavacado
Ganesha
2
8
22
1.63
W
Poseidon
TxB-Ash
Poseidon
9
15
9
0.9
L
King Arthur
kmgiacone
King Arthur
0
11
11
0.5
L
Tiamat
20
8
11
3.19
W
Arachne
vxnzil
Arachne
18
10
11
2.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,049
Damage
132,165
166,786
Taken
161,894
123,922
Mitigated
113,360
36,071
Healing
41,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Glasgowed
Chiron
20,714
9,539
2,303
9,547
30,251
12,482
778
11,952
17,884
0
120,422
W
Achilles
IKARIxKING
Achilles
29,536
4,223
0
8,027
37,932
53,935
196
8,663
28,826
0
104,549
L
Jing Wei
LudwygLG
Jing Wei
24,815
18,583
0
12,086
39,298
16,469
7,202
11,932
27,233
0
158,909
L
Arachne
RealEsc0bar
Arachne
37,593
22,100
0
8,315
39,506
29,766
1,628
12,481
26,916
0
177,611
L
Cerberus
ReneRRB
Cerberus
7,075
670
0
7,220
18,721
6,728
743
6,597
12,046
30,705
0
W
Ganesha
Spavacado
Ganesha
22,006
878
925
1,297
29,274
24,556
512
9,434
19,630
83,413
0
W
Poseidon
TxB-Ash
Poseidon
28,685
3,203
222
1,048
30,557
13,539
1,730
10,199
19,920
176,101
0
L
King Arthur
kmgiacone
King Arthur
15,375
1,213
0
2,610
34,825
40,625
196
7,333
27,421
224
97,013
L
Tiamat
47,307
1,796
1,433
10,177
29,544
19,772
1,498
11,672
17,587
122,171
0
W
Arachne
vxnzil
Arachne
21,108
15,508
1,345
11,357
38,772
19,410
0
12,724
25,676
0
133,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,922
Gold Earned
91,728
876
Minions Killed
763
0
Camps Cleared
0
3,411,955
Distance Traveled
2,979,659
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,226
442
190
5
0
666,320
0
W
Achilles
19,364
497
176
5
0
734,964
3
L
Jing Wei
19,357
496
209
5
0
672,986
7
L
Arachne
21,261
545
169
4
0
725,211
0
L
Cerberus
12,716
326
60
2
0
274,638
0
W
Ganesha
16,268
417
47
1
0
721,299
0
W
Poseidon
19,793
508
296
8
0
601,807
1
L
King Arthur
16,925
434
146
4
0
599,117
0
L
Tiamat
21,469
550
179
5
0
707,707
3
W
Arachne
20,271
520
167
4
0
687,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role