Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
bas-hermes
Tiamat
Level 108
God Stats
4W - 5L
1,338 SR
Queue Stats
327W - 160L
1,797 Elo+
Party 2
Hercules
Hercules
mooncromancer879
Hercules
Level 121
God Stats
2W - 3L
1,474 SR
Queue Stats
198W - 128L
1,607 Elo+
Party 2
Team Averages
Level 130
1,437 SR
1,635 Elo+

VS

Team Averages
Level 59
1,609 SR
1,503 Elo+
Ymir
Ymir
Adem_105
Ymir
Level 14
God Stats
3W - 4L
1,544 SR
Queue Stats
66W - 61L
1,491 Elo+
Party 1
Bakasura
Bakasura
LazkopatKalk
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 128L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
emin_40
Baron Samedi
Level 54
God Stats
7W - 5L
1,783 SR
Queue Stats
85W - 77L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
9 / 1 / 10
11,728
733
16,292
11,706
7,552
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
bas-hermes
Tiamat
15
6 / 2 / 10
11,499
719
10,586
10,207
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 13
11,731
733
8,038
11,291
7,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 8 / 3
8,835
552
2,756
14,637
15,583
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
LazkopatKalk
Bakasura
13
3 / 7 / 0
10,637
665
10,125
15,521
8,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
emin_40
Baron Samedi
12
0 / 6 / 3
9,270
579
9,981
11,488
5,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
3
3
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
1
10
14
L
Ymir
0
8
3
0.19
L
Bakasura
LazkopatKalk
Bakasura
3
7
0
0.43
W
Tiamat
bas-hermes
Tiamat
6
2
10
5.5
L
Baron Samedi
emin_40
Baron Samedi
0
6
3
0.25
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,916
Damage
22,862
33,204
Taken
41,646
21,692
Mitigated
28,824
10,810
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
16,292
7,966
0
965
11,706
7,552
2,394
5,206
5,979
0
64,394
L
Ymir
2,756
244
183
294
14,637
15,583
0
3,709
10,928
8,556
0
L
Bakasura
LazkopatKalk
Bakasura
10,125
6,846
0
4,199
15,521
8,096
0
5,380
10,141
0
32,224
W
Tiamat
bas-hermes
Tiamat
10,586
1,210
257
3,042
10,207
6,249
0
1,687
7,687
46,353
0
L
Baron Samedi
emin_40
Baron Samedi
9,981
771
1,041
3,821
11,488
5,145
0
1,558
9,930
45,565
0
W
8,038
2,885
945
5,601
11,291
7,891
512
6,086
4,717
0
35,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
28,742
193
Minions Killed
178
0
Camps Cleared
0
948,438
Distance Traveled
769,010
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,728
733
69
4
0
321,828
1
L
Ymir
8,835
552
12
1
0
212,870
0
L
Bakasura
10,637
665
85
5
0
317,551
2
W
Tiamat
11,499
719
78
5
0
315,210
1
L
Baron Samedi
9,270
579
81
5
0
238,589
2
W
Hercules
11,731
733
46
3
0
311,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role