Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
I Whopp I
Persephone
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
818W - 802L
1,672 Elo+
Party 1
Chang'e
Chang'e
KillswitchChip
Chang'e
Level 158
God Stats
13W - 14L
1,349 SR
Queue Stats
982W - 965L
1,654 Elo+
Party 1
Sobek
Sobek
QACHA
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
thewastedwalrus
Ullr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 126L
1,516 Elo+
Solo
Team Averages
Level 138
1,470 SR
1,568 Elo+

VS

Team Averages
Level 140
1,678 SR
1,814 Elo+
Baron Samedi
Baron Samedi
AikawaAyumu
Baron Samedi
Level 160
God Stats
6W - 0L
1,973 SR
Queue Stats
273W - 25L
1,921 Elo+
Party 2
Cerberus
Cerberus
Mamba
Cerberus
Level 160
God Stats
3W - 0L
1,719 SR
Queue Stats
61W - 14L
1,793 Elo+
Party 2
Persephone
Persephone
Share
Persephone
Level 160
God Stats
5W - 0L
1,700 SR
Queue Stats
490W - 21L
1,914 Elo+
Party 2
Hades
Hades
Valkory
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
nekoonosu
Da Ji
Level 76
God Stats
5W - 0L
1,500 SR
Queue Stats
210W - 8L
1,942 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 8 / 5
6,973
775
5,784
8,756
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
I Whopp I
Persephone
16
4 / 4 / 6
8,372
930
9,945
8,314
3,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 5
7,130
792
3,548
10,028
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
QACHA
Sobek
13
2 / 8 / 4
7,598
844
4,517
18,885
16,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 8 / 2
7,293
810
5,975
11,718
4,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AikawaAyumu
Baron Samedi
16
10 / 1 / 20
9,440
1,049
13,817
7,247
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Mamba
Cerberus
13
3 / 3 / 20
8,614
957
5,626
13,797
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Share
Persephone
16
7 / 2 / 23
9,522
1,058
18,970
8,662
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Valkory
Hades
15
5 / 2 / 16
9,299
1,033
5,592
10,228
6,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
nekoonosu
Da Ji
17
10 / 2 / 17
10,405
1,156
11,061
11,251
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
10
Kills
35
35
Deaths
10
22
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
8
5
0.44
W
Baron Samedi
AikawaAyumu
Baron Samedi
10
1
20
20
L
Persephone
I Whopp I
Persephone
4
4
6
1.75
L
1
7
5
0.5
W
Cerberus
Mamba
Cerberus
3
3
20
4.33
L
Sobek
QACHA
Sobek
2
8
4
0.5
W
Persephone
Share
Persephone
7
2
23
9.25
W
Hades
Valkory
Hades
5
2
16
6.5
W
Da Ji
nekoonosu
Da Ji
10
2
17
9.25
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
55,066
57,701
Taken
51,185
31,458
Mitigated
35,451
10,793
Healing
29,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,784
94
0
147
8,756
2,992
0
7,704
966
12,033
0
W
Baron Samedi
AikawaAyumu
Baron Samedi
13,817
1,285
7,396
3,509
7,247
4,181
914
4,846
2,351
23,298
0
L
Persephone
I Whopp I
Persephone
9,945
693
0
796
8,314
3,359
0
6,129
2,068
22,869
0
L
3,548
387
2,597
1,628
10,028
4,761
0
8,969
919
8,097
0
W
Cerberus
Mamba
Cerberus
5,626
314
1,295
5,425
13,797
10,724
214
4,020
9,733
10,339
0
L
Sobek
QACHA
Sobek
4,517
227
638
3,053
18,885
16,001
0
13,172
5,268
7,995
0
W
Persephone
Share
Persephone
18,970
1,432
0
2,676
8,662
3,739
1,279
4,463
4,125
34,884
0
W
Hades
Valkory
Hades
5,592
839
1,649
4,418
10,228
6,925
1,680
5,208
5,001
21,931
0
W
Da Ji
nekoonosu
Da Ji
11,061
3,491
429
2,254
11,251
9,882
732
5,011
6,181
0
16,735
L
5,975
2,314
1,017
917
11,718
4,345
0
7,137
4,475
0
15,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
47,280
79
Minions Killed
114
0
Camps Cleared
0
735,162
Distance Traveled
875,935
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,973
775
15
2
0
137,107
0
W
Baron Samedi
9,440
1,049
20
2
0
155,315
1
L
Persephone
8,372
930
25
3
0
181,084
1
L
Chang'e
7,130
792
18
2
0
145,333
1
W
Cerberus
8,614
957
19
2
0
179,947
0
L
Sobek
7,598
844
6
1
0
138,055
1
W
Persephone
9,522
1,058
24
3
0
198,573
0
W
Hades
9,299
1,033
39
4
0
174,759
0
W
Da Ji
10,405
1,156
12
1
0
167,341
2
L
Ullr
7,293
810
15
2
0
133,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role