Player Matchup

Merlin
Merlin
AsH_BaNdiC00t_94
Merlin
Level 106
God Stats
1W - 3L
1,354 SR
Queue Stats
146W - 144L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
CBDeacon
Ah Puch
Level 85
God Stats
1W - 1L
1,740 SR
Queue Stats
45W - 57L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Mr_Wisnewski
Danzaburou
Level 126
God Stats
4W - 4L
1,622 SR
Queue Stats
190W - 139L
1,579 Elo+
Solo
Sol
Sol
SpartacusKamyar
Sol
Level 103
God Stats
2W - 8L
1,500 SR
Queue Stats
246W - 233L
1,505 Elo+
Solo
Terra
Terra
infinitekiller59
Terra
Level 146
God Stats
1W - 2L
1,705 SR
Queue Stats
155W - 169L
1,524 Elo+
Party 2
Team Averages
Level 113
1,584 SR
1,512 Elo+

VS

Team Averages
Level 105
1,462 SR
1,559 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Optimalmoisture
Hercules
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,587 Elo+
Party 1
Mulan
Mulan
Stabby Joe13
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
lifewf13
Baron Samedi
Level 49
God Stats
4W - 2L
1,284 SR
Queue Stats
304W - 270L
1,576 Elo+
Solo
Cupid
Cupid
nOjOkezOne
Cupid
Level 129
God Stats
2W - 1L
1,524 SR
Queue Stats
11W - 9L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 9
11,770
619
19,334
15,239
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
CBDeacon
Ah Puch
19
3 / 8 / 7
11,742
618
17,447
22,511
11,661
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mr_Wisnewski
Danzaburou
20
8 / 6 / 8
13,547
713
41,876
21,873
13,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 8 / 7
10,668
561
11,438
20,090
9,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 7 / 11
11,765
619
9,868
29,608
40,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 4 / 16
14,221
748
28,913
30,461
33,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
20
7 / 5 / 15
13,043
686
18,519
32,752
34,580
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

20
3 / 4 / 21
12,775
672
14,750
25,277
22,760
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
lifewf13
Baron Samedi
20
9 / 3 / 12
14,149
745
24,166
17,890
9,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
20
6 / 3 / 14
13,316
701
17,493
18,490
8,044
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
113
19
Kills
35
35
Deaths
19
42
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
4
16
4.5
L
3
6
9
1.25
L
Ah Puch
CBDeacon
Ah Puch
3
8
7
0.81
L
Danzaburou
Mr_Wisnewski
Danzaburou
8
6
8
2
W
Hercules
7
5
15
2.9
L
2
8
7
0.69
W
3
4
21
3.38
L
3
7
11
1.21
W
Baron Samedi
lifewf13
Baron Samedi
9
3
12
5
W
Cupid
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,963
Damage
103,841
109,321
Taken
124,870
83,281
Mitigated
108,440
40,940
Healing
76,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
28,913
2,712
3,380
14,764
30,461
33,721
1,587
12,050
17,751
336
48,231
L
19,334
1,079
1,625
1,873
15,239
8,373
0
1,637
13,510
34,313
0
L
Ah Puch
CBDeacon
Ah Puch
17,447
1,136
2,828
4,566
22,511
11,661
0
2,876
19,353
40,312
0
L
Danzaburou
Mr_Wisnewski
Danzaburou
41,876
18,427
2,155
5,428
21,873
13,953
0
1,891
19,871
0
65,077
W
Hercules
18,519
3,001
3,898
12,895
32,752
34,580
86
11,952
20,316
0
26,572
L
11,438
2,829
1,718
4,133
20,090
9,238
0
3,762
16,235
27,442
0
W
14,750
2,037
3,863
8,336
25,277
22,760
0
14,057
10,808
0
27,630
L
9,868
368
8,197
8,417
29,608
40,056
0
13,006
15,856
18,673
0
W
Baron Samedi
lifewf13
Baron Samedi
24,166
2,154
7,908
6,199
17,890
9,335
1,265
9,738
7,928
51,270
0
W
Cupid
17,493
10,506
6,677
8,113
18,490
8,044
2,058
8,411
9,980
0
52,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,492
Gold Earned
67,504
193
Minions Killed
260
0
Camps Cleared
0
1,407,403
Distance Traveled
1,683,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,221
748
51
3
0
370,390
0
L
Merlin
11,770
619
41
2
0
304,315
0
L
Ah Puch
11,742
618
55
3
0
279,857
1
L
Danzaburou
13,547
713
53
3
0
292,507
0
W
Hercules
13,043
686
16
1
0
334,822
0
L
Sol
10,668
561
30
2
0
256,962
0
W
Mulan
12,775
672
29
2
0
339,574
0
L
Terra
11,765
619
14
1
0
273,762
1
W
Baron Samedi
14,149
745
71
4
0
329,090
1
W
Cupid
13,316
701
93
5
0
309,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role