Player Matchup

Ravana
Ravana
DatSteinbaum
Ravana
Level 63
God Stats
1W - 1L
1,480 SR
Queue Stats
100W - 89L
1,494 Elo+
Party 1
Ganesha
Ganesha
Helthon1298
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,445 Elo+
Party 1
Tiamat
Tiamat
weder1112
Tiamat
Level 20
God Stats
4W - 1L
1,655 SR
Queue Stats
33W - 27L
1,467 Elo+
Party 1
Team Averages
Level 37
1,545 SR
1,469 Elo+

VS

Team Averages
Level 50
1,452 SR
1,408 Elo+
Arachne
Arachne
Efesenok
Arachne
Level 11
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 4L
1,236 Elo+
Solo
Jormungandr
Jormungandr
timtimrimedim
Jormungandr
Level 89
God Stats
0W - 1L
1,730 SR
Queue Stats
19W - 22L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
vetjemetautisme
Baron Samedi
Level 49
God Stats
29W - 19L
1,377 SR
Queue Stats
137W - 144L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
6 / 2 / 8
9,535
733
11,903
7,352
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Helthon1298
Ganesha
12
1 / 0 / 12
9,372
721
4,467
7,001
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
weder1112
Tiamat
13
8 / 1 / 5
9,828
756
12,412
5,103
5,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Efesenok
Arachne
9
0 / 8 / 3
7,392
569
3,376
10,759
2,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
timtimrimedim
Jormungandr
12
2 / 2 / 1
8,951
689
5,406
14,932
12,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
vetjemetautisme
Baron Samedi
11
1 / 5 / 2
7,640
588
5,278
7,514
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
3
3
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
2
8
5
L
Arachne
Efesenok
Arachne
0
8
3
0.19
W
Ganesha
Helthon1298
Ganesha
1
0
12
7
L
Jormungandr
timtimrimedim
Jormungandr
2
2
1
1.25
L
Baron Samedi
vetjemetautisme
Baron Samedi
1
5
2
0.4
W
Tiamat
weder1112
Tiamat
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,782
Damage
14,060
19,456
Taken
33,205
15,297
Mitigated
17,411
4,248
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
11,903
4,025
0
1,121
7,352
4,285
564
4,436
2,916
0
41,976
L
Arachne
Efesenok
Arachne
3,376
2,485
0
704
10,759
2,805
487
6,490
4,269
0
16,153
W
Ganesha
Helthon1298
Ganesha
4,467
942
0
1,554
7,001
5,886
429
3,776
3,225
26,885
0
L
Jormungandr
timtimrimedim
Jormungandr
5,406
2,087
0
1,488
14,932
12,562
162
6,674
8,258
36,145
0
L
Baron Samedi
vetjemetautisme
Baron Samedi
5,278
545
1,580
1,495
7,514
2,044
330
3,782
3,732
24,203
0
W
Tiamat
weder1112
Tiamat
12,412
1,542
0
1,573
5,103
5,126
556
2,552
2,551
35,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
23,983
153
Minions Killed
154
0
Camps Cleared
0
718,879
Distance Traveled
599,936
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,535
733
68
5
0
245,377
0
L
Arachne
7,392
569
40
3
0
201,745
4
W
Ganesha
9,372
721
4
0
0
238,883
3
L
Jormungandr
8,951
689
60
5
0
209,700
1
L
Baron Samedi
7,640
588
54
4
0
188,491
4
W
Tiamat
9,828
756
81
6
0
234,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role