Player Matchup

Neith
Neith
Lucky1Charms
Neith
Level 158
God Stats
4W - 4L
1,399 SR
Queue Stats
40W - 32L
1,640 Elo+
Party 2
Anubis
Anubis
Snitch9ine
Anubis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,643 Elo+
Party 2
Athena
Athena
VSeptemberV
Athena
Level 125
God Stats
28W - 17L
1,683 SR
Queue Stats
208W - 188L
1,635 Elo+
Solo
Fenrir
Fenrir
Xandryus
Fenrir
Level 86
God Stats
0W - 4L
1,393 SR
Queue Stats
116W - 115L
1,603 Elo+
Solo
Ullr
Ullr
cinderella_m5n
Ullr
Level 143
God Stats
0W - 4L
1,408 SR
Queue Stats
73W - 70L
1,615 Elo+
Solo
Team Averages
Level 131
1,477 SR
1,627 Elo+

VS

Team Averages
Level 136
1,712 SR
1,587 Elo+
Mercury
Mercury
FE4R Kyugon
Mercury
Level 160
God Stats
5W - 2L
1,737 SR
Queue Stats
465W - 366L
1,619 Elo+
Party 1
Apollo
Apollo
FE4R OniChan
Apollo
Level 160
God Stats
12W - 10L
1,628 SR
Queue Stats
912W - 765L
1,600 Elo+
Party 1
Anhur
Anhur
QueOndaPisa
Anhur
Level 128
God Stats
10W - 8L
1,771 SR
Queue Stats
273W - 231L
1,618 Elo+
Solo
Cthulhu
Cthulhu
kenta0221
Cthulhu
Level 82
God Stats
68W - 57L
1,761 SR
Queue Stats
347W - 335L
1,534 Elo+
Solo
Chang'e
Chang'e
xOptimum
Chang'e
Level 149
God Stats
5W - 2L
1,661 SR
Queue Stats
61W - 70L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,992
466
2,868
4,608
1,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Snitch9ine
Anubis
12
4 / 3 / 2
7,399
493
5,630
7,699
3,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
9
2 / 2 / 3
6,367
424
6,048
11,650
6,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Xandryus
Fenrir
12
4 / 7 / 4
7,635
509
5,425
13,915
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 5
7,809
521
4,394
10,581
3,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FE4R Kyugon
Mercury
15
5 / 4 / 3
9,503
634
5,764
11,282
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
15
0 / 0 / 1
8,594
573
4,354
9,830
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 5
8,801
587
4,890
10,791
3,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kenta0221
Cthulhu
12
2 / 1 / 5
7,915
528
4,520
10,174
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
xOptimum
Chang'e
15
6 / 2 / 5
9,338
623
12,048
7,491
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
15
15
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
FE4R Kyugon
Mercury
5
4
3
1.63
W
Apollo
0
0
1
0.5
L
0
0
1
0.5
W
2
5
5
0.9
L
Anubis
Snitch9ine
Anubis
4
3
2
1.67
L
Athena
2
2
3
1.75
L
Fenrir
Xandryus
Fenrir
4
7
4
0.86
L
2
3
5
1.5
W
Cthulhu
kenta0221
Cthulhu
2
1
5
4.5
W
Chang'e
xOptimum
Chang'e
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
31,576
48,453
Taken
49,568
20,263
Mitigated
22,264
11,978
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FE4R Kyugon
Mercury
5,764
2,747
0
3,421
11,282
3,742
2,060
2,639
8,643
0
55,527
W
Apollo
4,354
2,327
0
5,123
9,830
4,285
1,999
1,659
8,171
0
63,619
L
2,868
892
0
2,038
4,608
1,218
0
359
4,249
0
40,104
W
4,890
1,388
0
250
10,791
3,121
1,416
4,424
6,367
0
36,873
L
Anubis
Snitch9ine
Anubis
5,630
349
0
2,726
7,699
3,015
204
714
6,985
35,841
0
L
Athena
6,048
2,100
0
3,400
11,650
6,379
19
3,383
8,267
20,311
0
L
Fenrir
Xandryus
Fenrir
5,425
1,061
0
2,394
13,915
5,902
428
4,370
9,545
0
34,205
L
4,394
2,039
0
1,420
10,581
3,749
0
7,742
2,839
0
42,333
W
Cthulhu
kenta0221
Cthulhu
4,520
400
282
2,903
10,174
8,575
0
1,995
8,179
16,972
0
W
Chang'e
xOptimum
Chang'e
12,048
482
1,653
4,400
7,491
2,541
803
961
6,530
63,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
44,151
337
Minions Killed
405
0
Camps Cleared
0
1,190,066
Distance Traveled
1,424,228
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,503
634
100
7
0
321,875
2
W
Apollo
8,594
573
112
7
0
276,290
3
L
Neith
6,992
466
96
6
0
195,812
3
W
Anhur
8,801
587
65
4
0
246,947
2
L
Anubis
7,399
493
59
4
0
177,821
5
L
Athena
6,367
424
23
2
0
261,711
9
L
Fenrir
7,635
509
65
4
0
279,100
2
L
Ullr
7,809
521
94
6
0
275,622
1
W
Cthulhu
7,915
528
16
1
0
283,648
0
W
Chang'e
9,338
623
112
7
0
295,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role