Player Matchup

Cupid
Cupid
Moggster
Cupid
Level 2
God Stats
11W - 8L
1,356 SR
Queue Stats
14W - 13L
1,315 Elo+
Party 1
Neith
Neith
NotAStoneyPony
Neith
Level 3
God Stats
4W - 3L
1,158 SR
Queue Stats
4W - 3L
1,097 Elo+
Party 2
Hou Yi
Hou Yi
SenzoMight
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,355 Elo+
Solo
Bellona
Bellona
ZwackAttack
Bellona
Level 29
God Stats
4W - 4L
1,505 SR
Queue Stats
29W - 25L
1,365 Elo+
Party 1
Anhur
Anhur
xLemon24
Anhur
Level 15
God Stats
1W - 0L
1,235 SR
Queue Stats
14W - 12L
1,376 Elo+
Party 2
Team Averages
Level 13
1,351 SR
1,302 Elo+

VS

Team Averages
Level 14
1,437 SR
1,310 Elo+
Neith
Neith
AncapMuffyn
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 16L
1,269 Elo+
Party 3
Ymir
Ymir
BetterFlie
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 213L
1,276 Elo+
Solo
Arachne
Arachne
CHIMEGS
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,418 Elo+
Party 3
Thanatos
Thanatos
HoLoLcaust
Thanatos
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,269 Elo+
Party 3
Olorun
Olorun
KanDiVasi
Olorun
Level 7
God Stats
38W - 48L
1,185 SR
Queue Stats
983W - 1,048L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Moggster
Cupid
18
6 / 4 / 30
11,181
1,118
16,287
11,573
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 2 / 28
11,971
1,197
19,558
8,298
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
SenzoMight
Hou Yi
18
10 / 3 / 24
12,516
1,252
17,656
8,526
3,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ZwackAttack
Bellona
17
6 / 6 / 18
11,162
1,116
14,584
15,341
10,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
xLemon24
Anhur
19
18 / 2 / 17
14,013
1,401
19,120
9,802
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 7
11,561
1,156
11,334
14,755
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 13 / 8
9,124
912
5,897
23,956
17,066
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
CHIMEGS
Arachne
16
4 / 10 / 5
10,858
1,086
6,223
18,629
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
HoLoLcaust
Thanatos
17
6 / 13 / 7
11,804
1,180
17,757
22,568
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
KanDiVasi
Olorun
16
1 / 5 / 7
9,902
990
8,024
14,897
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
51
48
Kills
17
17
Deaths
48
117
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
7
7
1.36
L
0
13
8
0.31
L
Arachne
CHIMEGS
Arachne
4
10
5
0.65
L
Thanatos
HoLoLcaust
Thanatos
6
13
7
0.73
L
Olorun
KanDiVasi
Olorun
1
5
7
0.9
W
Cupid
Moggster
Cupid
6
4
30
5.25
W
8
2
28
11
W
Hou Yi
SenzoMight
Hou Yi
10
3
24
7.33
W
Bellona
ZwackAttack
Bellona
6
6
18
2.5
W
Anhur
xLemon24
Anhur
18
2
17
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,205
Damage
49,235
53,540
Taken
94,805
25,433
Mitigated
45,774
13,614
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,334
7,776
0
3,208
14,755
6,028
0
0
14,755
0
25,739
L
5,897
1,255
0
392
23,956
17,066
0
0
23,956
11,209
0
L
Arachne
CHIMEGS
Arachne
6,223
3,523
0
3,204
18,629
8,373
0
0
18,629
0
14,691
L
Thanatos
HoLoLcaust
Thanatos
17,757
6,553
0
6,949
22,568
7,959
0
0
22,568
0
34,619
L
Olorun
KanDiVasi
Olorun
8,024
3,269
283
3,302
14,897
6,348
0
0
14,897
27,325
0
W
Cupid
Moggster
Cupid
16,287
9,161
1,568
2,944
11,573
4,288
0
3,479
8,094
0
27,576
W
19,558
11,214
0
1,234
8,298
3,127
0
2,275
6,023
0
29,212
W
Hou Yi
SenzoMight
Hou Yi
17,656
8,356
0
1,558
8,526
3,169
0
1,696
6,830
0
38,922
W
Bellona
ZwackAttack
Bellona
14,584
9,600
0
4,390
15,341
10,839
0
4,329
11,012
0
28,810
W
Anhur
xLemon24
Anhur
19,120
10,801
0
1,920
9,802
4,010
0
2,142
7,660
0
36,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,843
Gold Earned
53,249
196
Minions Killed
127
8
Camps Cleared
4
783,157
Distance Traveled
781,003
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,561
1,156
22
2
0
149,044
0
L
Ymir
9,124
912
9
1
0
108,078
4
L
Arachne
10,858
1,086
18
2
1
178,835
1
L
Thanatos
11,804
1,180
38
4
2
186,585
1
L
Olorun
9,902
990
40
4
1
158,461
3
W
Cupid
11,181
1,118
34
3
1
160,636
2
W
Neith
11,971
1,197
26
3
0
160,963
0
W
Hou Yi
12,516
1,252
42
4
1
149,964
0
W
Bellona
11,162
1,116
31
3
4
144,703
0
W
Anhur
14,013
1,401
63
6
2
166,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role