Player Matchup

Chiron
Chiron
ImCringing
Chiron
Level 46
God Stats
16W - 13L
1,609 SR
Queue Stats
146W - 121L
1,524 Elo+
Party 2
Osiris
Osiris
sprintsucks
Osiris
Level 29
God Stats
0W - 3L
1,332 SR
Queue Stats
103W - 113L
1,329 Elo+
Solo
Thoth
Thoth
zEXPEDITIOUSLYz
Thoth
Level 27
God Stats
11W - 13L
1,599 SR
Queue Stats
80W - 87L
1,395 Elo+
Party 2
Team Averages
Level 34
1,514 SR
1,416 Elo+

VS

Team Averages
Level 112
1,606 SR
1,785 Elo+
Odin
Odin
BringMeJanet
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GreenGiller
Tiamat
Level 160
God Stats
9W - 4L
1,819 SR
Queue Stats
392W - 133L
1,835 Elo+
Party 1
Artemis
Artemis
MeJanet
Artemis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
2,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ImCringing
Chiron
13
5 / 6 / 3
9,313
716
6,772
12,318
4,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
11
3 / 8 / 5
8,958
689
7,012
18,093
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 7 / 3
8,103
623
5,573
9,051
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 12
9,614
740
9,205
11,053
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
15
12 / 2 / 8
11,032
849
11,500
8,706
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
MeJanet
Artemis
14
5 / 5 / 16
10,423
802
15,257
9,618
3,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
21
21
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Tiamat
12
2
8
8
L
Chiron
ImCringing
Chiron
5
6
3
1.08
W
Artemis
MeJanet
Artemis
5
5
16
2.6
L
Osiris
3
8
5
0.69
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,357
Damage
35,962
39,462
Taken
29,377
15,953
Mitigated
24,408
6,776
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,205
2,684
0
2,390
11,053
10,489
670
2,586
8,153
0
29,582
W
Tiamat
11,500
3,128
0
2,430
8,706
10,376
1,449
1,483
7,131
39,543
1,453
L
Chiron
ImCringing
Chiron
6,772
2,483
509
2,531
12,318
4,498
0
3,546
8,647
0
32,460
W
Artemis
MeJanet
Artemis
15,257
8,635
0
2,114
9,618
3,543
1,170
1,081
8,451
0
55,811
L
Osiris
7,012
3,600
0
3,131
18,093
8,624
0
5,360
12,518
0
23,329
L
5,573
189
0
605
9,051
2,831
0
2,194
6,757
21,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
31,069
140
Minions Killed
183
0
Camps Cleared
0
625,489
Distance Traveled
725,307
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,614
740
38
3
0
248,343
2
W
Tiamat
11,032
849
72
6
0
263,466
5
L
Chiron
9,313
716
60
5
0
214,862
0
W
Artemis
10,423
802
73
6
0
213,498
5
L
Osiris
8,958
689
34
3
0
204,541
3
L
Thoth
8,103
623
46
4
0
206,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role