Player Matchup

Fenrir
Fenrir
BigMacLord
Fenrir
Level 28
God Stats
8W - 4L
1,739 SR
Queue Stats
46W - 32L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Doujinko
Tsukuyomi
Level 67
God Stats
12W - 7L
1,700 SR
Queue Stats
195W - 188L
1,407 Elo+
Party 1
Izanami
Izanami
Migayko
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,786 Elo+
Party 1
Poseidon
Poseidon
RuinaDev
Poseidon
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
371W - 316L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
SlightlyWarmCup
Kuzenbo
Level 17
God Stats
8W - 8L
1,708 SR
Queue Stats
142W - 112L
1,485 Elo+
Party 1
Team Averages
Level 36
1,630 SR
1,532 Elo+

VS

Team Averages
Level 18
1,426 SR
1,498 Elo+
Anhur
Anhur
M0nK3I TTO
Anhur
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
324W - 288L
1,462 Elo+
Solo
Scylla
Scylla
Polar_Robot
Scylla
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 5L
1,505 Elo+
Solo
Arachne
Arachne
Raulg906
Arachne
Level 27
God Stats
11W - 13L
1,445 SR
Queue Stats
62W - 87L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Waszak29
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Solo
Ymir
Ymir
faarenz
Ymir
Level 25
God Stats
8W - 7L
1,186 SR
Queue Stats
74W - 76L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigMacLord
Fenrir
12
1 / 2 / 2
7,428
531
3,340
9,143
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Doujinko
Tsukuyomi
15
5 / 4 / 2
9,147
653
5,629
10,359
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Migayko
Izanami
15
6 / 2 / 2
9,008
643
10,307
8,735
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
RuinaDev
Poseidon
17
14 / 3 / 1
11,011
787
12,392
7,088
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 6
7,956
568
4,448
7,819
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 4 / 1
5,550
396
3,295
9,792
2,464
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
0 / 10 / 2
5,464
390
1,678
8,429
2,505
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Raulg906
Arachne
13
10 / 8 / 0
8,369
598
9,801
17,896
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Waszak29
Guan Yu
10
0 / 7 / 2
6,266
448
5,414
10,377
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
faarenz
Ymir
1
0 / 0 / 0
2,601
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
29
Kills
10
12
Deaths
29
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigMacLord
Fenrir
1
2
2
1
W
Tsukuyomi
Doujinko
Tsukuyomi
5
4
2
1.5
L
Anhur
0
4
1
0.13
W
Izanami
Migayko
Izanami
6
2
2
3.5
L
Scylla
0
10
2
0.1
L
Arachne
Raulg906
Arachne
10
8
0
1.25
W
Poseidon
RuinaDev
Poseidon
14
3
1
4.83
W
3
1
6
6
L
Guan Yu
Waszak29
Guan Yu
0
7
2
0.14
L
Ymir
faarenz
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
20,188
43,144
Taken
46,494
17,755
Mitigated
20,043
15,760
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigMacLord
Fenrir
3,340
773
0
4,156
9,143
4,771
490
0
8,868
0
28,242
W
Tsukuyomi
Doujinko
Tsukuyomi
5,629
1,493
0
3,432
10,359
3,689
282
109
10,105
0
65,714
L
Anhur
3,295
1,475
0
2,491
9,792
2,464
0
2,201
7,591
0
29,820
W
Izanami
Migayko
Izanami
10,307
7,840
0
5,272
8,735
2,463
4,392
0
8,710
0
68,819
L
Scylla
1,678
633
0
619
8,429
2,505
54
6,684
1,327
13,013
0
L
Arachne
Raulg906
Arachne
9,801
6,456
0
4,487
17,896
6,247
0
7,002
10,674
0
38,882
W
Poseidon
RuinaDev
Poseidon
12,392
2,141
0
1,259
7,088
2,028
439
1,413
5,539
68,579
0
W
4,448
1,996
0
1,641
7,819
4,804
634
0
7,819
13,437
0
L
Guan Yu
Waszak29
Guan Yu
5,414
933
0
910
10,377
8,827
229
315
9,762
0
21,507
L
Ymir
faarenz
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
28,250
468
Minions Killed
165
0
Camps Cleared
0
1,376,879
Distance Traveled
839,955
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,428
531
60
4
0
277,910
0
W
Tsukuyomi
9,147
653
130
9
0
315,209
0
L
Anhur
5,550
396
43
3
0
178,632
3
W
Izanami
9,008
643
122
9
0
239,117
1
L
Scylla
5,464
390
18
1
0
169,450
0
L
Arachne
8,369
598
63
5
0
226,048
0
W
Poseidon
11,011
787
145
10
0
270,596
2
W
Kuzenbo
7,956
568
11
1
0
274,047
5
L
Guan Yu
6,266
448
41
3
0
265,825
3
L
Ymir
2,601
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role