Player Matchup

Merlin
Merlin
FLAMEGOD95
Merlin
Level 27
God Stats
2W - 3L
1,849 SR
Queue Stats
13W - 12L
1,358 Elo+
Solo
Skadi
Skadi
KalmahKn
Skadi
Level 122
God Stats
1W - 3L
1,732 SR
Queue Stats
49W - 72L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
thenoobkiller115
Tsukuyomi
Level 15
God Stats
0W - 1L
1,772 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Team Averages
Level 55
1,784 SR
1,413 Elo+

VS

Team Averages
Level 44
1,587 SR
1,324 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fyorlux
Ah Muzen Cab
Level 27
God Stats
3W - 5L
1,471 SR
Queue Stats
15W - 13L
1,305 Elo+
Solo
Ganesha
Ganesha
Nemaru
Ganesha
Level 28
God Stats
3W - 3L
1,681 SR
Queue Stats
30W - 38L
1,411 Elo+
Solo
Nox
Nox
XaoC1988
Nox
Level 76
God Stats
2W - 0L
1,608 SR
Queue Stats
21W - 23L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FLAMEGOD95
Merlin
12
1 / 1 / 1
7,714
643
7,631
4,448
1,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
KalmahKn
Skadi
11
2 / 3 / 2
7,791
649
3,435
7,046
2,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
10
2 / 6 / 2
7,857
655
8,468
11,294
4,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fyorlux
Ah Muzen Cab
12
8 / 0 / 1
9,664
805
4,920
4,886
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Nemaru
Ganesha
12
0 / 0 / 10
8,884
740
5,233
11,271
8,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 4
8,007
667
5,622
8,505
3,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
10
10
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
FLAMEGOD95
Merlin
1
1
1
1.5
W
Ah Muzen Cab
Fyorlux
Ah Muzen Cab
8
0
1
8.5
L
Skadi
KalmahKn
Skadi
2
3
2
1
W
Ganesha
Nemaru
Ganesha
0
0
10
5
W
2
5
4
0.8
L
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
15,775
22,788
Taken
24,662
7,593
Mitigated
13,850
6,431
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FLAMEGOD95
Merlin
7,631
686
612
1,427
4,448
1,528
47
2,606
1,842
33,769
0
W
Ah Muzen Cab
Fyorlux
Ah Muzen Cab
4,920
1,772
0
2,541
4,886
1,906
663
1,391
3,495
0
21,967
L
Skadi
KalmahKn
Skadi
3,435
1,069
0
1,655
7,046
2,023
65
3,835
3,211
0
20,267
W
Ganesha
Nemaru
Ganesha
5,233
675
0
2,973
11,271
8,224
326
4,134
7,137
16,492
0
W
5,622
281
841
1,285
8,505
3,720
147
2,130
6,375
34,473
0
L
Tsukuyomi
8,468
2,066
0
2,737
11,294
4,042
24
4,522
6,772
0
30,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,362
Gold Earned
26,555
141
Minions Killed
128
0
Camps Cleared
0
634,798
Distance Traveled
628,974
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,714
643
60
5
0
214,522
5
W
Ah Muzen Cab
9,664
805
49
4
0
163,138
0
L
Skadi
7,791
649
50
4
0
197,039
3
W
Ganesha
8,884
740
2
0
0
253,531
3
W
Nox
8,007
667
77
6
0
212,305
2
L
Tsukuyomi
7,857
655
31
3
0
223,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role