Player Matchup

Artio
Artio
IRISMOON99
Artio
Level 52
God Stats
5W - 1L
1,977 SR
Queue Stats
29W - 20L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
KraftyBirdman
Cthulhu
Level 15
God Stats
7W - 2L
1,973 SR
Queue Stats
26W - 9L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
L00nyT00ny90
Danzaburou
Level 18
God Stats
11W - 3L
1,720 SR
Queue Stats
27W - 14L
1,652 Elo+
Party 1
Team Averages
Level 28
1,890 SR
1,621 Elo+

VS

Team Averages
Level 51
1,613 SR
1,399 Elo+
Danzaburou
Danzaburou
Gank7719
Danzaburou
Level 22
God Stats
51W - 17L
1,831 SR
Queue Stats
233W - 124L
1,617 Elo+
Solo
He Bo
He Bo
ShiittyV
He Bo
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 224L
1,354 Elo+
Solo
Hercules
Hercules
Vishus69
Hercules
Level 106
God Stats
2W - 1L
1,506 SR
Queue Stats
12W - 24L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 5 / 2
11,046
614
4,894
18,730
17,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
1 / 9 / 4
10,434
580
13,791
23,202
25,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
L00nyT00ny90
Danzaburou
17
5 / 4 / 1
13,471
748
24,431
17,040
6,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gank7719
Danzaburou
18
13 / 1 / 5
13,880
771
27,894
16,764
8,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
ShiittyV
He Bo
13
1 / 6 / 13
10,870
604
9,805
12,452
3,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Vishus69
Hercules
16
4 / 0 / 13
12,101
672
8,408
27,434
21,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
18
18
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gank7719
Danzaburou
13
1
5
15.5
L
Artio
1
5
2
0.4
L
Cthulhu
1
9
4
0.33
L
Danzaburou
L00nyT00ny90
Danzaburou
5
4
1
1.38
W
He Bo
ShiittyV
He Bo
1
6
13
1.25
W
Hercules
Vishus69
Hercules
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,116
Damage
46,107
58,972
Taken
56,650
49,633
Mitigated
33,632
12,910
Healing
28,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gank7719
Danzaburou
27,894
16,660
0
7,372
16,764
8,320
2,706
6,831
9,808
0
112,285
L
Artio
4,894
416
732
3,742
18,730
17,344
441
4,417
14,313
25,635
0
L
Cthulhu
13,791
499
199
2,887
23,202
25,334
0
3,772
19,430
37,105
0
L
Danzaburou
L00nyT00ny90
Danzaburou
24,431
7,491
1,449
3,901
17,040
6,955
840
2,563
14,477
0
101,959
W
He Bo
ShiittyV
He Bo
9,805
472
718
934
12,452
3,660
80
3,604
8,623
25,375
0
W
Hercules
Vishus69
Hercules
8,408
2,170
1,707
17,946
27,434
21,652
542
7,539
19,495
0
22,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
36,851
210
Minions Killed
208
0
Camps Cleared
0
940,495
Distance Traveled
986,651
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,880
771
146
8
0
321,012
4
L
Artio
11,046
614
32
2
0
318,493
3
L
Cthulhu
10,434
580
34
2
0
285,087
5
L
Danzaburou
13,471
748
144
8
0
336,915
3
W
He Bo
10,870
604
32
2
0
299,534
2
W
Hercules
12,101
672
30
2
0
366,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role