Player Matchup

Discordia
Discordia
Kubx_on_60fps
Discordia
Level 11
God Stats
1W - 2L
1,744 SR
Queue Stats
20W - 32L
1,312 Elo+
Party 2
Achilles
Achilles
ReaperzGame23
Achilles
Level 101
God Stats
17W - 12L
1,719 SR
Queue Stats
228W - 226L
1,582 Elo+
Solo
Neith
Neith
WP ME Grzyzu
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,230 Elo+
Party 2
Team Averages
Level 44
1,654 SR
1,375 Elo+

VS

Team Averages
Level 75
1,386 SR
1,352 Elo+
Tsukuyomi
Tsukuyomi
F7 Wrath
Tsukuyomi
Level 110
God Stats
1W - 4L
1,158 SR
Queue Stats
73W - 89L
1,457 Elo+
Party 1
Tiamat
Tiamat
Ttr1010
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,436 Elo+
Party 1
Achilles
Achilles
ishmer
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kubx_on_60fps
Discordia
17
14 / 3 / 8
14,467
804
18,054
14,239
4,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ReaperzGame23
Achilles
15
10 / 9 / 7
13,273
737
19,060
23,663
31,040
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 9 / 14
11,477
638
7,108
14,867
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F7 Wrath
Tsukuyomi
18
11 / 9 / 8
14,872
826
20,871
18,030
10,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Ttr1010
Tiamat
15
1 / 9 / 12
11,738
652
8,455
14,892
9,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ishmer
Achilles
16
8 / 7 / 7
13,151
731
9,686
21,597
11,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
25
Kills
20
21
Deaths
25
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
F7 Wrath
Tsukuyomi
11
9
8
1.67
L
Discordia
Kubx_on_60fps
Discordia
14
3
8
6
L
Achilles
ReaperzGame23
Achilles
10
9
7
1.5
W
Tiamat
Ttr1010
Tiamat
1
9
12
0.78
L
1
9
14
0.89
W
Achilles
ishmer
Achilles
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,222
Damage
39,012
52,769
Taken
54,519
40,545
Mitigated
30,575
11,824
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
F7 Wrath
Tsukuyomi
20,871
7,238
0
3,865
18,030
10,123
864
5,527
12,305
0
62,387
L
Discordia
Kubx_on_60fps
Discordia
18,054
1,076
334
4,455
14,239
4,430
1,501
2,139
12,100
60,777
0
L
Achilles
ReaperzGame23
Achilles
19,060
7,326
1,311
4,362
23,663
31,040
488
3,096
20,567
983
30,778
W
Tiamat
Ttr1010
Tiamat
8,455
683
0
1,280
14,892
9,086
681
5,764
8,833
31,217
0
L
7,108
2,229
0
1,362
14,867
5,075
1,129
3,550
11,212
0
30,431
W
Achilles
ishmer
Achilles
9,686
4,082
0
1,168
21,597
11,366
1,680
7,734
13,588
0
32,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,217
Gold Earned
39,761
136
Minions Killed
140
0
Camps Cleared
0
810,253
Distance Traveled
861,262
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,872
826
64
4
0
293,626
0
L
Discordia
14,467
804
72
4
0
290,313
1
L
Achilles
13,273
737
22
1
0
263,370
2
W
Tiamat
11,738
652
31
2
0
276,153
2
L
Neith
11,477
638
42
2
0
256,570
0
W
Achilles
13,151
731
45
3
0
291,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role