Player Matchup

Hou Yi
Hou Yi
BadManBrad_
Hou Yi
Level 14
God Stats
5W - 3L
1,627 SR
Queue Stats
6W - 3L
1,860 Elo+
Solo
Danzaburou
Danzaburou
Curtis-D13
Danzaburou
Level 25
God Stats
15W - 19L
1,505 SR
Queue Stats
17W - 22L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
Dragoxd123
Sun Wukong
Level 16
God Stats
0W - 1L
1,353 SR
Queue Stats
5W - 7L
1,589 Elo+
Solo
Susano
Susano
akezhan011218
Susano
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 40L
1,788 Elo+
Solo
Ymir
Ymir
warmarmot
Ymir
Level 29
God Stats
57W - 57L
1,598 SR
Queue Stats
116W - 103L
1,583 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,656 Elo+

VS

Team Averages
Level 18
1,661 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
Arjun_K_
Tsukuyomi
Level 16
God Stats
71W - 60L
1,677 SR
Queue Stats
131W - 110L
1,589 Elo+
Solo
Jormungandr
Jormungandr
Ishamael90
Jormungandr
Level 7
God Stats
2W - 7L
1,716 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Izanami
Izanami
LilS0ul96
Izanami
Level 17
God Stats
1W - 0L
1,519 SR
Queue Stats
6W - 8L
1,723 Elo+
Solo
Zeus
Zeus
Mutchu2
Zeus
Level 29
God Stats
4W - 4L
1,737 SR
Queue Stats
143W - 135L
1,486 Elo+
Solo
Cerberus
Cerberus
YourManDan_
Cerberus
Level 23
God Stats
26W - 14L
1,657 SR
Queue Stats
128W - 146L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 6 / 2
7,130
419
6,067
13,805
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Curtis-D13
Danzaburou
15
8 / 3 / 4
10,086
593
11,973
15,235
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Dragoxd123
Sun Wukong
10
0 / 8 / 2
6,382
375
2,143
14,188
9,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 10 / 0
6,339
373
1,559
13,143
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
7 / 6 / 8
9,659
568
12,054
17,937
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arjun_K_
Tsukuyomi
16
12 / 0 / 7
9,946
585
13,598
10,137
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Ishamael90
Jormungandr
14
2 / 4 / 3
8,365
492
3,897
9,016
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
LilS0ul96
Izanami
14
2 / 2 / 5
8,673
510
4,461
9,840
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Mutchu2
Zeus
17
16 / 1 / 6
10,840
638
27,173
6,903
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
YourManDan_
Cerberus
11
1 / 9 / 8
7,670
451
3,714
16,539
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
33
33
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arjun_K_
Tsukuyomi
12
0
7
15.5
L
Hou Yi
1
6
2
0.33
L
Danzaburou
Curtis-D13
Danzaburou
8
3
4
3.33
L
Sun Wukong
Dragoxd123
Sun Wukong
0
8
2
0.13
W
Jormungandr
Ishamael90
Jormungandr
2
4
3
0.88
W
Izanami
LilS0ul96
Izanami
2
2
5
2.25
W
Zeus
Mutchu2
Zeus
16
1
6
19
W
Cerberus
YourManDan_
Cerberus
1
9
8
0.56
L
0
10
0
0
L
Ymir
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
52,843
74,308
Taken
52,435
30,606
Mitigated
21,105
16,533
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arjun_K_
Tsukuyomi
13,598
3,160
0
2,520
10,137
3,975
0
918
9,219
0
68,027
L
Hou Yi
6,067
2,912
0
2,794
13,805
4,155
30
6,921
6,519
0
36,776
L
Danzaburou
Curtis-D13
Danzaburou
11,973
5,374
589
7,377
15,235
5,045
3,672
6,270
8,761
0
55,647
L
Sun Wukong
Dragoxd123
Sun Wukong
2,143
233
0
131
14,188
9,635
0
4,816
9,093
0
22,171
W
Jormungandr
Ishamael90
Jormungandr
3,897
1,078
0
1,143
9,016
4,846
66
1,854
7,162
37,788
0
W
Izanami
LilS0ul96
Izanami
4,461
3,331
0
3,473
9,840
3,343
3,942
2,271
7,569
0
50,149
W
Zeus
Mutchu2
Zeus
27,173
2,305
0
1,243
6,903
2,186
1,580
2,450
4,453
74,286
0
W
Cerberus
YourManDan_
Cerberus
3,714
397
0
4,130
16,539
6,755
30
4,561
11,978
15,004
0
L
1,559
435
453
496
13,143
3,907
567
5,591
7,291
0
23,205
L
Ymir
12,054
1,943
938
3,755
17,937
7,864
572
9,728
7,860
40,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
45,494
291
Minions Killed
433
0
Camps Cleared
0
1,397,614
Distance Traveled
1,608,770
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,946
585
93
5
0
392,056
0
L
Hou Yi
7,130
419
67
4
0
275,722
1
L
Danzaburou
10,086
593
92
5
0
248,856
3
L
Sun Wukong
6,382
375
35
2
0
310,003
0
W
Jormungandr
8,365
492
84
5
0
291,752
0
W
Izanami
8,673
510
105
6
0
314,054
0
W
Zeus
10,840
638
110
6
0
294,936
2
W
Cerberus
7,670
451
41
2
0
315,972
0
L
Susano
6,339
373
39
2
0
299,094
0
L
Ymir
9,659
568
58
3
0
263,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role