Player Matchup

Erlang Shen
Erlang Shen
ICameToCrackNuts
Erlang Shen
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 27L
1,440 Elo+
Party 1
Fenrir
Fenrir
Jbernardo14
Fenrir
Level 18
God Stats
15W - 23L
1,658 SR
Queue Stats
385W - 410L
1,394 Elo+
Party 1
Anubis
Anubis
Slyyster
Anubis
Level 20
God Stats
36W - 24L
1,589 SR
Queue Stats
227W - 230L
1,499 Elo+
Solo
Apollo
Apollo
YmirIsAlwaysHere
Apollo
Level 29
God Stats
75W - 60L
1,552 SR
Queue Stats
156W - 144L
1,544 Elo+
Party 1
King Arthur
King Arthur
ZerglingofWrath
King Arthur
Level 23
God Stats
2W - 0L
1,729 SR
Queue Stats
10W - 4L
1,945 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,564 Elo+

VS

Team Averages
Level 16
1,595 SR
1,607 Elo+
Hades
Hades
ACAMERCY
Hades
Level 21
God Stats
8W - 6L
1,895 SR
Queue Stats
97W - 96L
1,572 Elo+
Solo
Loki
Loki
FIRE Wezzy
Loki
Level 21
God Stats
4W - 8L
1,778 SR
Queue Stats
112W - 133L
1,516 Elo+
Solo
Bellona
Bellona
HalfBread
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,715 Elo+
Solo
Tiamat
Tiamat
TerminatorJr1
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
novochok
Arachne
Level 5
God Stats
0W - 1L
1,300 SR
Queue Stats
3W - 2L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ICameToCrackNuts
Erlang Shen
16
10 / 5 / 7
9,900
619
13,390
16,298
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
14
5 / 2 / 12
8,858
554
5,968
11,276
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Slyyster
Anubis
14
8 / 5 / 4
9,249
578
9,305
8,169
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 3 / 11
9,243
578
9,250
11,823
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ZerglingofWrath
King Arthur
16
7 / 2 / 3
10,006
625
8,099
12,892
8,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ACAMERCY
Hades
15
8 / 6 / 2
9,560
598
12,921
16,626
8,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 11 / 8
8,461
529
10,867
13,682
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
HalfBread
Bellona
11
2 / 7 / 5
7,411
463
4,633
10,238
6,606
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 7 / 4
7,352
460
9,462
11,851
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
novochok
Arachne
10
0 / 8 / 1
6,089
381
1,160
10,375
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
38
Kills
17
17
Deaths
39
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
ACAMERCY
Hades
8
6
2
1.5
L
5
11
8
0.82
L
Bellona
HalfBread
Bellona
2
7
5
0.64
W
Erlang Shen
ICameToCrackNuts
Erlang Shen
10
5
7
2.7
W
Fenrir
5
2
12
5.5
W
Anubis
Slyyster
Anubis
8
5
4
2
L
2
7
4
0.57
W
8
3
11
4.5
W
King Arthur
ZerglingofWrath
King Arthur
7
2
3
4.25
L
Arachne
novochok
Arachne
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,012
Damage
39,043
60,458
Taken
62,772
31,892
Mitigated
27,157
14,278
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ACAMERCY
Hades
12,921
1,071
412
4,994
16,626
8,856
0
4,368
11,982
47,214
0
L
10,867
4,731
282
1,078
13,682
3,352
884
3,043
10,249
0
26,071
L
Bellona
HalfBread
Bellona
4,633
2,041
0
950
10,238
6,606
0
545
9,621
0
17,336
W
Erlang Shen
ICameToCrackNuts
Erlang Shen
13,390
7,272
0
3,460
16,298
7,037
71
4,160
12,088
0
61,896
W
Fenrir
5,968
1,564
0
1,215
11,276
8,265
259
4,748
6,522
0
26,325
W
Anubis
Slyyster
Anubis
9,305
750
0
2,507
8,169
3,877
0
4,178
3,991
42,440
0
L
9,462
1,379
308
2,123
11,851
5,655
90
120
11,691
32,361
0
W
9,250
5,707
0
3,543
11,823
3,784
111
5,986
5,812
0
48,643
W
King Arthur
ZerglingofWrath
King Arthur
8,099
148
0
3,553
12,892
8,929
968
3,311
9,484
0
61,075
L
Arachne
novochok
Arachne
1,160
755
0
2,220
10,375
2,688
384
617
9,714
0
22,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
38,873
423
Minions Killed
221
0
Camps Cleared
0
1,470,956
Distance Traveled
1,286,201
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,560
598
81
5
0
245,125
0
L
Loki
8,461
529
22
1
0
267,139
1
L
Bellona
7,411
463
21
1
0
206,122
2
W
Erlang Shen
9,900
619
91
6
0
313,200
0
W
Fenrir
8,858
554
36
2
0
314,063
1
W
Anubis
9,249
578
79
5
0
246,467
2
L
Tiamat
7,352
460
48
3
0
258,994
0
W
Apollo
9,243
578
92
6
0
290,251
6
W
King Arthur
10,006
625
125
8
0
306,975
0
L
Arachne
6,089
381
49
3
0
308,821
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role